Masonry原理

2024-08-25 05:08
文章标签 原理 masonry

本文主要是介绍Masonry原理,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!

Masonry使用

首先我们写个简单的约束:
01 - (void)viewDidLoad {
02   [super viewDidLoad];
03 
04    UIView *firstView = [[UIView alloc] initWithFrame:CGRectZero];
05    firstView.backgroundColor = [UIColor redColor];
06    
07    UIView *secondView = [[UIView alloc] initWithFrame:CGRectMake(30, 150, 250, 250)];
08    secondView.backgroundColor = [UIColor greenColor];
09    [self.view addSubview:secondView];
10    [secondView addSubview:firstView];
11    
12    [firstView mas_makeConstraints:^(MASConstraintMaker *make) {
13       make.left.equalTo(secondView).offset(50);
14       make.top.equalTo(secondView.mas_top).offset(50);
15       make.size.mas_equalTo(CGSizeMake(150, 150));
16    }];
17 }
在模拟器上运行后,运行结果如下:
运行结果.png

调用mas_makeConstraints:

点击 ***mas_makeConstraints: ***进去看看做了什么.
UIView+MASAdditions.m 中,我们看看 mas_makeConstraints: 的实现:

01- (NSArray *)mas_makeConstraints:(void(^)(MASConstraintMaker *))block 02{
03    self.translatesAutoresizingMaskIntoConstraints = NO;
04    MASConstraintMaker *constraintMaker = [[MASConstraintMaker alloc] initWithView:self];
05    block(constraintMaker);
06    return [constraintMaker install];
07}- (NSArray *)mas_updateConstraints:(void(^)(MASConstraintMaker *))block {self.translatesAutoresizingMaskIntoConstraints = NO;MASConstraintMaker *constraintMaker = [[MASConstraintMaker alloc] initWithView:self];constraintMaker.updateExisting = YES;block(constraintMaker);return [constraintMaker install];
}- (NSArray *)mas_remakeConstraints:(void(^)(MASConstraintMaker *make))block {self.translatesAutoresizingMaskIntoConstraints = NO;MASConstraintMaker *constraintMaker = [[MASConstraintMaker alloc] initWithView:self];constraintMaker.removeExisting = YES;block(constraintMaker);return [constraintMaker install];
}
mas_updateConstraints: 和 mas_remakeConstraints: 都只是比mas_makeConstraints: 多了一个BOOL属性,用作标记
  • 调用mas_updateConstraints: , MASConstraintMaker对象的updateExisting会被设置为YES
  • 调用mas_remakeConstraints: , MASConstraintMaker对象的removeExisting会被设置为YES,是重新设置约束
从代码中可以看出,block作为参数,并且是直接调用的,并没有被copy,这也解释了为什么在block内部使用self不会造成循环引用.

通过断点调试,也可以看到block是在栈上.

截屏2020-05-23 下午4.22.32.png
对block进行赋值:
12    [firstView mas_makeConstraints:^(MASConstraintMaker *make) {
13       make.left.equalTo(secondView).offset(50);
14       make.top.equalTo(secondView.mas_top).offset(50);
15       make.size.mas_equalTo(CGSizeMake(150, 150));
16    }];
firstView调用mas_makeConstraints:, 传入的block如下:
^(MASConstraintMaker *make) {make.left.equalTo(secondView).offset(50);make.top.equalTo(secondView.mas_top).offset(50);make.size.mas_equalTo(CGSizeMake(150, 150));}
firstView调用mas_makeConstraints:方法,所以mas_makeConstraints:方法中的self即firstView,因此对Masonry中的mas_makeConstraints:方法可以做如下转换:
- (NSArray *)mas_makeConstraints:(void(^)(MASConstraintMaker *))block {firstView.translatesAutoresizingMaskIntoConstraints = NO;MASConstraintMaker *constraintMaker = [[MASConstraintMaker alloc] initWithView:firstView];// initWithView:替换如下:constraintMaker.view = firstView;constraintMaker.constraints = NSMutableArray.new;// block(constraintMaker);替换如下:constraintMaker.left.equalTo(secondView).offset(50);constraintMaker.top.equalTo(secondView.mas_top).offset(50);constraintMaker.size.mas_equalTo(CGSizeMake(150, 150));  return [constraintMaker install];
}

