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Android自定义view实现圆形waveview
最近学习了贝塞尔曲线的一些知识,刚好项目中需要实现一个圆形进度,然后就将实现的waveView记录一下。需要使用的知识大概有自定义view、贝塞尔曲线、valueAnimator(属性动画)、Xfermode等。
以下为效果图:
废话不多说,直接上代码这里只是一些重要的代码。如果需要demo可以去下载。
下载地址
首先需要自定义view的属性:
<declare-styleable name="custom_wave_view_attr"><attr name="circle_color" format="color"></attr> //圆的颜色<attr name="circle_background_color" format="color"></attr> //圆的背景色<attr name="progress_wave_color" format="color"></attr> //水波纹的颜色<attr name="progress_text_size" format="dimension"></attr> //字体的大小<attr name="progress_text_color" format="color"></attr> //字体的颜色</declare-styleable>
第二步自定义CustomWaveView
1、实现构造方法,在构造方法中获取属性值
TypedArray ta = context.obtainStyledAttributes(attrs,R.styleable.custom_wave_view_attr);
//圆的颜色
circle_color = ta.getColor(R.styleable.custom_wave_view_attr_circle_color,getResources().getColor(android.R.color.black));
//圆的背景色
circle_bg_color = ta.getColor(R.styleable.custom_wave_view_attr_circle_background_color,getResources().getColor(android.R.color.white));
//水波纹颜色
wave_color = ta.getColor(R.styleable.custom_wave_view_attr_progress_wave_color,getResources().getColor(android.R.color.holo_blue_dark));
//字体的颜色
text_color = ta.getColor(R.styleable.custom_wave_view_attr_progress_text_color,getResources().getColor(android.R.color.black));
//字体的大小
textSize = ta.getDimension(R.styleable.custom_wave_view_attr_progress_text_size,30f);
//释放资源
ta.recycle();
2、初始化画笔
//初始化背景圆画笔
mBgCirclePaint = new Paint();
//抗锯齿
mBgCirclePaint.setAntiAlias(true);
//设置背景圆的背景色
mBgCirclePaint.setColor(circle_bg_color);
//设置充满
mBgCirclePaint.setStyle(Paint.Style.FILL);
//初始化水波纹画笔
mWavePaint = new Paint();
//抗锯齿
mWavePaint.setAntiAlias(true);
//设置水波纹的背景色
mWavePaint.setColor(wave_color);
//设置充满
mWavePaint.setStyle(Paint.Style.FILL);
//使用Xfermode获取重叠部分
mWavePaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SRC_IN));
3、绘制贝塞尔曲线。以下为原理图。
/**
* 初始化贝塞尔曲线上的点
*/
private void reset() {startP = new PointF(-width, height);nextP = new PointF(-width/2, height);threeP = new PointF(0, height);fourP = new PointF(width/2, height);endP = new PointF(width, height);controllerP1 = new PointF(-width/4, height);controllerP2 = new PointF(-width * 3/4, height);controllerP3 = new PointF(width/4, height);controllerP4 = new PointF(width * 3/4, height);
}
4、在onDraw方法中画贝塞尔曲线和圆
@Override
protected void onDraw(Canvas canvas) {super.onDraw(canvas);//在透明画布上画背景圆mCanvas.drawCircle(width/2, height/2, radius, mBgCirclePaint);//贝塞尔曲线mPath.reset();mPath.moveTo(startP.x, startP.y);mPath.quadTo(controllerP1.x, controllerP1.y, nextP.x, nextP.y);mPath.quadTo(controllerP2.x, controllerP2.y, threeP.x, threeP.y);mPath.quadTo(controllerP3.x, controllerP3.y, fourP.x, fourP.y);mPath.quadTo(controllerP4.x, controllerP4.y, endP.x, endP.y);mPath.lineTo(endP.x, height);mPath.lineTo(-width, height);//在透明画布上绘制水波纹mCanvas.drawPath(mPath,mWavePaint);//将画好的圆绘制在画布上canvas.drawBitmap(mBitmap, 0, 0, null);
}
5、使用动画让贝塞尔曲线动起来
/**
* 开始动画 让startP的x点坐标在2S时间内循环移动到0点。
* depth---进度
* waveRipple----水波纹的振幅
*/
private void startAnimator() {animator = ValueAnimator.ofFloat(startP.x, 0);animator.setInterpolator(new LinearInterpolator());animator.setDuration(2000);//重复循环animator.setRepeatCount(ValueAnimator.INFINITE);animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {@Overridepublic void onAnimationUpdate(ValueAnimator animation) {startP.x = (Float) animation.getAnimatedValue();startP = new PointF(startP.x, height - depth);nextP = new PointF(startP.x + width/2, height - depth);threeP = new PointF(nextP.x + width/2, height - depth);fourP = new PointF(threeP.x + width/2, height - depth);endP = new PointF(fourP.x + width/2, height - depth);controllerP1 = new PointF(startP.x + width/4, height - depth + waveRipple);controllerP2 = new PointF(nextP.x + width/4, height - depth - waveRipple);controllerP3 = new PointF(threeP.x + width/4, height - depth + waveRipple);controllerP4 = new PointF(fourP.x + width/4, height - depth - waveRipple);invalidate();}});animator.start();
}
第三步在XML中使用自定义View
<com.criclewaveview_master.CustomWaveViewandroid:id="@+id/custom_circle_wave_view"android:layout_width="wrap_content"android:layout_height="wrap_content"wave:circle_color = "@color/circle_color"android:layout_centerInParent="true"wave:circle_background_color = "@color/circle_bg_color"wave:progress_wave_color = "@color/colorAccent"wave:progress_text_size = "20sp"wave:progress_text_color = "@color/circle_color"/>
这样就完成了自定义WaveView
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