Android ValueAnimator和ObjectAnimator的高级用法(代码实现)

本文主要是介绍Android ValueAnimator和ObjectAnimator的高级用法(代码实现),希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!

参考文章:http://blog.csdn.net/guolin_blog/article/details/43816093

一、ValueAnimator的高级用法

1.MainActivity.java

public class MainActivity extends  Activity {@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);//两个Point对象,现在需要将Point1通过动画平滑过度到Point2Point point1 = new Point(0, 0);  Point point2 = new Point(300, 300);  ValueAnimator anim = ValueAnimator.ofObject(new PointEvaluator(), point1, point2);  anim.setDuration(5000);  anim.start();  }}

2.MyAnimView.java

public class MyAnimView extends View {  public static final float RADIUS = 50f;  private Point currentPoint;  private Paint mPaint;  public MyAnimView(Context context, AttributeSet attrs) {  super(context, attrs);  mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);  mPaint.setColor(Color.BLUE);  }  @Override  protected void onDraw(Canvas canvas) {  if (currentPoint == null) {  currentPoint = new Point(RADIUS, RADIUS);  drawCircle(canvas);  startAnimation();  } else {  drawCircle(canvas);  }  }  private void drawCircle(Canvas canvas) {  float x = currentPoint.getX();  float y = currentPoint.getY();  canvas.drawCircle(x, y, RADIUS, mPaint);  }  private void startAnimation() {  Point startPoint = new Point(RADIUS, RADIUS);  Point endPoint = new Point(getWidth() - RADIUS, getHeight() - RADIUS);  ValueAnimator anim = ValueAnimator.ofObject(new PointEvaluator(), startPoint, endPoint);  anim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {  @Override  public void onAnimationUpdate(ValueAnimator animation) {  currentPoint = (Point) animation.getAnimatedValue();  invalidate();  }  });  anim.setDuration(5000);  anim.start();  }  } 

3.Point.java

public class Point {  private float x;  private float y;  public Point(float x, float y) {  this.x = x;  this.y = y;  }  public float getX() {  return x;  }  public float getY() {  return y;  }  
}  

4.PointEvaluator.java

public class PointEvaluator implements TypeEvaluator{  @Override  public Object evaluate(float fraction, Object startValue, Object endValue) {  Point startPoint = (Point) startValue;  Point endPoint = (Point) endValue;  float x = startPoint.getX() + fraction * (endPoint.getX() - startPoint.getX());  float y = startPoint.getY() + fraction * (endPoint.getY() - startPoint.getY());  Point point = new Point(x, y);  return point;  }  }  

5.布局文件:activity_main.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"  android:layout_width="match_parent"  android:layout_height="match_parent"  >  <com.th.animationtest2.MyAnimView  android:layout_width="match_parent"  android:layout_height="match_parent" />  </RelativeLayout>  


二、ObjectAnimator的高级用法

1.MainActivity.java

public class MainActivity extends Activity {@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);//两个Point对象,现在需要将Point1通过动画平滑过度到Point2Point point1 = new Point(0, 0);  Point point2 = new Point(300, 300);  ValueAnimator anim = ValueAnimator.ofObject(new PointEvaluator(), point1, point2);  anim.setDuration(5000);  anim.start();  }}

2.Point.java

public class Point {  private float x;  private float y;  public Point(float x, float y) {  this.x = x;  this.y = y;  }  public float getX() {  return x;  }  public float getY() {  return y;  }  
}  

3.MyAnimView.java

import android.animation.AnimatorSet;
import android.animation.ObjectAnimator;
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.View;public class MyAnimView extends View {  public static final float RADIUS = 50f;  private Point currentPoint;  private Paint mPaint;  public MyAnimView(Context context, AttributeSet attrs) {  super(context, attrs);  mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);  mPaint.setColor(Color.BLUE);  }  @Override  protected void onDraw(Canvas canvas) {  if (currentPoint == null) {  currentPoint = new Point(RADIUS, RADIUS);  drawCircle(canvas);  startAnimation();  } else {  drawCircle(canvas);  }  }  private void drawCircle(Canvas canvas) {  float x = currentPoint.getX();  float y = currentPoint.getY();  canvas.drawCircle(x, y, RADIUS, mPaint);  }  /*private void startAnimation() {  Point startPoint = new Point(RADIUS, RADIUS);  Point endPoint = new Point(getWidth() - RADIUS, getHeight() - RADIUS);  ValueAnimator anim = ValueAnimator.ofObject(new PointEvaluator(), startPoint, endPoint);  anim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {  @Override  public void onAnimationUpdate(ValueAnimator animation) {  currentPoint = (Point) animation.getAnimatedValue();  invalidate();  }  });  anim.setDuration(5000);  anim.start();  }  */private void startAnimation() {  Point startPoint = new Point(RADIUS, RADIUS);  Point endPoint = new Point(getWidth() - RADIUS, getHeight() - RADIUS);  ValueAnimator anim = ValueAnimator.ofObject(new PointEvaluator(), startPoint, endPoint);  anim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {  @Override  public void onAnimationUpdate(ValueAnimator animation) {  currentPoint = (Point) animation.getAnimatedValue();  invalidate();  }  });  //从蓝色到红色的动画过度,历时5秒ObjectAnimator anim2 = ObjectAnimator.ofObject(this, "color", new ColorEvaluator(),   "#0000FF", "#FF0000");  AnimatorSet animSet = new AnimatorSet();  animSet.play(anim).with(anim2);  animSet.setDuration(5000);  animSet.start();  }  private String color;  public String getColor() {  return color;  }  public void setColor(String color) {  this.color = color;  mPaint.setColor(Color.parseColor(color));  invalidate();  }  
}  