constraintMaker.left调用

MASConstraintMaker.m- (MASConstraint *)addConstraintWithLayoutAttribute:(NSLayoutAttribute)layoutAttribute {return [self constraint:nil addConstraintWithLayoutAttribute:layoutAttribute];
}- (MASConstraint *)left {return [self addConstraintWithLayoutAttribute:NSLayoutAttributeLeft];
}- (MASConstraint *)constraint:(MASConstraint *)constraint addConstraintWithLayoutAttribute:(NSLayoutAttribute)layoutAttribute {MASViewAttribute *viewAttribute = [[MASViewAttribute alloc] initWithView:self.view layoutAttribute:layoutAttribute];MASViewConstraint *newConstraint = [[MASViewConstraint alloc] initWithFirstViewAttribute:viewAttribute];if ([constraint isKindOfClass:MASViewConstraint.class]) {//replace with composite constraintNSArray *children = @[constraint, newConstraint];MASCompositeConstraint *compositeConstraint = [[MASCompositeConstraint alloc] initWithChildren:children];compositeConstraint.delegate = self;[self constraint:constraint shouldBeReplacedWithConstraint:compositeConstraint];return compositeConstraint;}if (!constraint) {newConstraint.delegate = constraintMaker;[constraintMaker.constraints addObject:newConstraint];}return newConstraint;
}

转换为

MASConstraintMaker.m- (MASConstraint *)addConstraintWithLayoutAttribute:(NSLayoutAttribute)layoutAttribute {return [constraintMaker constraint:nil addConstraintWithLayoutAttribute:layoutAttribute];
}- (MASConstraint *)left {return [constraintMaker addConstraintWithLayoutAttribute:NSLayoutAttributeLeft];
}- (MASConstraint *)constraint:(MASConstraint *)constraint addConstraintWithLayoutAttribute:(NSLayoutAttribute)layoutAttribute {MASViewAttribute *viewAttribute = [[MASViewAttribute alloc] initWithView:firstView layoutAttribute: NSLayoutAttributeLeft];MASViewConstraint *newConstraint = [[MASViewConstraint alloc] initWithFirstViewAttribute: NSLayoutAttributeLeft];if (!constraint) {   //constraint==nilnewConstraint.delegate = self;[self.constraints addObject:newConstraint];}return newConstraint;
}

MASViewAttribute

#import "MASViewAttribute.h"@implementation MASViewAttribute- (id)initWithView:(MAS_VIEW *)view layoutAttribute:(NSLayoutAttribute)layoutAttribute {self = [self initWithView:view item:view layoutAttribute:layoutAttribute];return self;
}- (id)initWithView:(MAS_VIEW *)view item:(id)item layoutAttribute:(NSLayoutAttribute)layoutAttribute {self = [super init];if (!self) return nil;_view = view;_item = item;_layoutAttribute = layoutAttribute;return self;
}

可以得到:
viewAttribute.view = firstView;
viewAttribute.item = fristrView;
viewAttribute.layoutAttribute = NSLayoutAttributeLeft;
MASViewConstraint *newConstraint = [[MASViewConstraint alloc] initWithFirstViewAttribute: NSLayoutAttributeLeft];
newConstraint.firstViewAttribute = viewAttribute;
newConstraint.layoutPriority = 1000; //约束默认优先级;
newConstraint.delegate = constraintMaker;
[self.constraints addObject:newConstraint];
return newConstraint;

.equalTo()

