本文主要是介绍vue简单实现抛物线小球特效(平抛运动),气泡跳跃到购物车,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
实现原理就是先指定起始坐标和目标坐标(本文以鼠标点击的地方为起点,购物车的DOM元素的位置为终点),然后创建小球,根据物理上的平抛运动计算好水平初速度,制定好加速度,设置定时任务,每隔几毫秒移动到下一时刻位置,到达终点后销毁小球。
<template><div class="balling"><div
v-for="(ball, index) in balls"v-if="ball.show":data-id="ball.id":style="ballclass(ball)"></div></div>
</template><script>
export default {data() {return {size: 15,balls: [],// 控制小球运动速度speed: 10,};},props: ["baldic"],watch: {baldic: {handler() {console.log(this.baldic);this.init();this.move();}}},created() {},methods: {init() {this.balls = [];this.sx = this.baldic.sx;this.sy = this.baldic.sy;this.tx = this.baldic.tx + this.size / 2;this.ty = this.baldic.ty + this.size / 2;this.t = 0;this.a = 0.4;this.tt = Math.pow(Math.abs(this.ty - this.sy) / this.a, 0.5);console.log(this.tt);if (this.ty - this.sy < 0) this.a = -this.a;this.speed = Math.abs(this.tx - this.sx) / this.tt;this.balls.push({show: true,x: this.sx + this.speed * this.t,y: this.sy + this.t * this.t * this.a,id: 110});this.t++;},ballclass(ball) {return {position: "fixed",left: -this.size / 2 + "px", // 这里定死位置不是很合理,但是效果还行top: -this.size / 2 + "px",width: this.size + "px",height: this.size + "px","border-radius": "50%","background-color": "skyblue",transform: `translate3d(${ball.x}px, ${ball.y}px, 0)`, //有过渡不掉帧"z-index": 10,"background-color": "red"};},move() {for (let i in this.balls) {this.balls[i].show = false;}if (Math.abs(this.t) < Math.abs(this.tt)) {this.balls.push({show: true,x: this.sx + this.speed * this.t,y: this.sy + this.t * this.t * this.a,id: 110});this.t++;setTimeout(this.move, 10);} else {console.log(this.balls);this.balls = [];}}}
};
</script><style scoped lang="less">
.balling {width: 0;height: 0;
}
</style>
父组件调用示例
<template>
<div style="width:100%;height:100%" @click="demo">
<balling :baldic="baldic"></balling>
<img src="shoping_car.png" style="position:absolute;buttom:30px;left:40px;" id="shoping_car"></div>
</template>
<script>
import balling from "@/components/balling";export default {components: {balling},methods:{flyball(e) {e = e || this.event;let slsctor ="#shoping_car";var aat = document.querySelector(slsctor);let domrect = aat.getBoundingClientRect();this.baldic = {sx: e.clientX, //出发点x坐标sy: e.clientY, //tx: domrect.x,ty: domrect.y};},demo(){this.flyball(event);}}
}
</script>
这篇关于vue简单实现抛物线小球特效(平抛运动),气泡跳跃到购物车的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!