本文主要是介绍【Flutter】多语言方案一:flutter_localizations 与 GetX 配合版,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
介绍
多语言方案:flutter_localizations 与 GetX 配合版,好处:命令行生成多语言字符串的引用常量类,缺点:切换语言以后,主界面需要手动触发setState,重绘将最新的Locale数据设置给GetMaterialApp。
文章目录
- 介绍
- 运行效果
- 一、安装
- 二、使用
- 1.lib文件夹中新建文件夹l10n/arb,并在其中创建app_en.arb 、app_zh.arb、app_zh_HK.arb文件
- 2.项目的根目录中添加l10n.yaml,配置如下
- 3.添加完成之后,执行命令`flutter gen-l10n`,执行命令`flutter run`,.dart_tools会自动生成相关的文件
- 4.MaterialApp或GetMaterialApp配置国际化字段
- 5.调用
- 6.多语言切换
运行效果
一、安装
dependencies:
flutter_localizations:
sdk: flutter
intl: any
get: ^4.6.6flutter:
uses-material-design: true
generate: true
二、使用
1.lib文件夹中新建文件夹l10n/arb,并在其中创建app_en.arb 、app_zh.arb、app_zh_HK.arb文件
app_en.arb类
{"@@locale": "en","appName": "BraveComponent","@appName": {"description": "备注"},"helloWorld": "HelloWorld","followerSystemLanguage": "FollowerSystemLanguage","simplifiedChinese": "SimplifiedChinese","traditionalChinese": "TraditionalChinese","english": "English","setting": "Setting","multiLanguage": "MultiLanguage","theme": "Theme"
}
app_zh.arb类
{"@@locale": "zh","appName": "BraveComponent","@appName": {"description": "备注"},"helloWorld": "你好,世界","followerSystemLanguage": "跟随系统语言","simplifiedChinese": "简体中文","traditionalChinese": "繁体中文","english": "英文","setting": "设置","multiLanguage": "多语言","theme": "主题"
}
app_zh.arb类
{"@@locale": "zh_HK","appName": "BraveComponent","@appName": {"description": "備注"},"helloWorld": "妳好,世界","followerSystemLanguage": "跟隨系統語言","simplifiedChinese": "簡體中文","traditionalChinese": "繁體中文","english": "英文","setting": "設置","multiLanguage": "多語言","theme": "主題"
}
2.项目的根目录中添加l10n.yaml,配置如下
arb-dir: lib/l10n/arb
template-arb-file: app_zh.arb
output-localization-file: app_localizations.dart
output-class: AppLocalizations
use-deferred-loading: true
nullable-getter: false
3.添加完成之后,执行命令flutter gen-l10n
,执行命令flutter run
,.dart_tools会自动生成相关的文件
4.MaterialApp或GetMaterialApp配置国际化字段
l10n_app.dart类代码
import 'package:brave_component/core/utils/language_utils.dart';
import 'package:flutter/material.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:get/get.dart';import 'l10n/l10n.dart';
import 'routes/route_pages.dart';
import 'routes/route_path.dart';class L10nApp extends StatefulWidget {bool _init = true;L10nApp({super.key});@overrideState<L10nApp> createState() => L10nAppState();
}class L10nAppState extends State<L10nApp> {// 供外部使用的_AppSetting实例,用于修改app的状态static AppSetting setting = AppSetting.instance;@overridevoid initState() {super.initState();//第一次进入app时,获取本地多语言的countryCodeif (widget._init) {setting.setLocale();widget._init = false;}// 更改语言setting.changeLocale = () {setState(() {});};}@overrideWidget build(BuildContext context) {return GetMaterialApp(initialRoute: RoutePath.l10n_main,getPages: RoutePages.getPages,title: 'component',theme: ThemeData(colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),useMaterial3: true,),locale: setting._locale,fallbackLocale: const Locale("zh", "CN"),localeResolutionCallback: (deviceLocale, supportedLocales) {print('当前语言:${deviceLocale.toString()}');return;},supportedLocales: AppLocalizations.supportedLocales,localizationsDelegates: const [AppLocalizations.delegate,GlobalCupertinoLocalizations.delegate,GlobalWidgetsLocalizations.delegate,GlobalMaterialLocalizations.delegate],);}
}class AppSetting {AppSetting._();static final AppSetting _instance = AppSetting._();static AppSetting get instance => _instance;Locale? _locale;Function()? changeLocale;void setLocale() {_locale = LanguageUtils.getLocale();}
}
language_utils.dart类代码
import 'package:brave_component/l10n/l10n.dart';
import 'package:flutter/widgets.dart';
import 'package:get/get.dart';import '../../l10n_app.dart';
import '../cache/helpers/cache_helper.dart';
