本文主要是介绍07 Unity3D人工智能AI-路径跟随,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
using UnityEngine;
using System.Collections;public class SteeringFollowPath : Steering
{public GameObject[] waypoints = new GameObject[4];private Transform target;private int currentNode;private float arriveDistance;private float sqrArriveDistan
这篇关于07 Unity3D人工智能AI-路径跟随的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!