Android ValueAnimator和ObjectAnimator的高级用法(代码实现)

本文主要是介绍Android ValueAnimator和ObjectAnimator的高级用法(代码实现),希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!

参考文章:http://blog.csdn.net/guolin_blog/article/details/43816093

一、ValueAnimator的高级用法

1.MainActivity.java

public class MainActivity extends  Activity {@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);//两个Point对象,现在需要将Point1通过动画平滑过度到Point2Point point1 = new Point(0, 0);  Point point2 = new Point(300, 300);  ValueAnimator anim = ValueAnimator.ofObject(new PointEvaluator(), point1, point2);  anim.setDuration(5000);  anim.start();  }}

2.MyAnimView.java

public class MyAnimView extends View {  public static final float RADIUS = 50f;  private Point currentPoint;  private Paint mPaint;  public MyAnimView(Context context, AttributeSet attrs) {  super(context, attrs);  mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);  mPaint.setColor(Color.BLUE);  }  @Override  protected void onDraw(Canvas canvas) {  if (currentPoint == null) {  currentPoint = new Point(RADIUS, RADIUS);  drawCircle(canvas);  startAnimation();  } else {  drawCircle(canvas);  }  }  private void drawCircle(Canvas canvas) {  float x = currentPoint.getX();  float y = currentPoint.getY();  canvas.drawCircle(x, y, RADIUS, mPaint);  }  private void startAnimation() {  Point startPoint = new Point(RADIUS, RADIUS);  Point endPoint = new Point(getWidth() - RADIUS, getHeight() - RADIUS);  ValueAnimator anim = ValueAnimator.ofObject(new PointEvaluator(), startPoint, endPoint);  anim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {  @Override  public void onAnimationUpdate(ValueAnimator animation) {  currentPoint = (Point) animation.getAnimatedValue();  invalidate();  }  });  anim.setDuration(5000);  anim.start();  }  } 

3.Point.java

public class Point {  private float x;  private float y;  public Point(float x, float y) {  this.x = x;  this.y = y;  }  public float getX() {  return x;  }  public float getY() {  return y;  }  
}  

4.PointEvaluator.java

public class PointEvaluator implements TypeEvaluator{  @Override  public Object evaluate(float fraction, Object startValue, Object endValue) {  Point startPoint = (Point) startValue;  Point endPoint = (Point) endValue;  float x = startPoint.getX() + fraction * (endPoint.getX() - startPoint.getX());  float y = startPoint.getY() + fraction * (endPoint.getY() - startPoint.getY());  Point point = new Point(x, y);  return point;  }  }  

5.布局文件:activity_main.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"  android:layout_width="match_parent"  android:layout_height="match_parent"  >  <com.th.animationtest2.MyAnimView  android:layout_width="match_parent"  android:layout_height="match_parent" />  </RelativeLayout>  


二、ObjectAnimator的高级用法

1.MainActivity.java

public class MainActivity extends Activity {@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);//两个Point对象,现在需要将Point1通过动画平滑过度到Point2Point point1 = new Point(0, 0);  Point point2 = new Point(300, 300);  ValueAnimator anim = ValueAnimator.ofObject(new PointEvaluator(), point1, point2);  anim.setDuration(5000);  anim.start();  }}

2.Point.java

public class Point {  private float x;  private float y;  public Point(float x, float y) {  this.x = x;  this.y = y;  }  public float getX() {  return x;  }  public float getY() {  return y;  }  
}  

