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unity 2018
We’re proud to wrap up Unity’s first year as official partners of the Sundance Film Festival. Unity and Sundance Institute have a lot in common. We are both long time supporters of independent artists. We both value creation and innovation and we both want to help creators solve hard problems, enabling them to spend more time crafting their stories.
我们很荣幸能将Unity的第一年总结为圣丹斯电影节的官方合作伙伴。 Unity和圣丹斯舞蹈学院有很多共同点。 我们都是独立艺术家的长期支持者。 我们都重视创造和创新,我们都希望帮助创作者解决难题,使他们能够花更多的时间编写故事。
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“We are thrilled to be collaborating with Unity this year, a true soulmate in the field. Their persevering work has created the tools that have made possible so many of the spectacular works in the lineup this year.” – Shari Frilot, Sundance Film Festival Senior Programmer and Chief Curator |
“我们很高兴今年与Unity进行合作,Unity是该领域的真正灵魂伴侣。 他们坚持不懈的工作创造了工具,使今年阵容中的许多出色作品成为可能。” –圣丹斯电影节高级程序员兼首席策展人Shari Frilot |
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It was humbling to see that over 70% of the interactive content accepted into New Frontier was made with Unity. At the Sundance Film Festival New Frontier exhibit, we witnessed amazingly creative and technical breakthroughs in genres as diverse as VR experiences, AR applications, 360 videos, and interactive films.
令人沮丧的是, New Frontier接受的互动内容中有70%以上是使用Unity制作的 。 在圣丹斯电影节的新前沿展览中,我们目睹了VR体验,AR应用程序,360视频和互动电影等多种流派的惊人创新和技术突破。
We met with these creators and invited many of them to share their stories and learnings with the larger Unity community, inspiring others to push the boundaries of storytelling. For our Storytellers of Tomorrow series, we filmed eleven interviews with XR creators, many with projects in New Frontier. Watch the series to see what inspired Eliza McNitt, The Black Eyed Peas, Tyler Hurd and so many others.
我们会见了这些创作者,并邀请他们中的许多人与更大的Unity社区分享他们的故事和学习,启发其他人突破叙事的界限。 对于《明日的故事》系列,我们拍摄了十一个与XR创作者的访谈,其中许多采访都是在New Frontier中进行的。 观看该系列节目,看看是什么激发了Eliza McNitt, The Black Eyed Peas , Tyler Hurd 等人的灵感。
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Unity invited bleeding edge creators to share how they are pioneering the real-time revolution. During our presence at the festival, we hosted three conversations on the latest trends and advancements in the film and content creation industries. Digital Monarch Media, Chris Harvey (Oats Studios), John Halstead (Pixar) and Ben Grossman (Magnopus) discussed the magic of Unity’s real-time creative platform in our panel, ‘Real-time Film takes Center Stage’. They shared insight about how tools made with Unity are being used in Hollywood films like Ready Player One and Jungle Book. We learned about the challenges of bringing a beloved Pixar IP from film to VR, and how lighting animators felt like they were playing games—not working—with Unity’s Timeline tool as they created ADAM.
Unity邀请了前沿的创作者分享他们如何引领实时革命。 在电影节期间,我们举办了三场关于电影和内容创作行业的最新趋势和进步的对话。 Digital Monarch Media,Oats Studios的Chris Harvey,皮克斯的John Halstead和Magnopus的Ben Grossman在我们的专题小组中讨论了Unity实时创意平台的魔力, “实时电影占据了中心舞台” 。 他们分享了使用Unity制作的工具如何在好莱坞电影(如Ready Player One和Jungle Book)中使用的见解。 我们了解了将心爱的Pixar IP从电影引入VR所面临的挑战,以及在创建ADAM时使用Unity的时间轴工具如何使照明动画师感觉像在玩游戏,而不是在工作。
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We were thrilled to be invited to participate in other hot topic talks. Vimeo invited Unity’s Adam Myhill and Isabelle Riva to sit alongside the creators of Battlescar on their panel “Film Code and Craft, the Tech That’s Pushing Stories Forward”. The Sundance Film Festival invited Unity’s Danny Lange to share his views on the future of Artificial Intelligence alongside other visionaries including Alex McDowell in their panel “Imagining Work in an AI Integrated Future.”
很高兴被邀请参加其他热门话题的演讲。 Vimeo邀请Unity的Adam Myhill和Isabelle Riva与Battlescar的创建者坐在他们的小组“ 电影代码和手Craft.io,推动故事前进的技术 ”上。 圣丹斯电影节邀请Unity的丹尼·兰格(Danny Lange)与其他远见卓识人士(包括Alex McDowell)在他们的小组“ 想象人工智能集成的未来 ”中分享他对人工智能的未来的看法。
We also explored conversational AI with Moth + Flame on Dell’s panel “Combining AI and VR to Empower Conversational Cinema”.
我们还在戴尔的“将AI和VR结合到对话电影中”面板上探讨了Moth + Flame的对话式AI。
Through our sponsorship and involvement at Sundance Film Festival, we hope to inspire all storytellers to take risks, be bold and try new things as you create.
通过我们在圣丹斯电影节的赞助和参与,我们希望激发所有讲故事的人冒险,勇于创新并在创作时尝试新事物。
If you’re looking to get started, we recently shared some Asset Store tools and packages that may help you create wide-ranging cinematic and interactive experiences.
如果您希望入门,我们最近共享了一些Asset Store工具和软件包,这些工具和软件包可帮助您创建广泛的电影和互动体验。
We hope we’ve excited you to submit your work to festivals around the world. Need even more inspiration? Check out Film Festivals and VR: Sundance Institute and the Future of Interactive Media from Vision Summit 2017 by Kamal Sinclair, Director of New Frontier Lab Programs, and Hussain Currimbhoy, Festival Programmer.
我们希望我们很高兴您能将您的作品提交给世界各地的节日。 需要更多灵感吗? 从2017年视觉峰会上观看电影节和VR:圣丹斯学院和互动媒体的未来,前沿研究计划主任卡马尔·辛克莱(Kamal Sinclair)和节日程序员侯赛因·柯林博伊(Hussain Currimbhoy)。
翻译自: https://blogs.unity3d.com/2018/02/09/unity-creators-share-what-challenges-and-inspires-them-at-the-2018-sundance-film-festival/
unity 2018
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