GraphicsMagick 的 OpenCL 开发记录(三十三)

2024-02-08 10:20

本文主要是介绍GraphicsMagick 的 OpenCL 开发记录(三十三),希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!

文章目录

  • 如何写`ScaleImage()`的硬件加速函数(七)

<2022-04-28 周四>

如何写ScaleImage()的硬件加速函数(七)

其实“如何写ScaleImage()的硬件加速函数(六)”的实现就是一个ResizeHorizontalFilter()y改成y / xFactor的精简版,并不是ScaleImage()的硬件加速函数。虽然它不是,但至少省掉了ResizeVerticalFilter()的调用,速度上更快了。

但是目前发现的问题还是竖条纹,连续多次缩小一倍,最终图片被黑色竖条纹全部覆盖住,不断缩小或者放大,右侧会出现密集竖条纹,等等等的问题啦。

经过分析,黑色竖纹的产生原因是因为kernel函数ScaleFilter()的最内层的循环没有执行,导致将初始值0.0f赋进了目标地址。

for (unsigned int i = startStep; i < stopStep; i++, cacheIndex++)
{float4 cp = (float4)0.0f;__local CLQuantum* p = inputImageCache + (cacheIndex * 4);cp.x = (float)*(p);cp.y = (float)*(p + 1);cp.z = (float)*(p + 2);cp.w = (float)*(p + 3);filteredPixel += cp;
}

可以这样解决:

STRINGIFY(__kernel __attribute__((reqd_work_group_size(256, 1, 1)))void ScaleFilter(const __global CLQuantum* inputImage, const unsigned int matte_or_cmyk,const unsigned int inputColumns, const unsigned int inputRows, __global CLQuantum* filteredImage,const unsigned int filteredColumns, const unsigned int filteredRows,const float resizeFilterScale,__local CLQuantum* inputImageCache, const int numCachedPixels,const unsigned int pixelPerWorkgroup, const unsigned int pixelChunkSize,__local float4* outputPixelCache, __local float* densityCache, __local float* gammaCache)
{// calculate the range of resized image pixels computed by this workgroupconst unsigned int startX = get_group_id(0) * pixelPerWorkgroup;const unsigned int stopX = MagickMin(startX + pixelPerWorkgroup, filteredColumns);const unsigned int actualNumPixelToCompute = stopX - startX;float xFactor = (float)filteredColumns / inputColumns;// calculate the range of input image pixels to cacheconst int cacheRangeStartX = MagickMax((int)((startX + 0.5f) / xFactor), (int)(0));const int cacheRangeEndX = MagickMin((int)(cacheRangeStartX + numCachedPixels), (int)inputColumns);// cache the input pixels into local memoryconst unsigned int y = get_global_id(1);const unsigned int pos = getPixelIndex(4, inputColumns, cacheRangeStartX, y / xFactor);const unsigned int num_elements = (cacheRangeEndX - cacheRangeStartX) * 4;event_t e = async_work_group_copy(inputImageCache, inputImage + pos, num_elements, 0);wait_group_events(1, &e);unsigned int totalNumChunks = (actualNumPixelToCompute + pixelChunkSize - 1) / pixelChunkSize;for (unsigned int chunk = 0; chunk < totalNumChunks; chunk++){const unsigned int chunkStartX = startX + chunk * pixelChunkSize;const unsigned int chunkStopX = MagickMin(chunkStartX + pixelChunkSize, stopX);const unsigned int actualNumPixelInThisChunk = chunkStopX - chunkStartX;// determine which resized pixel computed by this workitemconst unsigned int itemID = get_local_id(0);const unsigned int numItems = getNumWorkItemsPerPixel(actualNumPixelInThisChunk, get_local_size(0));const int pixelIndex = pixelToCompute(itemID, actualNumPixelInThisChunk, get_local_size(0));float4 filteredPixel = (float4)0.0f;// -1 means this workitem doesn't participate in the computationif (pixelIndex != -1){// x coordinated of the resized pixel computed by this workitemconst int x = chunkStartX + pixelIndex;// calculate how many steps required for this pixelconst float bisect = (x + 0.5) / xFactor + MagickEpsilon;const unsigned int start = (unsigned int)MagickMax(bisect, 0.0f);const unsigned int stop = (unsigned int)MagickMin(bisect + 1, (float)inputColumns);const unsigned int n = stop - start;// calculate how many steps this workitem will contributeunsigned int numStepsPerWorkItem = n / numItems;numStepsPerWorkItem += ((numItems * numStepsPerWorkItem) == n ? 0 : 1);const unsigned int startStep = (itemID % numItems) * numStepsPerWorkItem;if (startStep < n){const unsigned int stopStep = MagickMin(startStep + numStepsPerWorkItem, n);unsigned int cacheIndex = start + startStep - cacheRangeStartX;for (unsigned int i = startStep; i < stopStep; i++, cacheIndex++){float4 cp = (float4)0.0f;__local CLQuantum* p = inputImageCache + (cacheIndex * 4);cp.x = (float)*(p);cp.y = (float)*(p + 1);cp.z = (float)*(p + 2);cp.w = (float)*(p + 3);filteredPixel += cp;}}}if (itemID < actualNumPixelInThisChunk) {outputPixelCache[itemID] = (float4)0.0f;}barrier(CLK_LOCAL_MEM_FENCE);for (unsigned int i = 0; i < numItems; i++) {if (pixelIndex != -1) {if (itemID % numItems == i) {outputPixelCache[pixelIndex] += filteredPixel;}}barrier(CLK_LOCAL_MEM_FENCE);}if (itemID < actualNumPixelInThisChunk){float4 filteredPixel = outputPixelCache[itemID];WriteAllChannels(filteredImage, 4, filteredColumns, chunkStartX + itemID, y, filteredPixel);}}
}
)

