本文主要是介绍【SDK编程】LRC歌词制作工具V1.0,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
今天晚上下载了几个英语听力拷贝到了MP3上听,可是只听看不到原文真是蛋疼,所以想把听力原文做成lrc文件,这样MP3就能显示歌词了。本来想上网上下载个,突然一想这程序也不难,就动手自己写了个,晒下..有BUG,今后会不断改进并添加新功能~
使用方法:
先在your name里输入你的名字,程序会自动在生成的lrc里添加你的信息~
去网上把歌词copy到下面的文本框内,
点openfile找个mp3,然后Current time里显示的就是当前时间,精确到毫秒。
等听到歌唱到那句话的时间,把光标放到那句的前边,点InsertPoint就行啦~
最后别忘了点SaveLRC!
先在your name里输入你的名字,程序会自动在生成的lrc里添加你的信息~
去网上把歌词copy到下面的文本框内,
点openfile找个mp3,然后Current time里显示的就是当前时间,精确到毫秒。
等听到歌唱到那句话的时间,把光标放到那句的前边,点InsertPoint就行啦~
最后别忘了点SaveLRC!
主要代码:
main.cpp
#ifndef INCLUDE_H_H_H_H
#define INCLUDE_H_H_H_H
#include <windows.h>
#include <stdio.h>
#endif#include "resource.h"
#include "music.h"
#pragma comment(lib,"Winmm.lib")long MilliSecond_Count=0;
int MilliSecond=0;
int Second=0;
int Minute=0;
bool IsPlaying=false;
TCHAR szTemp[MAX_PATH];
INT_PTR ExitCode;int WINAPI WinMain(HINSTANCE hIns,HINSTANCE hPre,LPSTR lpCmd,int nShow)
{LoadLibrary("Riched20.dll");ZeroMemory(szTemp,MAX_PATH);ExitCode=DialogBox(hIns,MAKEINTRESOURCE(IDD_DIALOG1),NULL,DialogProc);return 0;
}
//窗口过程函数
INT_PTR CALLBACK DialogProc(HWND hwndDlg,UINT uMsg,WPARAM wParam,LPARAM lParam)
{switch(uMsg){case WM_INITDIALOG:InitDialog(hwndDlg);break;case WM_COMMAND:if(IDC_OPEN==wParam){OpenFile(hwndDlg);}if(IDC_INSERT==wParam){char ch[11];memset(ch,0,11);Convent(ch);HWND hText=GetDlgItem(hwndDlg,IDC_TEXT);SendMessage(hText,EM_REPLACESEL,FALSE,(WPARAM)ch);}if(IDC_STOP==wParam){StopMusic(szTemp,hwndDlg);if(IDYES==MessageBox(hwndDlg,"Do you want to clean the text ?","Warming",MB_YESNO | MB_ICONQUESTION)){SetDlgItemText(hwndDlg,IDC_TEXT,"");}}if(IDC_SAVE==wParam){if(!SaveLRC(hwndDlg)){MessageBox(hwndDlg,"Save LRC failed !","Warming",0);}}break;case WM_CLOSE:EndDialog(hwndDlg,ExitCode);break;default:break;}return FALSE;
}
music.cpp
#include "music.h"
#include "resource.h"extern long MilliSecond_Count;
extern int MilliSecond;
extern int Second;
extern int Minute;
extern bool IsPlaying;
extern TCHAR szTemp[MAX_PATH];
extern INT_PTR ExitCode;//显示打开文件对话框
void OpenFile(HWND hwndDlg)
{OPENFILENAME fn;ZeroMemory(&fn,sizeof(fn));TCHAR szPath[MAX_PATH];ZeroMemory(szPath,MAX_PATH);TCHAR szTitle[MAX_PATH];ZeroMemory(szTitle,MAX_PATH);fn.lStructSize=sizeof(fn);fn.hwndOwner=hwndDlg;fn.lpstrFilter="MP3音乐文件(*.mp3)\0*.mp3\0";fn.lpstrFile=szPath;fn.nMaxFile=MAX_PATH;fn.lpstrFileTitle=szTitle;fn.nMaxFileTitle=MAX_PATH;fn.lpstrInitialDir=NULL;fn.lpstrTitle="Choose a MP3 file :";fn.Flags=OFN_EXPLORER | OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_OVERWRITEPROMPT;if(GetOpenFileName(&fn)){TCHAR szShortPath[MAX_PATH];TCHAR szCommand[MAX_PATH+30];ZeroMemory(szShortPath,MAX_PATH);ZeroMemory(szCommand,MAX_PATH+30);GetShortPathName(szPath,szShortPath,MAX_PATH);//如果正在播放,那么就先停止播放,并清空EDIT中的内容if(IsPlaying){StopMusic(szShortPath,hwndDlg);SetDlgItemText(hwndDlg,IDC_TEXT,"");}sprintf(szCommand,"play %s",szShortPath);mciSendString(szCommand,NULL,0,NULL);SetTimer(hwndDlg,1,1,TimerProc);IsPlaying=true;strcpy(szTemp,szShortPath);AddInfo(hwndDlg,szTitle);}
}
//Timer的回调函数
void CALLBACK TimerProc(HWND hwnd,UINT uMsg,UINT_PTR idEvent,DWORD dwTime)
