本文主要是介绍在MSVC2012中使用freeglut代替glut,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
使用MSVC2012时,需要手动配置glut.h,glut.dll和glut.lib文件。
这个帖子介绍说glut已经老掉牙了。点击打开链接
“GLUT is very dated now and not actively supported - so you should certainly be using Freeglut instead. You won't have to change your code at all, and a few additional features become available.”
You'll find pre-packaged sets of files from here: http://freeglut.sourceforge.net/index.php#download
pre-packaged version: http://www.transmissionzero.co.uk/software/freeglut-devel/
pre-packaged 版本提供了freeglut.dll, freeglut.lib,freeglut.h,glut.h等文件,并有32位和64位版本。与原生glut代码完美兼容。
附录:
http://www.cs.uregina.ca/Links/class-info/315/WWW/Lab1/GLUT/windows.html
GLUT for Windows
GLUT comes in two flavours for Windows. There's an old and unmaintained version called GLUT and an open source alternative called freeglut. The textbook examples rely on freeglut, so I suggest you install that one. You may find code that relies on GLUT that doesn't work with freeglut. The two libraries can coexist on one PC. Follow the Optional installation instructions to install it.
Installing freeglut
- Get the freeglut 2.8.1 MSVC zip file from http://www.transmissionzero.co.uk/software/freeglut-devel/
- Extract the files to your PC.
- There are three types of files of importance: lib (in the lib folder), header (in the include\GL folder), and dll (in the bin folder).
- If you are using 32-bit Windows with Visual Studio 2013, the following are the easiest places to put each of these files:
- lib files: C:\Program Files\Microsoft Visual Studio 12.0\VC\lib
- Header files: C:\Program Files\Microsoft Visual Studio 12.0\VC\include\gl
- dll files: C:\WINDOWS\System32
- If you are using 64-bit Windows 7 or Windows 8 with Visual Studio 2013 do the following:
- Header files: C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\include\gl
- 32-bit lib files: C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\lib
- 32-bit dll files: C:\WINDOWS\SysWOW64
- 64-bit lib files: C:\Program Files (x86)\Microsoft Visual Studio 12.0\VC\lib\amd64
- 64-bit dll files: C:\WINDOWS\System32
Install GLEW//不需要考虑这一段
The textbook samples rely on GLEW to get extra OpenGL functionality. You should install it now.- Download GLEW (32-bit and 64-bit versions are separated): https://sourceforge.net/projects/glew/files/glew/1.9.0/
- Find the headers, glew32.lib and glew32.dll files and install them to the same locations you used for freeglut.
Set up a freeglut program
- Start Visual Studio 2012
- Select File->New->Project
A "New Project" Dialogue box will appear. - Click the Visual C++ Projects Folder and select the Win32 Console Application template.
- Choose a "Name:" and a "Location:".
- Uncheck "Create directory for solution"
- Click "OK"
- In the Win32 Application Wizard, Select Application Settings, check the Empty project box, then click Finish.
- A new project has now been created. Now, we will add the main program...
- Adding new files:
- From the main menu, select Project->Add New Item...
An "Add New Item" Dialogue box will appear. - Select C++ File(.cpp) and call this file main.cpp.
- In the editor window, type your program or copy and paste in the code.
- From the main menu, select Project->Add New Item...
- Inserting existing files:
- Download the desired files
- Put them in the project folder next to the file with the .vcproj extension.
- Add the files to your project: from the Visual Studio menu, select Project->Add Existing Item...
A dialog will appear that should list the files you put in the project folder. Select them and add them. - For example:
- Download Angel.zip and add all the files inside to your project.
All of Dr. Angel's code relies on a set of utility files that he wrote. I have collected the files in a .zip file for your convenience. - Add your OpenGL code and shaders. For example, download these sample files from the textbook add them to your project:
- example1.cpp
- vshader91.glsl
- fshader91.glsl
- Download Angel.zip and add all the files inside to your project.
- Build and Run:
- You should be ready to go, but you may need to specify some libraries explicitly:
- Make sure the project is selected in the Solution Explorer, not a code file, and not the Solution.
- Go to Project->Properties
- expand Configuration Properties
- expand the Linker folder
- select Input
- add these additional dependencies: opengl32.lib;glu32.lib;freeglut.lib;glew32.lib
- You should be ready to go, but you may need to specify some libraries explicitly:
- 64-bit configuration - 64-bit Windows only
- 64-bit Windows will compile and run a 32-bit project, but if you want to try to do 64-bit OpenGL projects, you only have to do a little extra work:
- Go to Project->Properties
- Click on Configuration Properties
- Click Configuration Manager
- Select New... from Active solution platform:
- Select the new platform x64, and copy settings from Win32
- 64-bit Windows will compile and run a 32-bit project, but if you want to try to do 64-bit OpenGL projects, you only have to do a little extra work:
OpenGL 无法打开文件“freeglut_static.lib”的解决方法
评论:这个帖子的方法作用有限。参考:If you need freeglut_static.lib
use the Debug_Static
or Release_Static
configurations in freeglut.sln
.
http://blog.sina.com.cn/s/blog_715b47c20101c0w1.html
在运行OpenGL宝典附带的例子时遇到了 无法打开文件“freeglut_static.lib” 的错误,这已经是自己第二次在这问题上纠结了,为了避免以后再遇到这问题时解决不了,还是把解决方法写上来_(:3」∠)_
在解决方案配置中选择release
然后单击运行。
运行完后弹出错误
无视之。
到..\freeglut-2.8.0\lib\x86 发下多出了三个文件
将freeglut.dll移动到C:\Windows\System32 文件夹下
freeglut.lib移动到C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib 文件夹下
重新运行遇到无法打开文件“freeglut_static.lib”问题的程序,成功运行,问题解决~
glut:点击打开链接
Setting Up: OpenGL + GLUT + Windows + Visual Studio
http://aschultz.us/blog/archives/176
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