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华为昇腾310开发板重力小球迷宫的部分源码
作者:爱写代码的刚子
时间:2024.1.11
前言:本篇博客是对学校嵌入式大实验的记录
void Ball_Point(int x,int y)
{DrawPoint(x-1,y-2);DrawPoint(x,y-2);DrawPoint(x+1,y-2);DrawPoint(x-2,y-1);DrawPoint(x-1,y-1);DrawPoint(x,y-1);DrawPoint(x+1,y-1);DrawPoint(x+2,y-1);DrawPoint(x-2,y);DrawPoint(x-1,y);DrawPoint(x,y);DrawPoint(x+1,y);DrawPoint(x+2,y);DrawPoint(x-2,y+1);DrawPoint(x-1,y+1);DrawPoint(x,y);DrawPoint(x+1,y+1);DrawPoint(x+2,y+1);DrawPoint(x-1,y+2);DrawPoint(x,y+2);DrawPoint(x+1,y+2);
}void Ball_Clear(int x,int y)
{ClearPoint(x-1,y-2);ClearPoint(x,y-2);ClearPoint(x+1,y-2);ClearPoint(x-2,y-1);ClearPoint(x-1,y-1);ClearPoint(x,y-1);ClearPoint(x+1,y-1);ClearPoint(x+2,y-1);ClearPoint(x-2,y);ClearPoint(x-1,y);ClearPoint(x,y);ClearPoint(x+1,y);ClearPoint(x+2,y);ClearPoint(x-2,y+1);ClearPoint(x-1,y+1);ClearPoint(x,y);ClearPoint(x+1,y+1);ClearPoint(x+2,y+1);ClearPoint(x-1,y+2);ClearPoint(x,y+2);ClearPoint(x+1,y+2);
}void DrawBlock(int x,int y)
{for(int i=x;i<x+8;i++){for(int j=y;j<y+8;j++){DrawPoint(i,j);}}
}void DrawMap()
{DrawBlock(24,0); DrawBlock(32,0);DrawBlock(40,0);DrawBlock(56,0);DrawBlock(0,8);DrawBlock(8,8);DrawBlock(56,8);DrawBlock(24,16);DrawBlock(32,16);DrawBlock(40,16);DrawBlock(56,16);DrawBlock(0,24);DrawBlock(16,24);DrawBlock(24,24);DrawBlock(56,24);DrawBlock(16,32);DrawBlock(40,32);DrawBlock(0,40);DrawBlock(16,40);DrawBlock(32,40);DrawBlock(40,40);DrawBlock(56,40);DrawBlock(40,48);DrawBlock(56,48);DrawBlock(0,56);DrawBlock(8,56);DrawBlock(16,56);DrawBlock(32,56);DrawBlock(40,56);DrawBlock(56,56);}
void set_arr(int arr[][64])
{set_arr_block(arr,24,0); set_arr_block(arr,32,0);set_arr_block(arr,40,0);set_arr_block(arr,56,0);set_arr_block(arr,0,8);set_arr_block(arr,8,8);set_arr_block(arr,56,8);set_arr_block(arr,24,16);set_arr_block(arr,32,16);set_arr_block(arr,40,16);set_arr_block(arr,56,16);set_arr_block(arr,0,24);set_arr_block(arr,16,24);set_arr_block(arr,24,24);set_arr_block(arr,56,24);set_arr_block(arr,16,32);set_arr_block(arr,40,32);set_arr_block(arr,0,40);set_arr_block(arr,16,40);set_arr_block(arr,32,40);set_arr_block(arr,40,40);set_arr_block(arr,56,40);set_arr_block(arr,40,48);set_arr_block(arr,56,48);set_arr_block(arr,0,56);set_arr_block(arr,8,56);set_arr_block(arr,16,56);set_arr_block(arr,32,56);set_arr_block(arr,40,56);set_arr_block(arr,56,56);
}void check_change(int*buff,float*buff_cur,int arr[128][64])
{if(abs((int)buff_cur[1]-(int)buff[1])>3||abs((int)buff_cur[0]-(int)buff[0])>3){if(buff_cur[0]>buff[0]){buff_cur[0]=buff[0]+2;}else{buff_cur[0]=buff[0]-2;}if(buff_cur[1]>buff[1]){buff_cur[1]=buff[1]+2;}else{buff_cur[1]=buff[1]-2;}}int flag=0;int flag2=0;if((int)buff_cur[1]-3<0)//x{int a=(int)buff_cur[1]-3;buff[1]=(int)buff_cur[1]-a;buff[0]=(int)buff_cur[0];flag=1;}if((int)buff_cur[0]-3<0)//y{int a=(int)buff_cur[0]-3;buff[0]=(int)buff_cur[0]-a;buff[1]=(int)buff_cur[1];flag=1;}if((int)buff_cur[1]+3>=128){int a=(int)buff_cur[1]-127;buff[1]=(int)buff_cur[1]-a;buff[0]=(int)buff_cur[0];flag=1;} if((int)buff_cur[0]+3>=64){int a=(int)buff_cur[0]-63buff[0]=(int)buff_cur[0]-a;buff[1]=(int)buff_cur[1];flag=1;}if(flag)return;if(arr[(int)buff_cur[1]][(int)buff_cur[0]-3]==1){while(1){(int)buff_cur[0]++;if(arr[(int)buff_cur[1]][(int)buff_cur[0]-3]==0)break; }buff[0]=(int)buff_cur[0];buff[1]=(int)buff_cur[1];flag2=1;}if(arr[(int)buff_cur[1]][(int)buff_cur[0]+3]==1){while(1){(int)buff_cur[0]--;if(arr[(int)buff_cur[1]][(int)buff_cur[0]+3]==0)break; }buff[0]=(int)buff_cur[0];buff[1]=(int)buff_cur[1];flag2=1;}if(arr[(int)buff_cur[1]-3][(int)buff_cur[0]]==1){while(1){(int)buff_cur[1]++;if(arr[(int)buff_cur[1]-3][(int)buff_cur[0]]==0)break; }buff[1]=(int)buff_cur[1];buff[0]=(int)buff_cur[0];flag2=1;}if(arr[(int)buff_cur[1]+3][(int)buff_cur[0]]==1){while(1){(int)buff_cur[1]--;if(arr[(int)buff_cur[1]+3][(int)buff_cur[0]]==0)break; }buff[1]=(int)buff_cur[1];buff[0]=(int)buff_cur[0];flag2=1;}if(flag2)return; buff[0]=buff_cur[0];buff[1]=buff_cur[1];
}
void Labyrinth()
{oled_init();adxl345_Init();int arr[128][64];set_arr(arr);int buff[3]={5,3,0};float buff_cur[3];while(1){ColorTurn(TURNOVER_COLOR);DisplayTurn(NORMAL_DISPLAY);DrawMap();Ball_Point((int)buff[1],(int)buff[0]);Refresh();Ball_Clear((int)buff[1],(int)buff[0]);adxl345_GetData(buff_cur);//修正check_change(buff,buff_cur,arr);}
}
给出部分源码是因为这个实验是在Ascend310项目之上的,调用了一些外设的接口,给出来是在是太麻烦,主要是提供思路。
作者其实还有一个实验,但是这个实验有参考价值。
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