devc++跑酷小游戏3.0.0

2024-02-19 16:28
文章标签 c++ 小游戏 dev 3.0 跑酷

本文主要是介绍devc++跑酷小游戏3.0.0,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!

 导航:

Dev-c++跑酷小游戏 1.0.0

devc++跑酷小游戏1.2.5

devc++跑酷游戏1.2.6

devc++跑酷游戏2.0.0

devc++跑酷游戏2.0.1

devc++跑酷游戏2.4.0 

 【更新内容每日废话

关卡数量没变,每个都微调了一下。作者再此保证能过,都测试过,过不了技术问题

新增了一个暂停功能,如果不小心选错关可以用'x'或'X'进入暂停界面选择退出,不用重开了

重磅消息:

我终于学会文件操作了,预计可以在4.0.0之前写出存档!!!

哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈哈​​​​​​​哈哈!!!

#include<bits/stdc++.h>
#include<windows.h>
#include<conio.h>
#include<cstdio>
using namespace std;
int a,a1,b,b1,gb,c,d;
int cd1,cd2,tc;
int ax;
char rw='@';
string mapp1[6][25]={{"                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","         -----  --  -- - -----                   |","    -                                            |","---- --                                          |","                               ^                 |","                                                 |","                                                 |","----^--=                                         |","                                   ---=          |","                                                 |","                                              |- |",	"                                               $ |","                                             ----|","^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^",},{"                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                               ==^               |","                                      -  --^     |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                              ==^                |","              --- <                              |","               <                                 |","            ---                                  |", "          --                                 <^ ^|","       --                                    <  ||","--^ ----               -                      ^ $|", "                         ----=                >--|","^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^",},{"                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","                                                 |","    ==-                                          |","           ^===^    > <    -                     |","           <    > >    <                         |","                  >    <                         |","                       <                         |","                                                 |","           -----                                 |","  ==                                             |","                                                ^|","                -=-=-==----                     $|","                                              ^--|","                                              <  |", "             ===                                 |","                                    >     <      |", "-==                                  ^---^  ==   |", "^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^",   },{"                                                 |","                                                 |","                                                 |","                              ------        ---  |","                             -       ---  --   ^ |","                       <--->                     |","    <->             --                        <^ |","                  --                           <$|","  =^    <->                                     <|"," =            ---^                               |","                                  ^              |","                                  |              |","                                 <|=             |","                                   <             |","                                    >            |"," >                                   ---^<^--^-  |","= -- -- - -- --- -- - --- ---                  - |","                              --                 |","                                                 |","                                                 |","                                                 |","                                   ^   ^         |","                             <>   < >  >         |","----^--^-^----^^^---^^-^^^--=  ---   --  ---^---=|","^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^",},{"|>                                              <|","|>                                              <|","|>                                              <|","|>                      ^        ^              <|",//21 0"|> -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- <|","|>                                              <|","|>   ^^^^^                                      <|","|>                               ^              <|","|> -  -  -   -       -   -       <-  -   -      <|","|>                      ^                       <|","|>    ^^^^^^            <          ^^^^^^^      <|","|>                                              ||","|>   |     |    |            |              |   ||","|>   |     |^^^^^^^^^^^^^^^^^^  ^           |   ||","|>                                              ||","|>         ^^^^^^^^             ^   ^^^^^^^^^^^^<|","|>   ^                ^ ^        <->       ^   <<|","|>   <>               <>      ^                 <|","|> ^     ^             ^      <   ^^^^^^^       ||","||^^^^^^^^^^^^^^^^^^^^^>   |^               ^   ||","||    ^         ^     <| - |>                   ||","||    >               <| $ |>                   ||",	"||                      =-=    ^                ||","||                                              ||","^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^",},{"                                           -    -|","                                                $|","                                            ---- |","---                     ---                  |   |","                                             |   |","   =      ^^            =                  =^    |","          <>                                     |","                                           -----=|","                 ^^                              |","                 <>                       =      |","                           =                     |","    =                 ^^                         |","                      <>                         |","                     -      ^^                   |","                  ^^        <>           =       |","                  <>   ---=                      |","                                 ^^              |","   =                             <>              |","                                                 |","                 <  --=                          |","                                      ^^         |","                                      <>=        |",	"                                                 |","--=                                              |","^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^",}};
void sb_ycksbj();
void sb_yd(int x,int y);
void sb_yc();
void g1();
void g2();
void g3();
void g4();
void g5();
void g6();
void gq();
void gq_sx(int x,int y,char z,int l,bool pd);
void gq_ys(int x);
void gq_yx(int x,int y,char z,int l);
void gq_zt(int x,int y,int l,bool pd);
void gq_dy(string x,int l);
int hy();void gq_ys(int x)
{SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE),x);    //x代表的是第几号颜色 前面的GetStdHandle(STD_OUTPUT_HANDLE)是获取当前窗口权柄,简单来说就是让这个颜色加在这个页面return;
}
void sb_ycksbj()
