菜单相关 PreferenceItem 使用该属性可以定制Unity的Preference界面,如Vscode插件。官方示例: public class ExampleScript : MonoBehaviour{// Have we loaded the prefs yetprivate static bool prefsLoaded = false;// The Preferencespu
compile 'com.github.navasmdc:MaterialDesign:1.5@aar' 扁平化设计,导入出现: Error:(106) Attribute "rippleColor" has already been defined 解决: compile 'com.github.navasmdc:MaterialDesign:1.3.2'
在分析内核时注意到有些函数会有添加__attribute__((unused)), 在gcc手册中找到了有关的解释: unused:This attribute, attached to a function, means that the function is meant to be possibly unused. GCC will not produce a w