个人认为在算法描述上确实已经足够清晰和透彻了(在彻底通读了三篇论文以后)。 首先在说明这项看着貌似有点不太好理解的技术之前,一定要牢记一点: Adding shadows to the volume lighting model means that light gets attenuated through the volume before being reflected back to
首先理解阴影的本质,光照被其他体素遮挡了。 Adding shadows to the volume lighting model means that light gets attenuated through the volume before being reflected back to the eye. 体渲染(volume rendering)算法包括ray casting、Text