Unity3D自带Mouse Look鼠标视角代码解析。 代码块 代码块语法遵循标准markdown代码,例如: using UnityEngine;using System.Collections;/// MouseLook rotates the transform based on the mouse delta./// Minimum and Maximum values can
Label Words are Anchors: An Information Flow Perspective for Understanding In-Context Learning Lean Wang, Lei Li, Damai Dai, Deli Chen, Hao Zhou, Fandong Meng, Jie Zhou, Xu Sun 信息流视角:论文提出了一种新的视角,即通
按下z键 把相机从玩家跟随的第一人称视角,换成固定在桌子上的固定视角 按下z键 在把视角换回来 using System.Collections;using System.Collections.Generic;using UnityEngine;public class CameraController : MonoBehaviour{public Transform player