3.MyAnimView.java

import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.View;public class MyAnimView extends View {  public static final float RADIUS = 50f;  private Point currentPoint;  private Paint mPaint;  public MyAnimView(Context context, AttributeSet attrs) {  super(context, attrs);  mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);  mPaint.setColor(Color.BLUE);  }  @Override  protected void onDraw(Canvas canvas) {  if (currentPoint == null) {  currentPoint = new Point(RADIUS, RADIUS);  drawCircle(canvas);  startAnimation();  } else {  drawCircle(canvas);  }  }  private void drawCircle(Canvas canvas) {  float x = currentPoint.getX();  float y = currentPoint.getY();  canvas.drawCircle(x, y, RADIUS, mPaint);  }  /*private void startAnimation() {  Point startPoint = new Point(RADIUS, RADIUS);  Point endPoint = new Point(getWidth() - RADIUS, getHeight() - RADIUS);  ValueAnimator anim = ValueAnimator.ofObject(new PointEvaluator(), startPoint, endPoint);  anim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {  @Override  public void onAnimationUpdate(ValueAnimator animation) {  currentPoint = (Point) animation.getAnimatedValue();  invalidate();  }  });  anim.setDuration(5000);  anim.start();  }  */private void startAnimation() {  Point startPoint = new Point(RADIUS, RADIUS);  Point endPoint = new Point(getWidth() - RADIUS, getHeight() - RADIUS);  ValueAnimator anim = ValueAnimator.ofObject(new PointEvaluator(), startPoint, endPoint);  anim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {  @Override  public void onAnimationUpdate(ValueAnimator animation) {  currentPoint = (Point) animation.getAnimatedValue();  invalidate();  }  });  //从蓝色到红色的动画过度,历时5秒ObjectAnimator anim2 = ObjectAnimator.ofObject(this, "color", new ColorEvaluator(),   "#0000FF", "#FF0000");  AnimatorSet animSet = new AnimatorSet();  animSet.play(anim).with(anim2);  animSet.setDuration(5000);  animSet.start();  }  private String color;  public String getColor() {  return color;  }  public void setColor(String color) {  this.color = color;  mPaint.setColor(Color.parseColor(color));  invalidate();  }  
}  

4.PointEvaluator.java

public class PointEvaluator implements TypeEvaluator{  @Override  public Object evaluate(float fraction, Object startValue, Object endValue) {  Point startPoint = (Point) startValue;  Point endPoint = (Point) endValue;  float x = startPoint.getX() + fraction * (endPoint.getX() - startPoint.getX());  float y = startPoint.getY() + fraction * (endPoint.getY() - startPoint.getY());  Point point = new Point(x, y);  return point;  }  }  

5.ColorEvaluator.java

public class ColorEvaluator implements TypeEvaluator {  private int mCurrentRed = -1;  private int mCurrentGreen = -1;  private int mCurrentBlue = -1;  @Override  public Object evaluate(float fraction, Object startValue, Object endValue) {  String startColor = (String) startValue;  String endColor = (String) endValue;  int startRed = Integer.parseInt(startColor.substring(1, 3), 16);  int startGreen = Integer.parseInt(startColor.substring(3, 5), 16);  int startBlue = Integer.parseInt(startColor.substring(5, 7), 16);  int endRed = Integer.parseInt(endColor.substring(1, 3), 16);  int endGreen = Integer.parseInt(endColor.substring(3, 5), 16);  int endBlue = Integer.parseInt(endColor.substring(5, 7), 16);  // 初始化颜色的值  if (mCurrentRed == -1) {  mCurrentRed = startRed;  }  if (mCurrentGreen == -1) {  mCurrentGreen = startGreen;  }  if (mCurrentBlue == -1) {  mCurrentBlue = startBlue;  }  // 计算初始颜色和结束颜色之间的差值  int redDiff = Math.abs(startRed - endRed);  int greenDiff = Math.abs(startGreen - endGreen);  int blueDiff = Math.abs(startBlue - endBlue);  int colorDiff = redDiff + greenDiff + blueDiff;  if (mCurrentRed != endRed) {  mCurrentRed = getCurrentColor(startRed, endRed, colorDiff, 0,  fraction);  } else if (mCurrentGreen != endGreen) {  mCurrentGreen = getCurrentColor(startGreen, endGreen, colorDiff,  redDiff, fraction);  } else if (mCurrentBlue != endBlue) {  mCurrentBlue = getCurrentColor(startBlue, endBlue, colorDiff,  redDiff + greenDiff, fraction);  }  // 将计算出的当前颜色的值组装返回  String currentColor = "#" + getHexString(mCurrentRed)  + getHexString(mCurrentGreen) + getHexString(mCurrentBlue);  return currentColor;  }  /** * 根据fraction值来计算当前的颜色。 */  private int getCurrentColor(int startColor, int endColor, int colorDiff,  int offset, float fraction) {  int currentColor;  if (startColor > endColor) {  currentColor = (int) (startColor - (fraction * colorDiff - offset));  if (currentColor < endColor) {  currentColor = endColor;  }  } else {  currentColor = (int) (startColor + (fraction * colorDiff - offset));  if (currentColor > endColor) {  currentColor = endColor;  }  }  return currentColor;  }  /** * 将10进制颜色值转换成16进制。 */  private String getHexString(int value) {  String hexString = Integer.toHexString(value);  if (hexString.length() == 1) {  hexString = "0" + hexString;  }  return hexString;  }  }  

6.布局文件:activity_main.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"  android:layout_width="match_parent"  android:layout_height="match_parent"  >  <com.th.objectanimatortest.MyAnimView  android:layout_width="match_parent"  android:layout_height="match_parent" />  </RelativeLayout>  


