本文主要是介绍VTK 实现MIP和VR绘制,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
参考:
http://schorsch.efi.fh-nuernberg.de/roettger/index.php/MedicalVisualization/MIPWithVTK
/*=========================================================================Program: Visualization ToolkitModule: GPURenderDemo.cxxCopyright (c) Ken Martin, Will Schroeder, Bill LorensenAll rights reserved.See Copyright.txt or http://www.kitware.com/Copyright.htm for details.This software is distributed WITHOUT ANY WARRANTY; without eventhe implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULARPURPOSE. See the above copyright notice for more information.=========================================================================*/
// VTK includes
#include "vtkBoxWidget.h"
#include "vtkCamera.h"
#include "vtkCommand.h"
#include "vtkColorTransferFunction.h"
#include "vtkDICOMImageReader.h"
#include "vtkImageData.h"
#include "vtkImageResample.h"
#include "vtkMetaImageReader.h"
#include "vtkPiecewiseFunction.h"
#include "vtkPlanes.h"
#include "vtkProperty.h"
#include "vtkRenderer.h"
#include "vtkRenderWindow.h"
#include "vtkRenderWindowInteractor.h"
#include "vtkVolume.h"
#include "vtkVolumeProperty.h"
#include "vtkXMLImageDataReader.h"
#include "vtkSmartVolumeMapper.h"#include <vtkAutoInit.h>
VTK_MODULE_INIT(vtkInteractionStyle)
VTK_MODULE_INIT(vtkRenderingFreeType)
VTK_MODULE_INIT(vtkRenderingOpenGL2)
VTK_MODULE_INIT(vtkRenderingVolumeOpenGL2)#define VTI_FILETYPE 1
#define MHA_FILETYPE 2// Callback for moving the planes from the box widget to the mapper
class vtkBoxWidgetCallback : public vtkCommand
{
public:static vtkBoxWidgetCallback *New(){ return new vtkBoxWidgetCallback; }void Execute(vtkObject *caller, unsigned long, void*) override{vtkBoxWidget *widget = reinterpret_cast<vtkBoxWidget*>(caller);if (this->Mapper){vtkPlanes *planes = vtkPlanes::New();widget->GetPlanes(planes);this->Mapper->SetClippingPlanes(planes);planes->Delete();}}void SetMapper(vtkSmartVolumeMapper* m){ this->Mapper = m; }protected:vtkBoxWidgetCallback(){ this->Mapper = nullptr; }vtkSmartVolumeMapper *Mapper;
};void PrintUsage()
{cout << "Usage: " << endl;cout << endl;cout << " GPURenderDemo <options>" << endl;cout << endl;cout << "where options may include: " << endl;cout << endl;cout << " -DICOM <directory>" << endl;cout << " -VTI <filename>" << endl;cout << " -MHA <filename>" << endl;cout << " -DependentComponents" << endl;cout << " -Clip" << endl;cout << " -MIP <window> <level>" << endl;cout << " -CompositeRamp <window> <level>" << endl;cout << " -CompositeShadeRamp <window> <level>" << endl;cout << " -CT_Skin" << endl;cout << " -CT_Bone" << endl;cout << " -CT_Muscle" << endl;cout << " -FrameRate <rate>" << endl;cout << " -DataReduction <factor>" << endl;cout << endl;cout << "You must use either the -DICOM option to specify the directory where" << endl;cout << "the data is located or the -VTI or -MHA option to specify the path of a .vti file." << endl;cout << endl;cout << "By default, the program assumes that the file has independent components," << endl;cout << "use -DependentComponents to specify that the file has dependent components." << endl;cout << endl;cout << "Use the -Clip option to display a cube widget for clipping the volume." << endl;cout << "Use the -FrameRate option with a desired frame