{HANDLE hStdin=GetStdHandle(STD_INPUT_HANDLE);DWORD mode;GetConsoleMode(hStdin,&mode);mode&=~ENABLE_QUICK_EDIT_MODE; //移除快速编辑模式mode&=~ENABLE_INSERT_MODE; //移除插入模式mode&=~ENABLE_MOUSE_INPUT;SetConsoleMode(hStdin, mode);
}
void sb_yd(int x,int y)  //光标移动到x,y
{HANDLE handle=GetStdHandle(STD_OUTPUT_HANDLE);COORD pos;pos.X=x;pos.Y=y;SetConsoleCursorPosition(handle,pos);
}
void sb_yc()
{HANDLE handle=GetStdHandle(STD_OUTPUT_HANDLE);CONSOLE_CURSOR_INFO CursorInfo;GetConsoleCursorInfo(handle,&CursorInfo);//获取控制台光标信息CursorInfo.bVisible=false; //隐藏控制台光标SetConsoleCursorInfo(handle,&CursorInfo);//设置控制台光标状态
}
void gq_sx(int x,int y,char z,int l,bool pd)
{if(pd)//判断pd是否为真,可以写成if(pd==1) {system("cls");cout<<"刷新中...";sb_ycksbj();sb_yc();system("title 跑酷游戏");system("mode con cols=50 lines=25");sb_yd(0,0);system("cls");for(int i=0;i<24;i++){cout<<mapp1[l][i]<<endl;}cout<<mapp1[l][24];sb_yd(x,y);cout<<z;}else{system("cls");cout<<"刷新中...";sb_ycksbj();sb_yc();system("title 跑酷游戏");system("mode con cols=50 lines=25");system("cls");}return;
} 
void gq_dy(int l)
{for(int i=0;i<24;i++){cout<<mapp1[l][i];}cout<<mapp1[l][24];return;
} 
int gq_zt(bool pd)
{if(pd){system("cls");cout<<"\n\n\n\n\n\n";cout<<"                       暂停中\n\n\n";cout<<"                       1.退出\n\n\n";cout<<"                       2.返回\n\n\n";cout<<"                       3.存档\n\n\n";cout<<"                     4.退出游戏";a=0; a=getch()-'0';switch(a) {case 1 :{system("cls");return a;break;}case 2 :{system("cls");return a;break;	}case 3 :{system("cls");return a;break;}case 4 :{system("cls");cout<<endl<<endl<<"    再见!    "<<endl<<endl;_sleep(750);system("cls");exit(0);break; }default:{break;}}}	else{system("cls");cout<<"\n\n\n\n\n\n\n\n\n\n\n\n\n";cout<<"                       暂停中"<<endl;cout<<"                      空格返回";for(;;){if(getch()==' ')return 0;}}return 0; 
} 
void gq_yx(int x,int y,char z,int l)
{int x1=x,yy1=y,ax;sb_yd(x1,yy1);cout<<z;for(;;){if(kbhit()!=0){ax=getch();if(ax==224){ax=getch();if(ax==72){for(int j=1;j<=4;j++){_sleep(100);if(yy1!=0&&mapp1[l][yy1-1][x1]==' '||mapp1[l][yy1-1][x1]=='$'&&mapp1[l][yy1-1][x1]!='|'){sb_yd(x1,yy1);cout<<" ";yy1--;sb_yd(x1,yy1);cout<<z;if(kbhit()!=0){ax=getch();if(ax==224){ax=getch();if(ax==75){if(x1!=0&&mapp1[l][yy1][x1-1]==' '||mapp1[l][yy1][x1-1]=='$'&&mapp1[l][yy1][x1-1]!='|'){x1--;sb_yd(x1,yy1);cout<<z<<" ";}}if(ax==77){if(x1!=49&&mapp1[l][yy1][x1+1]==' '||mapp1[l][yy1][x1+1]=='$'&&mapp1[l][yy1][x1+1]!='|'){sb_yd(x1,yy1);cout<<" "<<z;x1++;}}}if(ax==122||ax==90){system("cls");gq_sx(x1,yy1,z,l,1);}} }}}if(ax==75){if(x1!=0&&mapp1[l][yy1][x1-1]==' '||mapp1[l][yy1][x1-1]=='$'&&mapp1[l][yy1][x1-1]!='|'){x1--;sb_yd(x1,yy1);cout<<z<<" ";}}if(ax==77){if(x1!=49&&mapp1[l][yy1][x1+1]==' '||mapp1[l][yy1][x1+1]=='$'&&mapp1[l][yy1][x1+1]!='|'){sb_yd(x1,yy1);cout<<" "<<z;x1++;}}}if(ax==122||ax==90){system("cls");gq_sx(x1,yy1,z,l,1);}}while(mapp1[l][yy1+1][x1]==' '||mapp1[l][yy1+1][x1]=='$'){_sleep(100);sb_yd(x1,yy1);cout<<" ";yy1+=1;sb_yd(x1,yy1);cout<<z;if(kbhit()!=0){ax=getch();if(ax==224){ax=getch();if(ax==75){if(x1!=0&&mapp1[l][yy1][x1-1]==' '||mapp1[l][yy1][x1-1]=='$'&&mapp1[l][yy1][x1-1]!='|'){x1--;sb_yd(x1,yy1);cout<<z<<" ";}}if(ax==77){if(x1!=49&&mapp1[l][yy1][x1+1]==' '||mapp1[l][yy1][x1+1]=='$'&&mapp1[l][yy1][x1+1]!='|'){sb_yd(x1,yy1);cout<<" "<<z;x1++;}}}if(ax==122||ax==90){system("cls");gq_sx(x1,yy1,z,l,1);}}if(mapp1[l][yy1+1][x1]=='^'||mapp1[l][yy1][x1+1]=='<'||mapp1[l][yy1][x1-1]=='>'){sb_yd(x1,yy1);cout<<" ";x1=x;yy1=y;sb_yd(x1,yy1);cout<<z;} } if(mapp1[l][yy1+1][x1]=='='){int jc=1;for(int j=1;j<=8;j++){if(mapp1[l][yy1-1][x1]==' '){_sleep(10);sb_yd(x1,yy1);cout<<" ";yy1--;sb_yd(x1,yy1);cout<<z;if(kbhit()!=0){ax=getch();if(ax==224){ax=getch();if(ax==75){if(x1!=0&&mapp1[l][yy1][x1-1]==' '||mapp1[l][yy1][x1-1]=='$'&&mapp1[l][yy1][x1-1]!='|'){x1--;sb_yd(x1,yy1);cout<<z<<" ";}}if(ax==77){if(x1!