Unity3D自带Mouse Look鼠标视角代码解析。 代码块 代码块语法遵循标准markdown代码,例如: using UnityEngine;using System.Collections;/// MouseLook rotates the transform based on the mouse delta./// Minimum and Maximum values can
actor类 //处理移动距离,核心是找到角色坐标在世界坐标的向量的投影(x,y,z),然后在世界坐标中合成,此CC是在地面行走,所以Y轴投影始终置为0; using UnityEngine; using System.Collections; public class actor : MonoBehaviour { public float speed=0.1f; CharacterCo
在win98 里可以用 Public Declare Function SystemParametersInfo Lib "user32" Alias "SystemParametersInfoA" (ByVal uAction As Long, ByVal uParam As Long, ByRef lpvParam As Any, ByVal fuWinIni As Long)
这里使用的操作系统为win7/10,安装环境是使用Anconda搭建Python环境,然后在Vscode编辑器中安装Python插件,最终能够在Vscode环境下使用Python。 一、Anconda软件的安装 Anaconda is a completely free Python distribution (including for commercial use and redis