测试了一下性能,感觉提升不少(原图缩小一半,共三次操作,原图连续放大一倍两次,共三次操作):

ScaleImage()加速版本:

20220428104719 0:3.229821  1.672 11552 opencl.c AcquireOpenCLKernel 744 Accelerate Event Using kernel: ScaleFilter
20220428104719 0:3.230185  1.672 11552 resize.c ScaleImage 1764 Accelerate Event accelerate scale: 1360
20220428104725 0:9.628057  1.875 11552 opencl.c AcquireOpenCLKernel 744 Accelerate Event Using kernel: ScaleFilter
20220428104725 0:9.628288  1.875 11552 resize.c ScaleImage 1764 Accelerate Event accelerate scale: 0
20220428104732 0:16.078872 2.234 11552 opencl.c AcquireOpenCLKernel 744 Accelerate Event Using kernel: ScaleFilter
20220428104732 0:16.079057 2.234 11552 resize.c ScaleImage 1764 Accelerate Event accelerate scale: 0
20220428104740 0:24.253815 2.484 11552 opencl.c AcquireOpenCLKernel 744 Accelerate Event Using kernel: ScaleFilter
20220428104740 0:24.254118 2.484 11552 resize.c ScaleImage 1764 Accelerate Event accelerate scale: 0
20220428104749 0:33.888819 2.875 11552 opencl.c AcquireOpenCLKernel 744 Accelerate Event Using kernel: ScaleFilter
20220428104749 0:33.889007 2.875 11552 resize.c ScaleImage 1764 Accelerate Event accelerate scale: 31
20220428104752 0:36.173104 3.047 11552 opencl.c AcquireOpenCLKernel 744 Accelerate Event Using kernel: ScaleFilter
20220428104752 0:36.173301 3.047 11552 resize.c ScaleImage 1764 Accelerate Event accelerate scale: 156
20220428104800 0:44.287153 3.469 11552 opencl.c AcquireOpenCLKernel 744 Accelerate Event Using kernel: ScaleFilter
20220428104800 0:44.287372 3.469 11552 resize.c ScaleImage 1764 Accelerate Event accelerate scale: 47
20220428104801 0:45.546271 3.656 11552 opencl.c AcquireOpenCLKernel 744 Accelerate Event Using kernel: ScaleFilter
20220428104801 0:45.546588 3.656 11552 resize.c ScaleImage 1764 Accelerate Event accelerate scale: 140
20220428104806 0:49.973027 4.047 11552 opencl.c AcquireOpenCLKernel 744 Accelerate Event Using kernel: ScaleFilter
20220428104806 0:49.973217 4.047 11552 resize.c ScaleImage 1764 Accelerate Event accelerate scale: 31
20220428104806 0:50.640522 4.250 11552 opencl.c AcquireOpenCLKernel 744 Accelerate Event Using kernel: ScaleFilter
20220428104806 0:50.640730 4.250 11552 resize.c ScaleImage 1764 Accelerate Event accelerate scale: 141