@implementation MASConstraint

- (id)init {NSAssert(![self isMemberOfClass:[MASConstraint class]], @"MASConstraint is an abstract class, you should not instantiate it directly.");return [super init];
}#pragma mark - NSLayoutRelation proxies- (MASConstraint * (^)(id))equalTo {return ^id(id attribute) {return self.equalToWithRelation(attribute, NSLayoutRelationEqual);};
}- (MASConstraint * (^)(id))mas_equalTo {return ^id(id attribute) {return self.equalToWithRelation(attribute, NSLayoutRelationEqual);};
}- (MASConstraint * (^)(id))greaterThanOrEqualTo {return ^id(id attribute) {return self.equalToWithRelation(attribute, NSLayoutRelationGreaterThanOrEqual);};
}- (MASConstraint * (^)(id))mas_greaterThanOrEqualTo {return ^id(id attribute) {return self.equalToWithRelation(attribute, NSLayoutRelationGreaterThanOrEqual);};
}- (MASConstraint * (^)(id))lessThanOrEqualTo {return ^id(id attribute) {return self.equalToWithRelation(attribute, NSLayoutRelationLessThanOrEqual);};
}- (MASConstraint * (^)(id))mas_lessThanOrEqualTo {return ^id(id attribute) {return self.equalToWithRelation(attribute, NSLayoutRelationLessThanOrEqual);};
}

可以看出:

  • 每个带equalTo的方法实现都是相同的.
  • MASConstraint是一个抽象类,很多方法需要在子类对象去实现,这样做,类似于适配器模式.equalToWithRelation方法在newConstraint对应的类MASViewConstraint中实现.

equalToWithRelation实现

@implementation MASViewConstraint
- (MASConstraint * (^)(id, NSLayoutRelation))equalToWithRelation {return ^id(id attribute, NSLayoutRelation relation) {if ([attribute isKindOfClass:NSArray.class]) {NSAssert(!self.hasLayoutRelation, @"Redefinition of constraint relation");NSMutableArray *children = NSMutableArray.new;for (id attr in attribute) {MASViewConstraint *viewConstraint = [self copy];viewConstraint.layoutRelation = relation;viewConstraint.secondViewAttribute = attr;[children addObject:viewConstraint];}MASCompositeConstraint *compositeConstraint = [[MASCompositeConstraint alloc] initWithChildren:children];compositeConstraint.delegate = self.delegate;[self.delegate constraint:self shouldBeReplacedWithConstraint:compositeConstraint];return compositeConstraint;} else {NSAssert(!self.hasLayoutRelation || self.layoutRelation == relation && [attribute isKindOfClass:NSValue.class], @"Redefinition of constraint relation");self.layoutRelation = relation;self.secondViewAttribute = attribute;return self;}};
}- (void)setSecondViewAttribute:(id)secondViewAttribute {if ([secondViewAttribute isKindOfClass:NSValue.class]) {[self setLayoutConstantWithValue:secondViewAttribute];} else if ([secondViewAttribute isKindOfClass:MAS_VIEW.class]) {_secondViewAttribute = [[MASViewAttribute alloc] initWithView:secondViewAttribute layoutAttribute:self.firstViewAttribute.layoutAttribute];} else if ([secondViewAttribute isKindOfClass:MASViewAttribute.class]) {_secondViewAttribute = secondViewAttribute;} else {NSAssert(NO, @"attempting to add unsupported attribute: %@", secondViewAttribute);}
}
@implementation MASViewAttribute- (id)initWithView:(MAS_VIEW *)view layoutAttribute:(NSLayoutAttribute)layoutAttribute {self = [self initWithView:view item:view layoutAttribute:layoutAttribute];return self;
}- (id)initWithView:(MAS_VIEW *)view item:(id)item layoutAttribute:(NSLayoutAttribute)layoutAttribute {self = [super init];if (!self) return nil;_view = view;_item = item;_layoutAttribute = layoutAttribute;return self;
}

传入参数attribute为NSLayoutAttributeLeft,可转换为:

viewConstraint.layoutRelation = NSLayoutRelationEqual
viewConstraint.secontViewAttribute = secondView;  //secontViewAttribute为UIView时在setSecondViewAttribute:中会重新设置,使其成为MASViewAttribute类型(调用 _secondViewAttribute = [[MASViewAttribute alloc] initWithView:secondViewAttribute layoutAttribute:self.firstViewAttribute.layoutAttribute];)secondViewAttribute.view = secondView;  
secondViewAttribute.view.item = secondView;
secondViewAttribute.view.layoutAttribute = NSLayoutAttributeLeft;