import '../enums/language.dart';class LanguageUtils {static String getLanguage(BuildContext context, String code) {late String language;switch (code) {case 'fs-Lan':language = context.l10n.followerSystemLanguage;break;case 'zh-CN':language = context.l10n.simplifiedChinese;break;case 'zh-HK':language = context.l10n.traditionalChinese;break;case 'en-US':language = context.l10n.english;break;default:language = context.l10n.followerSystemLanguage;break;}return language;}static Locale? getLocale() {Locale? locale;String code = CacheHelper.countryCode;List<String> lang = code.split('-');locale = (code == Language.fsLan.countryCode)? Get.deviceLocale: Locale(lang[0], lang[1]);return locale;}static void updateLocale(String countryCode, {bool isL10n = false}) {List<String> lang = countryCode.split('-');Get.updateLocale((countryCode == Language.fsLan.countryCode)? Get.deviceLocale!: Locale(lang[0], lang[1]));CacheHelper.saveCountryCode(countryCode);if (isL10n) {L10nAppState.setting.changeLocale!();}}
}
mian.dart类
import 'package:flutter/material.dart';import 'app.dart';
import 'core/cache/cache/cache.dart';
import 'l10n_app.dart';void main() async {await Cache.instance.init();runApp(L10nApp()); //flutter_localizations与GetX配合版的多语言// runApp(const App()); //GetX版多语言
}
5.调用
- 直接使用 Text(AppLocalizations.of(context).helloWorld)
- 扩展使用
- 扩展BuildContext
extension BuildContextExtension on BuildContext { AppLocalizations get l10n => AppLocalizations.of(this);
}
- 使用 Text(context.l10n.helloWorld)
6.多语言切换
l10n_multi_language_view.dart类
import 'package:brave_component/core/enums/language.dart';
import 'package:brave_component/l10n/l10n.dart';
import 'package:flutter/material.dart';
import 'package:get/get.dart';import '../../../../../core/res/colours.dart';
import '../../../../../widgets/base/texts.dart';
import 'l10n_multi_language_logic.dart';class L10nMultiLanguagePage extends StatelessWidget {L10nMultiLanguagePage({super.key});final logic = Get.find<L10nMultiLanguageLogic>();@overrideWidget build(BuildContext context) {return Scaffold(appBar: AppBar(title: Texts.fontSize18Normal(context.l10n.multiLanguage,color: Colours.titleColor),leading: GestureDetector(onTap: () {Get.back(result: 'changeLanguage');},child: const Icon(Icons.arrow_back),),),body: Container(padding: const EdgeInsets.symmetric(vertical: 15),// child: ListView(// children: ListTile.divideTiles(// context: context,// tiles: Language.values// .map((e) =>// GetBuilder<MultiLanguageLogic>(builder: (logic) {// return ListTile(// title: Texts.fontSize14Normal(e.title,// color: Colours.titleColor),// trailing: e.countryCode == logic.countryCode// ? const Icon(Icons.check,// color: Colours.primaryColor)// : null,// onTap: () {// logic.changeLanguage(e.countryCode);// },// );// }))// .toList())// .toList(),// ),child: ListView.separated(itemBuilder: (context, index) {return _itemContent(context, index);},separatorBuilder: (_, index) => const Divider(),itemCount: Language.values.length),),);}Widget _itemContent(BuildContext context, int index) {return GetBuilder<L10nMultiLanguageLogic>(builder: (logic) {return Container(padding: const EdgeInsets.symmetric(horizontal: 15),height: 44,child: GestureDetector(onTap: () {logic.changeLanguage(Language.values[index].countryCode);},child: Row(children: [Expanded(child: Texts.fontSize14Normal(Language.values[index].title,color: Colours.titleColor)),Visibility(visible:logic.countryCode == Language.values[index].countryCode,child: const Icon(Icons.check, color: Colours.primaryColor))],),),);});}
}
l10n_multi_language_logic.dart类
import 'package:brave_component/core/cache/helpers/cache_helper.dart';
import 'package:brave_component/core/utils/language_utils.dart';
import 'package:get/get.dart';class L10nMultiLanguageLogic extends GetxController {late String countryCode;@overridevoid onInit() {super.onInit();countryCode = CacheHelper.countryCode;}void changeLanguage(String code) {countryCode = code;LanguageUtils.updateLocale(code, isL10n: true);//切换Localeupdate();}
}
l10n_multi_language_binding.dart类
import 'package:get/get.dart';import 'l10n_multi_language_logic.dart';class L10nMultiLanguageBinding extends Bindings {@overridevoid dependencies() {Get.lazyPut(() => L10nMultiLanguageLogic());}
}
language 类
enum Language {fsLan(title: "跟随系统语言", countryCode: "fs-Lan"),zhCN(title: "简体中文", countryCode: "zh-CN"),zhHK(title: "繁体中文", countryCode: "zh-HK"),enUS(title: "English", countryCode: "en-US");final String title;final String countryCode;const Language({required this.title, required this.countryCode});
}
这里关于GetX的binding用法不会的可以参考Flutter GetX使用—简洁的魅力!这个博主开发的GetX插件,生成模版代码提高研发效率,建议看看用起来。
持久化就不赘述了,参考源码
源码
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