=49&&mapp1[l][yy1][x1+1]==' '||mapp1[l][yy1][x1+1]=='$'&&mapp1[l][yy1][x1+1]!='|'){sb_yd(x1,yy1);cout<<" "<<z;x1++;}}}if(ax==122||ax==90){system("cls");gq_sx(x1,yy1,z,l,1);}} }if(mapp1[l][yy1+1][x1]=='^'||mapp1[l][yy1][x1+1]=='<'||mapp1[l][yy1][x1-1]=='>'){sb_yd(x1,yy1);cout<<" ";x1=x;yy1=y;sb_yd(x1,yy1);cout<<z;}} }	if(mapp1[l][yy1+1][x1]=='^'||mapp1[l][yy1][x1+1]=='<'||mapp1[l][yy1][x1-1]=='>'){sb_yd(x1,yy1);cout<<" ";x1=x;yy1=y;sb_yd(x1,yy1);cout<<z;}if(ax==120||ax==88){switch(gq_zt(1)){case 0 :{break;}case 1 :{return;break;}case 2 :{ax=0;for(int i=0;i<24;i++){cout<<mapp1[l][i]<<endl;}cout<<mapp1[l][24];sb_yd(x1,yy1);cout<<z;break;}case 3 :{break;}case 4 :{system("cls");system("mode con cols=15 lines=5");cout<<endl<<endl<<"     再见!    "<<endl<<endl;_sleep(750);system("cls");exit(0);break; }}}if(mapp1[l][yy1][x1]=='$'){_sleep(10);system("cls");sb_yd(0,0);cout<<"你赢了!"<<endl;cout<<"按空格返回。";if(getch()==' '){system("cls");sb_yd(0,0);return;}}}
}
void g1()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n                第一关:新手教程。";cout<<endl<<endl;_sleep(500);system("cls");
//	gq_dy(0);for(int i=0;i<24;i++){cout<<mapp1[0][i]<<endl;}cout<<mapp1[0][24];gq_yx(0,17,rw,0);return;
}
void g2()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n                第二关:蹦床世界。"<<endl; cout<<endl<<endl;_sleep(500);system("cls");for(int i=0;i<24;i++){cout<<mapp1[1][i]<<endl;}cout<<mapp1[1][24];gq_yx(0,21,rw,1);return;
}
void g3()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n          第三关:明枪易躲,暗箭难防(1)。"<<endl; cout<<endl<<endl;_sleep(500);system("cls");for(int i=0;i<24;i++){cout<<mapp1[2][i]<<endl;}cout<<mapp1[2][24];gq_yx(0,22,rw,2);return;
}
void g4()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n          第四关:明枪易躲,暗箭难防(2)。"<<endl; cout<<endl<<endl;_sleep(500);system("cls");for(int i=0;i<24;i++){cout<<mapp1[3][i]<<endl;}cout<<mapp1[3][24];gq_yx(0,22,rw,3);return;
}
void g5()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n                第五关:心跳刺方。";cout<<endl<<endl;_sleep(500);system("cls");for(int i=0;i<24;i++){cout<<mapp1[4][i]<<endl;}cout<<mapp1[4][24];gq_yx(23,0,rw,4);return;
}
void g6()
{cout<<endl<<endl;cout<<"\n\n\n\n\n\n\n\n\n                第六关:飞得更高。";cout<<endl<<endl;_sleep(500);system("cls");for(int i=0;i<24;i++){cout<<mapp1[5][i]<<endl;}cout<<mapp1[5][24];gq_yx(0,22,rw,5);return;
}
int hy()
{if(c==0){cout<<"\n\n\n\n\n\n\n\n\n\n\n\n           ============欢迎============           "<<endl;c++;_sleep(1000);system("cls");}cout<<"\n\n\n\n\n\n\n                       首页\n\n\n\n\n";cout<<"                    1.开始游戏\n\n\n\n";cout<<"                      2.退出";a=0;a=getch()-'0';return a;
}
void gq()
{ for(;;) {cout<<"\n\n\n\n                        关卡\n\n\n"<<endl;cout<<"              1.新手教程  2.蹦床世界\n\n"<<endl; cout<<"              3.明枪易躲,暗箭难防(1)\n\n"<<endl;cout<<"              4.明枪易躲,暗箭难防(2)\n\n"<<endl;cout<<"              5.心跳刺方  6.飞得更高\n\n"<<endl;cout<<"                     7.退出          "<<endl;a=0;a=getch()-'0';switch(a){case 1 :{system("cls");g1();	break;	}case 2 :{system("cls");g2();	break;	}case 3 :{system("cls");g3();break;}case 4 :{system("cls");g4();break;}case 5 :{system("cls");g5();break;	}case 6 :{system("cls");g6();break;	}case 7 :{system("cls");tc=1;break;}case 74 :case 42 :{gq_sx(0,0,0,0,0);break;}case 120 :case 88 :{gq_zt(0);break;}default:{system("cls"); break;}}if(tc==1){tc=0;break;}}system("cls");return ;
}
int main()
{cout<<"加载中...";sb_ycksbj();sb_yc();system("title 跑酷游戏");system("mode con cols=50 lines=25");system("cls");for(;;){hy();switch(a)  {case 1 :{system("cls");gq();	break;}case 2 :{system("cls");system("mode con cols=15 lines=5");cout<<endl<<endl<<"     再见!    "<<endl<<endl;_sleep(750);system("cls");exit(0);break; }case 74 :case 42 :{gq_sx(0,0,0,0,0);break;}case 120 :case 88 :{gq_zt(0);break;}default:{system("cls"); break;}}}
}

