本文主要是介绍Android shrinkResources true 引发的血案,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
Android shrinkResources true 引发的血案
- 今天在众测我的App,发现我在代码里面动态调去取之前的图片资源时
一直报 Resources$NotFoundException: Resource ID #0x4 异常
。
但是我在正常debug情况下却没有这个问题
STEPS TO REPRODUCE:
1. Create a dummy app that uses appcompat (so there are resources to be removed)
2. In build.grade set 'minifyEnabled true' and 'shrinkResource true'
3. Create the APK where unused resources are removedEXPECTED RESULTS:
Application should start normally.OBSERVED RESULTS:
Application crashes with following stacktrace:
android.content.res.Resources$NotFoundException: File res/drawable-xxhdpi-v4/abc_list_pressed_holo_light.9.png from drawable resource ID #0x7f020020at android.content.res.Resources$CRunnable_openmp.doOpenMP(Resources.java:1111)at android.content.res.Resources$__ompClass0.__doWork(Resources.java:1043)at com.samsung.javaomp.runtime.__OMPThread.run(Unknown Source)
Caused by: java.io.FileNotFoundException: res/drawable-xxhdpi-v4/abc_list_pressed_holo_light.9.pngat android.content.res.AssetManager.openNonAssetNative(Native Method)at android.content.res.AssetManager.openNonAsset(AssetManager.java:408)at android.content.res.Resources$CRunnable_openmp.doOpenMP(Resources.java:1106)... 2 more
java.io.FileNotFoundException: res/drawable-xxhdpi-v4/abc_list_pressed_holo_light.9.pngat android.content.res.AssetManager.openNonAssetNative(Native Method)at android.content.res.AssetManager.openNonAsset(AssetManager.java:408)at android.content.res.Resources$CRunnable_openmp.doOpenMP(Resources.java:1106)at android.content.res.Resources$__ompClass0.__doWork(Resources.java:1043)at com.samsung.javaomp.runtime.__OMPThread.run(Unknown Source)
- 后来我反编译我的apk,找到资源文件夹发现,我需要的图片资源被移除了。我想到我在代码里开启了shrinkResources
buildTypes {release {// 不显示LogbuildConfigField "boolean", "LOG_DEBUG", "false"shrinkResources trueminifyEnabled truezipAlignEnabled true// 移除无用的resource文件proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'applicationVariants.all { variant ->variant.outputs.each { output ->def outputFile = output.outputFileif (outputFile != null && outputFile.name.endsWith('.apk')) {// 输出apk名称为boohee_v1.0_2015-01-15_wandoujia.apkdef fileName = "${variant.productFlavors[0].name}${defaultConfig.versionName}.apk"output.outputFile = new File(outputFile.parent, fileName)}}}}
google 翻墙找了一堆答案:https://code.google.com/p/android/issues/detail?id=79325
写在最后:
- 现在依然无法解决这个问题:因为我的资源需要在服务端返回后动态绑定,现在不需要,我不可能在代码里预定义这个资源引用
- 发现关闭之后,程序打包出来增加了1M多,显然这不是我想要的结果,但面对崩溃,我只能先忍受解决崩溃带来的程序包体积增加。
这篇关于Android shrinkResources true 引发的血案的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!