{++MilliSecond;++MilliSecond_Count;if(MilliSecond_Count>=GetMusicLength(szTemp)/10){StopMusic(szTemp,hwnd);}if(100==MilliSecond){MilliSecond=0;++Second;}if(60==Second){Second=0;++Minute;}char ch[11];memset(ch,0,11);Convent(ch);SetDlgItemText(hwnd,IDC_TIME,ch);}
//把当前时间转换成 [xx:xx.xx]格式
void Convent(char *pResult)
{char bufMinute[3];char bufSecond[3];char bufMilli[3];if(Minute<10){bufMinute[0]='0';itoa(Minute,&bufMinute[1],10);}else if(Minute>=10){itoa(Minute,bufMinute,10);}if(Second<10){bufSecond[0]='0';itoa(Second,&bufSecond[1],10);}else if(Second>=10){itoa(Second,bufSecond,10);}if(MilliSecond<10){bufMilli[0]='0';itoa(MilliSecond,&bufMilli[1],10);}else if(MilliSecond>=10){itoa(MilliSecond,bufMilli,10);}sprintf(pResult,"[%s:%s.%s]",bufMinute,bufSecond,bufMilli);
}
void InitDialog(HWND hwndDlg)
{
// HWND hText=GetDlgItem(hwndDlg,IDC_TEXT);
// SendMessage(hText,WM_USER + 72,(WPARAM)GetDC(hText),64);
}
//自动添加作者的名字,歌曲的标题
void AddInfo(HWND hwndDlg,char *pName)
{int Length_Title=GetLength(pName);int Length_Name=GetWindowTextLength(GetDlgItem(hwndDlg,IDC_NAME));int Length_Text=GetWindowTextLength(GetDlgItem(hwndDlg,IDC_TEXT));int Length_All=Length_Title + Length_Name + Length_Text;char *pBuf=new char[Length_All + 1 + 20];pBuf[Length_All + 20]='\0';char *pTitle=new char[Length_Title + 1];char *pMyName=new char[Length_Name + 1];char *pText=new char[Length_Text + 1];pTitle[Length_Title]='\0';pMyName[Length_Name]='\0';pText[Length_Text]='\0';GetDlgItemText(hwndDlg,IDC_NAME,pMyName,Length_Name + 1);GetDlgItemText(hwndDlg,IDC_TEXT,pText,Length_Text + 1);strcpy(pTitle,pName);sprintf(pBuf,"[ti]%s\r\n[00:01.15]【%s】制作\r\n%s",pTitle,pMyName,pText);SetDlgItemText(hwndDlg,IDC_TEXT,pBuf);}
int GetLength(char *pCh)
{int ix=0;while(pCh[ix]!='\0'){++ix;}return ix;
}
//显示保存对话框
bool SaveLRC(HWND hwndDlg)
{OPENFILENAME fn;char szPath[MAX_PATH];char szTitle[MAX_PATH];ZeroMemory(szTitle,MAX_PATH);ZeroMemory(szPath,MAX_PATH);ZeroMemory(&fn,sizeof(fn));fn.lStructSize=sizeof(fn);fn.hwndOwner=hwndDlg;fn.lpstrFilter="LRC歌词文件(*.lrc)\0*.lrc\0";fn.lpstrFile=szPath;fn.nMaxFile=MAX_PATH;fn.lpstrFileTitle=szTitle;fn.nMaxFileTitle=MAX_PATH;fn.lpstrInitialDir=NULL;fn.lpstrTitle="Save LRC :";fn.Flags=OFN_EXPLORER | OFN_PATHMUSTEXIST | OFN_FILEMUSTEXIST | OFN_OVERWRITEPROMPT;if(GetSaveFileName(&fn)){int len=GetWindowTextLength(GetDlgItem(hwndDlg,IDC_TEXT));char *pBuf=new char[len + 1];GetDlgItemText(hwndDlg,IDC_TEXT,pBuf,len + 1);char szFileName[MAX_PATH + 30];sprintf(szFileName,"%s.lrc",szPath);FILE *f=NULL;f=fopen(szFileName,"w");if(NULL==f){return false;}fwrite(pBuf,1,len,f);fclose(f);}return true;
}
//得到音乐的长度
long GetMusicLength(char *pPath)
{long len=0;char szLen[256];memset(szLen,0,256);char Com[256];sprintf(Com,"status %s length",szTemp);mciSendString(Com,szLen,256,NULL);return strtol(szLen,NULL,10);
}
//停止播放音乐
void StopMusic(char *pPath,HWND hwndDlg)
{TCHAR szCmd[50];ZeroMemory(szCmd,50);sprintf(szCmd,"close %s",szTemp);mciSendString(szCmd,NULL,0,NULL);KillTimer(hwndDlg,1);IsPlaying=false;InitVar();
}
//变量初始化
void InitVar()
{MilliSecond_Count=0;MilliSecond=0;Second=0;Minute=0;
}
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