ScaleImage()原先版本:

20220428104934 0:1.982873  0.266 10052 resize.c ScaleImage 1770 Accelerate Event AccelerateScaleImage null
20220428104934 0:2.040677  0.328 10052 resize.c ScaleImage 2116 Accelerate Event normal scale: 63
20220428104940 0:7.854823  0.578 10052 resize.c ScaleImage 1770 Accelerate Event AccelerateScaleImage null
20220428104940 0:7.913365  0.625 10052 resize.c ScaleImage 2116 Accelerate Event normal scale: 47
20220428104944 0:11.896725 0.875 10052 resize.c ScaleImage 1770 Accelerate Event AccelerateScaleImage null
20220428104944 0:11.956722 0.938 10052 resize.c ScaleImage 2116 Accelerate Event normal scale: 63
20220428104951 0:18.070817 1.219 10052 resize.c ScaleImage 1770 Accelerate Event AccelerateScaleImage null
20220428104951 0:18.378405 1.516 10052 resize.c ScaleImage 2116 Accelerate Event normal scale: 297
20220428104952 0:19.394056 1.531 10052 resize.c ScaleImage 1770 Accelerate Event AccelerateScaleImage null
20220428104953 0:20.634341 2.781 10052 resize.c ScaleImage 2116 Accelerate Event normal scale: 1250
20220428104958 0:25.534006 3.063 10052 resize.c ScaleImage 1770 Accelerate Event AccelerateScaleImage null
20220428104958 0:25.836584 3.375 10052 resize.c ScaleImage 2116 Accelerate Event normal scale: 312
20220428104959 0:26.729520 3.406 10052 resize.c ScaleImage 1770 Accelerate Event AccelerateScaleImage null
20220428105000 0:27.930533 4.609 10052 resize.c ScaleImage 2116 Accelerate Event normal scale: 1203
20220428105011 0:38.879392 5.438 10052 resize.c ScaleImage 1770 Accelerate Event AccelerateScaleImage null
20220428105012 0:39.210382 5.766 10052 resize.c ScaleImage 2116 Accelerate Event normal scale: 328
20220428105012 0:39.872525 5.797 10052 resize.c ScaleImage 1770 Accelerate Event AccelerateScaleImage null
20220428105014 0:41.176969 7.094 10052 resize.c ScaleImage 2116 Accelerate Event normal scale: 1297

这篇关于GraphicsMagick 的 OpenCL 开发记录(三十三)的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!



http://www.chinasem.cn/article/690726

相关文章

基于Python开发PDF转PNG的可视化工具

《基于Python开发PDF转PNG的可视化工具》在数字文档处理领域,PDF到图像格式的转换是常见需求,本文介绍如何利用Python的PyMuPDF库和Tkinter框架开发一个带图形界面的PDF转P... 目录一、引言二、功能特性三、技术架构1. 技术栈组成2. 系统架构javascript设计3.效果图