.offset

// MASConstraint.m
- (MASConstraint * (^)(CGFloat))offset {return ^id(CGFloat offset){self.offset = offset;return self;};
}

viewConstraint.offset = 50;

install 约束安装

// MASConstraintMaker.m
- (NSArray *)install {if (self.removeExisting) {   //mas_remakeConstraints,重新设置约束NSArray *installedConstraints = [MASViewConstraint installedConstraintsForView:self.view];for (MASConstraint *constraint in installedConstraints) {[constraint uninstall];}}NSArray *constraints = self.constraints.copy;for (MASConstraint *constraint in constraints) {constraint.updateExisting = self.updateExisting;  [constraint install];}[self.constraints removeAllObjects];return constraints;
}
// MASViewConstraint.m
- (void)install {if (self.hasBeenInstalled) {return;}if ([self supportsActiveProperty] && self.layoutConstraint) {self.layoutConstraint.active = YES;[self.firstViewAttribute.view.mas_installedConstraints addObject:self];return;}MAS_VIEW *firstLayoutItem = self.firstViewAttribute.item;NSLayoutAttribute firstLayoutAttribute = self.firstViewAttribute.layoutAttribute;MAS_VIEW *secondLayoutItem = self.secondViewAttribute.item;NSLayoutAttribute secondLayoutAttribute = self.secondViewAttribute.layoutAttribute;// alignment attributes must have a secondViewAttribute// therefore we assume that is refering to superview// eg make.left.equalTo(@10)if (!self.firstViewAttribute.isSizeAttribute && !self.secondViewAttribute) {secondLayoutItem = self.firstViewAttribute.view.superview;secondLayoutAttribute = firstLayoutAttribute;}MASLayoutConstraint *layoutConstraint= [MASLayoutConstraint constraintWithItem:firstLayoutItemattribute:firstLayoutAttributerelatedBy:self.layoutRelationtoItem:secondLayoutItemattribute:secondLayoutAttributemultiplier:self.layoutMultiplierconstant:self.layoutConstant];layoutConstraint.priority = self.layoutPriority;layoutConstraint.mas_key = self.mas_key;if (self.secondViewAttribute.view) {MAS_VIEW *closestCommonSuperview = [self.firstViewAttribute.view mas_closestCommonSuperview:self.secondViewAttribute.view];NSAssert(closestCommonSuperview,@"couldn't find a common superview for %@ and %@",self.firstViewAttribute.view, self.secondViewAttribute.view);self.installedView = closestCommonSuperview;} else if (self.firstViewAttribute.isSizeAttribute) {self.installedView = self.firstViewAttribute.view;} else {self.installedView = self.firstViewAttribute.view.superview;}MASLayoutConstraint *existingConstraint = nil;if (self.updateExisting) {  //mas_remakeContraintsexistingConstraint = [self layoutConstraintSimilarTo:layoutConstraint];}if (existingConstraint) {  //mas_updateConstraints// just update the constantexistingConstraint.constant = layoutConstraint.constant;self.layoutConstraint = existingConstraint;} else {  //mas_makeConstraints[self.installedView addConstraint:layoutConstraint];self.layoutConstraint = layoutConstraint;[firstLayoutItem.mas_installedConstraints addObject:self];}
}

我们看下MASLayoutConstraint

MASLayoutConstraint *layoutConstraint= [MASLayoutConstraint constraintWithItem:firstLayoutItemattribute:firstLayoutAttributerelatedBy:self.layoutRelationtoItem:secondLayoutItemattribute:secondLayoutAttributemultiplier:self.layoutMultiplierconstant:self.layoutConstant];
@interface MASLayoutConstraint : NSLayoutConstraint/***  a key to associate with this constraint*/
@property (nonatomic, strong) id mas_key;@end

从这里我们就可以看出来Masonry的原理了,底层依旧是调用系统的NSLayoutConstraint

这篇关于Masonry原理的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!



