本文主要是介绍Python游戏开发 unit02_Pygame画基本图形,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
画圆
pygame.draw.circle(surface, color, center, radius)
画矩形
#实心矩形
pygame.draw.rect(surface, color, rect)
#空心矩形
pygame.draw.rect(surface, color, rect, width)
画线
pygame.draw.line(surface, color, start_pos, end_pos, width)
完整演示代码:
import pygamepygame.init()pygame.display.set_caption('我的第一个pygame游戏')WIDTH = 750
HEIGHT = 450
GAP = 50screen = pygame.display.set_mode((WIDTH, HEIGHT))#填充背景颜色
screen.fill((255, 255, 255))#画网格
for i in range(1, int(WIDTH / GAP)):pygame.draw.line(screen, (0, 0, 0), (50 * i, 0), (50 * i, HEIGHT), 1)
for j in range(1, int(HEIGHT / GAP)):pygame.draw.line(screen, (0, 0, 0), (0, 50 * j), (WIDTH, 50 * j), 1)#画矩形
pygame.draw.rect(screen, (80, 80, 80), (100, 100, 300, 150))
pygame.draw.rect(screen, (255, 0, 0), (100, 100, 300, 150), 5)#画圆
pygame.draw.circle(screen, (255, 0, 0), (175, 250), 25)
pygame.draw.circle(screen, (255, 0, 0), (325, 250), 25)#更新画布
pygame.display.update()while True:for event in pygame.event.get():if event.type == pygame.QUIT:pygame.quit()exit()
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