本文主要是介绍Stop Staring: Facial Modeling and Animation Done Right,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
版权声明:原创作品,允许转载,转载时请务必以超链接形式标明文章原始出版、作者信息和本声明。否则将追究法律责任。 http://blog.csdn.net/topmvp - topmvpThe book is friendly but also loaded with content and precise in its directions. "I am by no means Gods gift to animation, but I do pretty well at making a talking head look like a living one, not just a set of gums flapping." This is not a how-to manual, but a richly detailed guide to achieving the right movements for a given situation and emotion. The companion CD includes all the pieces readers will need in order to work along with the text: models (both realistic and stylized toon characters), lip-synching samples, finished Quicktime movies, and even a copy of Maya Personal LE.
Readers move from "Getting to Know the Face," to synching audio, working on the mouth, eyes, and brows, and rigging. Osipa has created a methodology for facial animation that gets results and makes the process fun. The book can be used as a step-by-step guide for learning new skills or finessing techniques, or as a reference book for troubleshooting specific expressions (for example, "happy eyes," "frustration," and "sneers" are all in the index). Although the projects are presented using Maya, the concepts involved pertain to animation in general.
http://rapidshare.com/files/45045420/0471789208.zip
http://depositfiles.com/files/1316147
这篇关于Stop Staring: Facial Modeling and Animation Done Right的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!