渲染框架是基于THREE和BVH结构做重力和墙体碰单检测。本来用的是three自带的octree结构做碰撞发现性能不太好 核心代码: import * as THREE from 'three'import { RoundedBoxGeometry } from 'three/examples/jsm/geometries/RoundedBoxGeometry.js';import
目录 参数含义: bvh转fbx python实战代码 参数含义: 参考: Export Scene Operators — Blender Python API filepath (string, (optional, never None)) – File Path, Filepath used for exporting the file check_existing