rate (in frames per second)" << endl;cout << "which will control the interactive rendering rate." << endl;cout << "Use the -DataReduction option with a reduction factor (greater than zero and" << endl;cout << "less than one) to reduce the data before rendering." << endl;cout << "Use one of the remaining options to specify the blend function" << endl;cout << "and transfer functions. The -MIP option utilizes a maximum intensity" << endl;cout << "projection method, while the others utilize compositing. The" << endl;cout << "-CompositeRamp option is unshaded compositing, while the other" << endl;cout << "compositing options employ shading." << endl;cout << endl;cout << "Note: MIP, CompositeRamp, CompositeShadeRamp, CT_Skin, CT_Bone," << endl;cout << "and CT_Muscle are appropriate for DICOM data. MIP, CompositeRamp," << endl;cout << "and RGB_Composite are appropriate for RGB data." << endl;cout << endl;cout << "Example: GPURenderDemo -DICOM CTNeck -MIP 4096 1024" << endl;cout << endl;
}int main(int argc, char *argv[])
{// Parse the parametersint count = 1;char *dirname = nullptr;double opacityWindow = 4096;double opacityLevel = 2048;int blendType = 0;int clip = 0;double reductionFactor = 1.0;double frameRate = 10.0;char *fileName=nullptr;int fileType=0;bool independentComponents=true;while ( count < argc ){if ( !strcmp( argv[count], "?" ) ){PrintUsage();exit(EXIT_SUCCESS);}else if ( !strcmp( argv[count], "-DICOM" ) ){size_t size = strlen(argv[count+1])+1;dirname = new char[size];snprintf( dirname, size, "%s", argv[count+1] );count += 2;}else if ( !strcmp( argv[count], "-VTI" ) ){size_t size = strlen(argv[count+1])+1;fileName = new char[size];fileType = VTI_FILETYPE;snprintf( fileName, size, "%s", argv[count+1] );count += 2;}else if ( !strcmp( argv[count], "-MHA" ) ){size_t size = strlen(argv[count+1])+1;fileName = new char[size];fileType = MHA_FILETYPE;snprintf( fileName, size, "%s", argv[count+1] );count += 2;}else if ( !strcmp( argv[count], "-Clip") ){clip = 1;count++;}else if ( !strcmp( argv[count], "-MIP" ) ){opacityWindow = atof( argv[count+1] );opacityLevel = atof( argv[count+2] );blendType = 0;count += 3;}else if ( !strcmp( argv[count], "-CompositeRamp" ) ){opacityWindow = atof( argv[count+1] );opacityLevel = atof( argv[count+2] );blendType = 1;count += 3;}else if ( !strcmp( argv[count], "-CompositeShadeRamp" ) ){opacityWindow = atof( argv[count+1] );opacityLevel = atof( argv[count+2] );blendType = 2;count += 3;}else if ( !strcmp( argv[count], "-CT_Skin" ) ){blendType = 3;count += 1;}else if ( !strcmp( argv[count], "-CT_Bone" ) ){blendType = 4;count += 1;}else if ( !strcmp( argv[count], "-CT_Muscle" ) ){blendType = 5;count += 1;}else if ( !strcmp( argv[count], "-RGB_Composite" ) ){blendType = 6;count += 1;}else if ( !strcmp( argv[count], "-FrameRate") ){frameRate = atof( argv[count+1] );if ( frameRate < 0.01 || frameRate > 60.0 ){cout << "Invalid frame rate - use a number between 0.01 and 60.0" << endl;cout << "Using default frame rate of 10 frames per second." << endl;frameRate = 10.0;}count += 2;}else if ( !strcmp( argv[count], "-ReductionFactor") ){reductionFactor = atof( argv[count+1] );if ( reductionFactor <= 0.0 || reductionFactor >= 1.0 ){cout << "Invalid reduction factor - use a number between 0 and 1 (exclusive)" << endl;cout << "Using the