国内环境搭建私有知识问答库踩坑记录(ollama+deepseek+ragflow)

《国内环境搭建私有知识问答库踩坑记录(ollama+deepseek+ragflow)》本文给大家利用deepseek模型搭建私有知识问答库的详细步骤和遇到的问题及解决办法,感兴趣的朋友一起看看吧... 目录1. 第1步大家在安装完ollama后,需要到系统环境变量中添加两个变量2. 第3步 “在cmd中

基于Python开发PDF转Doc格式小程序

《基于Python开发PDF转Doc格式小程序》这篇文章主要为大家详细介绍了如何基于Python开发PDF转Doc格式小程序,文中的示例代码讲解详细,感兴趣的小伙伴可以跟随小编一起学习一下... 用python实现PDF转Doc格式小程序以下是一个使用Python实现PDF转DOC格式的GUI程序,采用T

使用Python开发一个图像标注与OCR识别工具

《使用Python开发一个图像标注与OCR识别工具》:本文主要介绍一个使用Python开发的工具,允许用户在图像上进行矩形标注,使用OCR对标注区域进行文本识别,并将结果保存为Excel文件,感兴... 目录项目简介1. 图像加载与显示2. 矩形标注3. OCR识别4. 标注的保存与加载5. 裁剪与重置图像

Spring Retry 实现乐观锁重试实践记录

《SpringRetry实现乐观锁重试实践记录》本文介绍了在秒杀商品SKU表中使用乐观锁和MybatisPlus配置乐观锁的方法,并分析了测试环境和生产环境的隔离级别对乐观锁的影响,通过简单验证,... 目录一、场景分析 二、简单验证 2.1、可重复读 2.2、读已提交 三、最佳实践 3.1、配置重试模板

在 Spring Boot 中使用异步线程时的 HttpServletRequest 复用问题记录

《在SpringBoot中使用异步线程时的HttpServletRequest复用问题记录》文章讨论了在SpringBoot中使用异步线程时,由于HttpServletRequest复用导致... 目录一、问题描述:异步线程操作导致请求复用时 Cookie 解析失败1. 场景背景2. 问题根源二、问题详细分

Android开发中gradle下载缓慢的问题级解决方法

《Android开发中gradle下载缓慢的问题级解决方法》本文介绍了解决Android开发中Gradle下载缓慢问题的几种方法,本文给大家介绍的非常详细,感兴趣的朋友跟随小编一起看看吧... 目录一、网络环境优化二、Gradle版本与配置优化三、其他优化措施针对android开发中Gradle下载缓慢的问

使用Go语言开发一个命令行文件管理工具

《使用Go语言开发一个命令行文件管理工具》这篇文章主要为大家详细介绍了如何使用Go语言开发一款命令行文件管理工具,支持批量重命名,删除,创建,移动文件,需要的小伙伴可以了解下... 目录一、工具功能一览二、核心代码解析1. 主程序结构2. 批量重命名3. 批量删除4. 创建文件/目录5. 批量移动三、如何安

Android 悬浮窗开发示例((动态权限请求 | 前台服务和通知 | 悬浮窗创建 )

《Android悬浮窗开发示例((动态权限请求|前台服务和通知|悬浮窗创建)》本文介绍了Android悬浮窗的实现效果,包括动态权限请求、前台服务和通知的使用,悬浮窗权限需要动态申请并引导... 目录一、悬浮窗 动态权限请求1、动态请求权限2、悬浮窗权限说明3、检查动态权限4、申请动态权限5、权限设置完毕后

关于Spring @Bean 相同加载顺序不同结果不同的问题记录

《关于Spring@Bean相同加载顺序不同结果不同的问题记录》本文主要探讨了在Spring5.1.3.RELEASE版本下,当有两个全注解类定义相同类型的Bean时,由于加载顺序不同,最终生成的... 目录问题说明测试输出1测试输出2@Bean注解的BeanDefiChina编程nition加入时机总结问题说明