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JavaSE——集合框架二(2/6)-综合案例-斗地主游戏(做牌、洗牌、发牌、排序、看牌)

目录 需求与分析 具体实现 牌类定义 房间类定义 初步测试  启动游戏 运行案例 需求与分析 需求 总共有54张牌点数:"3","4","5","6","7","8","9","10","J","Q","K","A","2"花色:"♠","♥","♣","♦"大小王:"👲","🃏"斗地主:发出51张牌,剩下3张作为底牌 分析实现 在启动游戏房间的时候,应该提