default of no reduction." << endl;reductionFactor = 1.0;}count += 2;}else if ( !strcmp( argv[count], "-DependentComponents") ){independentComponents=false;count += 1;}else{cout << "Unrecognized option: " << argv[count] << endl;cout << endl;PrintUsage();exit(EXIT_FAILURE);}}if ( !dirname && !fileName){cout << "Error: you must specify a directory of DICOM data or a .vti file or a .mha!" << endl;cout << endl;PrintUsage();exit(EXIT_FAILURE);}// Create the renderer, render window and interactorvtkRenderer *renderer = vtkRenderer::New();vtkRenderWindow *renWin = vtkRenderWindow::New();renWin->AddRenderer(renderer);// Connect it all. Note that funny arithematic on the// SetDesiredUpdateRate - the vtkRenderWindow divides it// allocated time across all renderers, and the renderer// divides it time across all props. If clip is// true then there are two propsvtkRenderWindowInteractor *iren = vtkRenderWindowInteractor::New();iren->SetRenderWindow(renWin);iren->SetDesiredUpdateRate(frameRate / (1+clip) );iren->GetInteractorStyle()->SetDefaultRenderer(renderer);// Read the datavtkAlgorithm *reader=nullptr;vtkImageData *input=nullptr;if(dirname){vtkDICOMImageReader *dicomReader = vtkDICOMImageReader::New();dicomReader->SetDirectoryName(dirname);dicomReader->Update();input=dicomReader->GetOutput();reader=dicomReader;}else if ( fileType == VTI_FILETYPE ){vtkXMLImageDataReader *xmlReader = vtkXMLImageDataReader::New();xmlReader->SetFileName(fileName);xmlReader->Update();input=xmlReader->GetOutput();reader=xmlReader;}else if ( fileType == MHA_FILETYPE ){vtkMetaImageReader *metaReader = vtkMetaImageReader::New();metaReader->SetFileName(fileName);metaReader->Update();input=metaReader->GetOutput();reader=metaReader;}else{cout << "Error! Not VTI or MHA!" << endl;exit(EXIT_FAILURE);}// Verify that we actually have a volumeint dim[3];input->GetDimensions(dim);if ( dim[0] < 2 ||dim[1] < 2 ||dim[2] < 2 ){cout << "Error loading data!" << endl;exit(EXIT_FAILURE);}vtkImageResample *resample = vtkImageResample::New();if ( reductionFactor < 1.0 ){resample->SetInputConnection( reader->GetOutputPort() );resample->SetAxisMagnificationFactor(0, reductionFactor);resample->SetAxisMagnificationFactor(1, reductionFactor);resample->SetAxisMagnificationFactor(2, reductionFactor);}// Create our volume and mappervtkVolume *volume = vtkVolume::New();vtkSmartVolumeMapper *mapper = vtkSmartVolumeMapper::New();// Add a box widget if the clip option was selectedvtkBoxWidget *box = vtkBoxWidget::New();if (clip){box->SetInteractor(iren);box->SetPlaceFactor(1.01);if ( reductionFactor < 1.0 ){box->SetInputConnection(resample->GetOutputPort());}else{box->SetInputData(input);}box->SetDefaultRenderer(renderer);box->InsideOutOn();box->PlaceWidget();vtkBoxWidgetCallback *callback = vtkBoxWidgetCallback::New();callback->SetMapper(mapper);box->AddObserver(vtkCommand::InteractionEvent, callback);callback->Delete();box->EnabledOn();box->GetSelectedFaceProperty()->SetOpacity(0.0);}if ( reductionFactor < 1.0 ){mapper->SetInputConnection( resample->GetOutputPort() );}else{mapper->SetInputConnection( reader->GetOutputPort() );}// Set the sample distance on the ray to be 1/2 the average spacingdouble spacing[3];if ( reductionFactor < 1.0 ){resample->GetOutput()->GetSpacing(spacing);}else{input->GetSpacing(spacing);}// mapper->SetSampleDistance( (spacing[0]+spacing[1]+spacing[2])/6.0 );