这篇关于Android ValueAnimator和ObjectAnimator的高级用法(代码实现)的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!



http://www.chinasem.cn/article/805903

相关文章

C++使用栈实现括号匹配的代码详解

《C++使用栈实现括号匹配的代码详解》在编程中,括号匹配是一个常见问题,尤其是在处理数学表达式、编译器解析等任务时,栈是一种非常适合处理此类问题的数据结构,能够精确地管理括号的匹配问题,本文将通过C+... 目录引言问题描述代码讲解代码解析栈的状态表示测试总结引言在编程中,括号匹配是一个常见问题,尤其是在

Java实现检查多个时间段是否有重合

《Java实现检查多个时间段是否有重合》这篇文章主要为大家详细介绍了如何使用Java实现检查多个时间段是否有重合,文中的示例代码讲解详细,感兴趣的小伙伴可以跟随小编一起学习一下... 目录流程概述步骤详解China编程步骤1:定义时间段类步骤2:添加时间段步骤3:检查时间段是否有重合步骤4:输出结果示例代码结语作

使用C++实现链表元素的反转

《使用C++实现链表元素的反转》反转链表是链表操作中一个经典的问题,也是面试中常见的考题,本文将从思路到实现一步步地讲解如何实现链表的反转,帮助初学者理解这一操作,我们将使用C++代码演示具体实现,同... 目录问题定义思路分析代码实现带头节点的链表代码讲解其他实现方式时间和空间复杂度分析总结问题定义给定

Java覆盖第三方jar包中的某一个类的实现方法

《Java覆盖第三方jar包中的某一个类的实现方法》在我们日常的开发中,经常需要使用第三方的jar包,有时候我们会发现第三方的jar包中的某一个类有问题,或者我们需要定制化修改其中的逻辑,那么应该如何... 目录一、需求描述二、示例描述三、操作步骤四、验证结果五、实现原理一、需求描述需求描述如下:需要在

JavaScript中的reduce方法执行过程、使用场景及进阶用法

《JavaScript中的reduce方法执行过程、使用场景及进阶用法》:本文主要介绍JavaScript中的reduce方法执行过程、使用场景及进阶用法的相关资料,reduce是JavaScri... 目录1. 什么是reduce2. reduce语法2.1 语法2.2 参数说明3. reduce执行过程

如何使用Java实现请求deepseek

《如何使用Java实现请求deepseek》这篇文章主要为大家详细介绍了如何使用Java实现请求deepseek功能,文中的示例代码讲解详细,感兴趣的小伙伴可以跟随小编一起学习一下... 目录1.deepseek的api创建2.Java实现请求deepseek2.1 pom文件2.2 json转化文件2.2

Java调用DeepSeek API的最佳实践及详细代码示例

《Java调用DeepSeekAPI的最佳实践及详细代码示例》:本文主要介绍如何使用Java调用DeepSeekAPI,包括获取API密钥、添加HTTP客户端依赖、创建HTTP请求、处理响应、... 目录1. 获取API密钥2. 添加HTTP客户端依赖3. 创建HTTP请求4. 处理响应5. 错误处理6.

python使用fastapi实现多语言国际化的操作指南

《python使用fastapi实现多语言国际化的操作指南》本文介绍了使用Python和FastAPI实现多语言国际化的操作指南,包括多语言架构技术栈、翻译管理、前端本地化、语言切换机制以及常见陷阱和... 目录多语言国际化实现指南项目多语言架构技术栈目录结构翻译工作流1. 翻译数据存储2. 翻译生成脚本

Android 悬浮窗开发示例((动态权限请求 | 前台服务和通知 | 悬浮窗创建 )

《Android悬浮窗开发示例((动态权限请求|前台服务和通知|悬浮窗创建)》本文介绍了Android悬浮窗的实现效果,包括动态权限请求、前台服务和通知的使用,悬浮窗权限需要动态申请并引导... 目录一、悬浮窗 动态权限请求1、动态请求权限2、悬浮窗权限说明3、检查动态权限4、申请动态权限5、权限设置完毕后

如何通过Python实现一个消息队列

《如何通过Python实现一个消息队列》这篇文章主要为大家详细介绍了如何通过Python实现一个简单的消息队列,文中的示例代码讲解详细,感兴趣的小伙伴可以跟随小编一起学习一下... 目录如何通过 python 实现消息队列如何把 http 请求放在队列中执行1. 使用 queue.Queue 和 reque