这篇关于devc++跑酷小游戏3.0.0的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!



http://www.chinasem.cn/article/725235

相关文章

关于C++中的虚拟继承的一些总结(虚拟继承,覆盖,派生,隐藏)

1.为什么要引入虚拟继承 虚拟继承是多重继承中特有的概念。虚拟基类是为解决多重继承而出现的。如:类D继承自类B1、B2,而类B1、B2都继承自类A,因此在类D中两次出现类A中的变量和函数。为了节省内存空间,可以将B1、B2对A的继承定义为虚拟继承,而A就成了虚拟基类。实现的代码如下: class A class B1:public virtual A; class B2:pu

C++对象布局及多态实现探索之内存布局(整理的很多链接)

本文通过观察对象的内存布局,跟踪函数调用的汇编代码。分析了C++对象内存的布局情况,虚函数的执行方式,以及虚继承,等等 文章链接:http://dev.yesky.com/254/2191254.shtml      论C/C++函数间动态内存的传递 (2005-07-30)   当你涉及到C/C++的核心编程的时候,你会无止境地与内存管理打交道。 文章链接:http://dev.yesky

C++的模板(八):子系统

平常所见的大部分模板代码,模板所传的参数类型,到了模板里面,或实例化为对象,或嵌入模板内部结构中,或在模板内又派生了子类。不管怎样,最终他们在模板内,直接或间接,都实例化成对象了。 但这不是唯一的用法。试想一下。如果在模板内限制调用参数类型的构造函数会发生什么?参数类的对象在模板内无法构造。他们只能从模板的成员函数传入。模板不保存这些对象或者只保存他们的指针。因为构造函数被分离,这些指针在模板外

C++工程编译链接错误汇总VisualStudio

目录 一些小的知识点 make工具 可以使用windows下的事件查看器崩溃的地方 dumpbin工具查看dll是32位还是64位的 _MSC_VER .cc 和.cpp 【VC++目录中的包含目录】 vs 【C/C++常规中的附加包含目录】——头文件所在目录如何怎么添加,添加了以后搜索头文件就会到这些个路径下搜索了 include<> 和 include"" WinMain 和

C/C++的编译和链接过程

目录 从源文件生成可执行文件(书中第2章) 1.Preprocessing预处理——预处理器cpp 2.Compilation编译——编译器cll ps:vs中优化选项设置 3.Assembly汇编——汇编器as ps:vs中汇编输出文件设置 4.Linking链接——链接器ld 符号 模块,库 链接过程——链接器 链接过程 1.简单链接的例子 2.链接过程 3.地址和

C++必修:模版的入门到实践

✨✨ 欢迎大家来到贝蒂大讲堂✨✨ 🎈🎈养成好习惯,先赞后看哦~🎈🎈 所属专栏:C++学习 贝蒂的主页:Betty’s blog 1. 泛型编程 首先让我们来思考一个问题,如何实现一个交换函数? void swap(int& x, int& y){int tmp = x;x = y;y = tmp;} 相信大家很快就能写出上面这段代码,但是如果要求这个交换函数支持字符型

C++入门01

1、.h和.cpp 源文件 (.cpp)源文件是C++程序的实际实现代码文件,其中包含了具体的函数和类的定义、实现以及其他相关的代码。主要特点如下:实现代码: 源文件中包含了函数、类的具体实现代码,用于实现程序的功能。编译单元: 源文件通常是一个编译单元,即单独编译的基本单位。每个源文件都会经过编译器的处理,生成对应的目标文件。包含头文件: 源文件可以通过#include指令引入头文件,以使

C++面试八股文:std::deque用过吗?

100编程书屋_孔夫子旧书网 某日二师兄参加XXX科技公司的C++工程师开发岗位第26面: 面试官:deque用过吗? 二师兄:说实话,很少用,基本没用过。 面试官:为什么? 二师兄:因为使用它的场景很少,大部分需要性能、且需要自动扩容的时候使用vector,需要随机插入和删除的时候可以使用list。 面试官:那你知道STL中的stack是如何实现的吗? 二师兄:默认情况下,stack使

剑指offer(C++)--孩子们的游戏(圆圈中最后剩下的数)

题目 每年六一儿童节,牛客都会准备一些小礼物去看望孤儿院的小朋友,今年亦是如此。HF作为牛客的资深元老,自然也准备了一些小游戏。其中,有个游戏是这样的:首先,让小朋友们围成一个大圈。然后,他随机指定一个数m,让编号为0的小朋友开始报数。每次喊到m-1的那个小朋友要出列唱首歌,然后可以在礼品箱中任意的挑选礼物,并且不再回到圈中,从他的下一个小朋友开始,继续0...m-1报数....这样下去

剑指offer(C++)--扑克牌顺子

题目 LL今天心情特别好,因为他去买了一副扑克牌,发现里面居然有2个大王,2个小王(一副牌原本是54张^_^)...他随机从中抽出了5张牌,想测测自己的手气,看看能不能抽到顺子,如果抽到的话,他决定去买体育彩票,嘿嘿!!“红心A,黑桃3,小王,大王,方片5”,“Oh My God!”不是顺子.....LL不高兴了,他想了想,决定大\小 王可以看成任何数字,并且A看作1,J为11,Q为1