// mapper->SetMaximumImageSampleDistance(10.0);// Create our transfer functionvtkColorTransferFunction *colorFun = vtkColorTransferFunction::New();vtkPiecewiseFunction *opacityFun = vtkPiecewiseFunction::New();// Create the property and attach the transfer functionsvtkVolumeProperty *property = vtkVolumeProperty::New();property->SetIndependentComponents(independentComponents);property->SetColor( colorFun );property->SetScalarOpacity( opacityFun );property->SetInterpolationTypeToLinear();// connect up the volume to the property and the mappervolume->SetProperty( property );volume->SetMapper( mapper );// Depending on the blend type selected as a command line option,// adjust the transfer functionswitch ( blendType ){// MIP// Create an opacity ramp from the window and level values.// Color is white. Blending is MIP.case 0:colorFun->AddRGBSegment(0.0, 1.0, 1.0, 1.0, 255.0, 1.0, 1.0, 1.0 );opacityFun->AddSegment( opacityLevel - 0.5*opacityWindow, 0.0,opacityLevel + 0.5*opacityWindow, 1.0 );mapper->SetBlendModeToMaximumIntensity();break;// CompositeRamp// Create a ramp from the window and level values. Use compositing// without shading. Color is a ramp from black to white.case 1:colorFun->AddRGBSegment(opacityLevel - 0.5*opacityWindow, 0.0, 0.0, 0.0,opacityLevel + 0.5*opacityWindow, 1.0, 1.0, 1.0 );opacityFun->AddSegment( opacityLevel - 0.5*opacityWindow, 0.0,opacityLevel + 0.5*opacityWindow, 1.0 );mapper->SetBlendModeToComposite();property->ShadeOff();break;// CompositeShadeRamp// Create a ramp from the window and level values. Use compositing// with shading. Color is white.case 2:colorFun->AddRGBSegment(0.0, 1.0, 1.0, 1.0, 255.0, 1.0, 1.0, 1.0 );opacityFun->AddSegment( opacityLevel - 0.5*opacityWindow, 0.0,opacityLevel + 0.5*opacityWindow, 1.0 );mapper->SetBlendModeToComposite();property->ShadeOn();break;// CT_Skin// Use compositing and functions set to highlight skin in CT data// Not for use on RGB datacase 3:colorFun->AddRGBPoint( -3024, 0, 0, 0, 0.5, 0.0 );colorFun->AddRGBPoint( -1000, .62, .36, .18, 0.5, 0.0 );colorFun->AddRGBPoint( -500, .88, .60, .29, 0.33, 0.45 );colorFun->AddRGBPoint( 3071, .83, .66, 1, 0.5, 0.0 );opacityFun->AddPoint(-3024, 0, 0.5, 0.0 );opacityFun->AddPoint(-1000, 0, 0.5, 0.0 );opacityFun->AddPoint(-500, 1.0, 0.33, 0.45 );opacityFun->AddPoint(3071, 1.0, 0.5, 0.0);mapper->SetBlendModeToComposite();property->ShadeOn();property->SetAmbient(0.1);property->SetDiffuse(0.9);property->SetSpecular(0.2);property->SetSpecularPower(10.0);property->SetScalarOpacityUnitDistance(0.8919);break;// CT_Bone// Use compositing and functions set to highlight bone in CT data// Not for use on RGB datacase 4:colorFun->AddRGBPoint( -3024, 0, 0, 0, 0.5, 0.0 );colorFun->AddRGBPoint( -16, 0.73, 0.25, 0.30, 0.49, .61 );colorFun->AddRGBPoint( 641, .90, .82, .56, .5, 0.0 );colorFun->AddRGBPoint( 3071, 1, 1, 1, .5, 0.0 );opacityFun->AddPoint(-3024, 0, 0.5, 0.0 );opacityFun->AddPoint(-16, 0, .49, .61 );opacityFun->AddPoint(641, .72, .5, 0.0 );opacityFun->AddPoint(3071, .71, 0.5, 0.0);mapper->SetBlendModeToComposite();property->ShadeOn();property->SetAmbient(0.1);property->SetDiffuse(0.9);property->SetSpecular(0.2);property->SetSpecularPower(10.0);property->SetScalarOpacityUnitDistance(0.8919);break;// CT_Muscle// Use