http://www.chinasem.cn/article/1104624

相关文章

从原理到实战深入理解Java 断言assert

《从原理到实战深入理解Java断言assert》本文深入解析Java断言机制,涵盖语法、工作原理、启用方式及与异常的区别,推荐用于开发阶段的条件检查与状态验证,并强调生产环境应使用参数验证工具类替代... 目录深入理解 Java 断言(assert):从原理到实战引言:为什么需要断言?一、断言基础1.1 语

MySQL中的表连接原理分析

《MySQL中的表连接原理分析》:本文主要介绍MySQL中的表连接原理分析,具有很好的参考价值,希望对大家有所帮助,如有错误或未考虑完全的地方,望不吝赐教... 目录1、背景2、环境3、表连接原理【1】驱动表和被驱动表【2】内连接【3】外连接【4编程】嵌套循环连接【5】join buffer4、总结1、背景

深度解析Spring AOP @Aspect 原理、实战与最佳实践教程

《深度解析SpringAOP@Aspect原理、实战与最佳实践教程》文章系统讲解了SpringAOP核心概念、实现方式及原理,涵盖横切关注点分离、代理机制(JDK/CGLIB)、切入点类型、性能... 目录1. @ASPect 核心概念1.1 AOP 编程范式1.2 @Aspect 关键特性2. 完整代码实

Java Stream的distinct去重原理分析

《JavaStream的distinct去重原理分析》Javastream中的distinct方法用于去除流中的重复元素,它返回一个包含过滤后唯一元素的新流,该方法会根据元素的hashcode和eq... 目录一、distinct 的基础用法与核心特性二、distinct 的底层实现原理1. 顺序流中的去重

Spring @Scheduled注解及工作原理

《Spring@Scheduled注解及工作原理》Spring的@Scheduled注解用于标记定时任务,无需额外库,需配置@EnableScheduling,设置fixedRate、fixedDe... 目录1.@Scheduled注解定义2.配置 @Scheduled2.1 开启定时任务支持2.2 创建

Spring Boot 实现 IP 限流的原理、实践与利弊解析

《SpringBoot实现IP限流的原理、实践与利弊解析》在SpringBoot中实现IP限流是一种简单而有效的方式来保障系统的稳定性和可用性,本文给大家介绍SpringBoot实现IP限... 目录一、引言二、IP 限流原理2.1 令牌桶算法2.2 漏桶算法三、使用场景3.1 防止恶意攻击3.2 控制资源

Python中使用uv创建环境及原理举例详解

《Python中使用uv创建环境及原理举例详解》uv是Astral团队开发的高性能Python工具,整合包管理、虚拟环境、Python版本控制等功能,:本文主要介绍Python中使用uv创建环境及... 目录一、uv工具简介核心特点:二、安装uv1. 通过pip安装2. 通过脚本安装验证安装:配置镜像源(可

Mysql的主从同步/复制的原理分析

《Mysql的主从同步/复制的原理分析》:本文主要介绍Mysql的主从同步/复制的原理分析,具有很好的参考价值,希望对大家有所帮助,如有错误或未考虑完全的地方,望不吝赐教... 目录为什么要主从同步?mysql主从同步架构有哪些?Mysql主从复制的原理/整体流程级联复制架构为什么好?Mysql主从复制注意

Nacos注册中心和配置中心的底层原理全面解读

《Nacos注册中心和配置中心的底层原理全面解读》:本文主要介绍Nacos注册中心和配置中心的底层原理的全面解读,具有很好的参考价值,希望对大家有所帮助,如有错误或未考虑完全的地方,望不吝赐教... 目录临时实例和永久实例为什么 Nacos 要将服务实例分为临时实例和永久实例?1.x 版本和2.x版本的区别

apache的commons-pool2原理与使用实践记录

《apache的commons-pool2原理与使用实践记录》ApacheCommonsPool2是一个高效的对象池化框架,通过复用昂贵资源(如数据库连接、线程、网络连接)优化系统性能,这篇文章主... 目录一、核心原理与组件二、使用步骤详解(以数据库连接池为例)三、高级配置与优化四、典型应用场景五、注意事