compositing and functions set to highlight muscle in CT data// Not for use on RGB datacase 5:colorFun->AddRGBPoint( -3024, 0, 0, 0, 0.5, 0.0 );colorFun->AddRGBPoint( -155, .55, .25, .15, 0.5, .92 );colorFun->AddRGBPoint( 217, .88, .60, .29, 0.33, 0.45 );colorFun->AddRGBPoint( 420, 1, .94, .95, 0.5, 0.0 );colorFun->AddRGBPoint( 3071, .83, .66, 1, 0.5, 0.0 );opacityFun->AddPoint(-3024, 0, 0.5, 0.0 );opacityFun->AddPoint(-155, 0, 0.5, 0.92 );opacityFun->AddPoint(217, .68, 0.33, 0.45 );opacityFun->AddPoint(420,.83, 0.5, 0.0);opacityFun->AddPoint(3071, .80, 0.5, 0.0);mapper->SetBlendModeToComposite();property->ShadeOn();property->SetAmbient(0.1);property->SetDiffuse(0.9);property->SetSpecular(0.2);property->SetSpecularPower(10.0);property->SetScalarOpacityUnitDistance(0.8919);break;// RGB_Composite// Use compositing and functions set to highlight red/green/blue regions// in RGB data. Not for use on single component datacase 6:opacityFun->AddPoint(0, 0.0);opacityFun->AddPoint(5.0, 0.0);opacityFun->AddPoint(30.0, 0.05);opacityFun->AddPoint(31.0, 0.0);opacityFun->AddPoint(90.0, 0.0);opacityFun->AddPoint(100.0, 0.3);opacityFun->AddPoint(110.0, 0.0);opacityFun->AddPoint(190.0, 0.0);opacityFun->AddPoint(200.0, 0.4);opacityFun->AddPoint(210.0, 0.0);opacityFun->AddPoint(245.0, 0.0);opacityFun->AddPoint(255.0, 0.5);mapper->SetBlendModeToComposite();property->ShadeOff();property->SetScalarOpacityUnitDistance(1.0);break;default:vtkGenericWarningMacro("Unknown blend type.");break;}// Set the default window sizerenWin->SetSize(600,600);renWin->Render();// Add the volume to the scenerenderer->AddVolume( volume );renderer->ResetCamera();// interact with datarenWin->Render();iren->Start();opacityFun->Delete();colorFun->Delete();property->Delete();box->Delete();volume->Delete();mapper->Delete();reader->Delete();resample->Delete();renderer->Delete();renWin->Delete();iren->Delete();return 0;
}
MIP:
Mask的绘制方式
// RGB_Composite// Use compositing and functions set to highlight red/green/blue regions// in RGB data. Not for use on single component datacase 6://opacityFun->AddPoint(0, 0.0);//opacityFun->AddPoint(5.0, 0.0);//opacityFun->AddPoint(30.0, 0.05);//opacityFun->AddPoint(31.0, 0.0);//opacityFun->AddPoint(90.0, 0.0);//opacityFun->AddPoint(100.0, 0.3);//opacityFun->AddPoint(110.0, 0.0);//opacityFun->AddPoint(190.0, 0.0);//opacityFun->AddPoint(200.0, 0.4);//opacityFun->AddPoint(210.0, 0.0);//opacityFun->AddPoint(245.0, 0.0);//opacityFun->AddPoint(255.0, 0.5);colorFun->AddRGBPoint(0, 0, 0, 0);colorFun->AddRGBPoint(1, 170/255.0, 1, 1);colorFun->AddRGBPoint(2, 1, 170/255.0, 1);colorFun->AddRGBPoint(3, 85/255.0, 170/255.0, 1.0);colorFun->AddRGBPoint(4, 1, 174/255.0, 147/255.0);colorFun->AddRGBPoint(5, 1, 1, 143/255.0);opacityFun->AddPoint(0, 0.0);opacityFun->AddPoint(1, 0.01);opacityFun->AddPoint(2, 0.01);opacityFun->AddPoint(3, 0.01);opacityFun->AddPoint(4, 0.01);opacityFun->AddPoint(5, 0.01);mapper->SetBlendModeToComposite();//property->ShadeOff();property->ShadeOn();property->SetAmbient(0.1); //0.1property->SetDiffuse(0.9);//0.9property->SetSpecular(0.2);//0.2property->SetSpecularPower(10.0);property->SetScalarOpacityUnitDistance(0.8919);property->SetScalarOpacityUnitDistance(1.0);break;
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