4.PointEvaluator.java

public class PointEvaluator implements TypeEvaluator{  @Override  public Object evaluate(float fraction, Object startValue, Object endValue) {  Point startPoint = (Point) startValue;  Point endPoint = (Point) endValue;  float x = startPoint.getX() + fraction * (endPoint.getX() - startPoint.getX());  float y = startPoint.getY() + fraction * (endPoint.getY() - startPoint.getY());  Point point = new Point(x, y);  return point;  }  }  

5.ColorEvaluator.java

public class ColorEvaluator implements TypeEvaluator {  private int mCurrentRed = -1;  private int mCurrentGreen = -1;  private int mCurrentBlue = -1;  @Override  public Object evaluate(float fraction, Object startValue, Object endValue) {  String startColor = (String) startValue;  String endColor = (String) endValue;  int startRed = Integer.parseInt(startColor.substring(1, 3), 16);  int startGreen = Integer.parseInt(startColor.substring(3, 5), 16);  int startBlue = Integer.parseInt(startColor.substring(5, 7), 16);  int endRed = Integer.parseInt(endColor.substring(1, 3), 16);  int endGreen = Integer.parseInt(endColor.substring(3, 5), 16);  int endBlue = Integer.parseInt(endColor.substring(5, 7), 16);  // 初始化颜色的值  if (mCurrentRed == -1) {  mCurrentRed = startRed;  }  if (mCurrentGreen == -1) {  mCurrentGreen = startGreen;  }  if (mCurrentBlue == -1) {  mCurrentBlue = startBlue;  }  // 计算初始颜色和结束颜色之间的差值  int redDiff = Math.abs(startRed - endRed);  int greenDiff = Math.abs(startGreen - endGreen);  int blueDiff = Math.abs(startBlue - endBlue);  int colorDiff = redDiff + greenDiff + blueDiff;  if (mCurrentRed != endRed) {  mCurrentRed = getCurrentColor(startRed, endRed, colorDiff, 0,  fraction);  } else if (mCurrentGreen != endGreen) {  mCurrentGreen = getCurrentColor(startGreen, endGreen, colorDiff,  redDiff, fraction);  } else if (mCurrentBlue != endBlue) {  mCurrentBlue = getCurrentColor(startBlue, endBlue, colorDiff,  redDiff + greenDiff, fraction);  }  // 将计算出的当前颜色的值组装返回  String currentColor = "#" + getHexString(mCurrentRed)  + getHexString(mCurrentGreen) + getHexString(mCurrentBlue);  return currentColor;  }  /** * 根据fraction值来计算当前的颜色。 */  private int getCurrentColor(int startColor, int endColor, int colorDiff,  int offset, float fraction) {  int currentColor;  if (startColor > endColor) {  currentColor = (int) (startColor - (fraction * colorDiff - offset));  if (currentColor < endColor) {  currentColor = endColor;  }  } else {  currentColor = (int) (startColor + (fraction * colorDiff - offset));  if (currentColor > endColor) {  currentColor = endColor;  }  }  return currentColor;  }  /** * 将10进制颜色值转换成16进制。 */  private String getHexString(int value) {  String hexString = Integer.toHexString(value);  if (hexString.length() == 1) {  hexString = "0" + hexString;  }  return hexString;  }  }  

6.布局文件:activity_main.xml

<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"  android:layout_width="match_parent"  android:layout_height="match_parent"  >  <com.th.objectanimatortest.MyAnimView  android:layout_width="match_parent"  android:layout_height="match_parent" />  </RelativeLayout>  


这篇关于Android ValueAnimator和ObjectAnimator的高级用法(代码实现)的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!



http://www.chinasem.cn/article/805903

相关文章

hdu1043(八数码问题,广搜 + hash(实现状态压缩) )

利用康拓展开将一个排列映射成一个自然数,然后就变成了普通的广搜题。 #include<iostream>#include<algorithm>#include<string>#include<stack>#include<queue>#include<map>#include<stdio.h>#include<stdlib.h>#include<ctype.h>#inclu

【C++】_list常用方法解析及模拟实现

相信自己的力量,只要对自己始终保持信心,尽自己最大努力去完成任何事,就算事情最终结果是失败了,努力了也不留遗憾。💓💓💓 目录   ✨说在前面 🍋知识点一:什么是list? •🌰1.list的定义 •🌰2.list的基本特性 •🌰3.常用接口介绍 🍋知识点二:list常用接口 •🌰1.默认成员函数 🔥构造函数(⭐) 🔥析构函数 •🌰2.list对象

【Prometheus】PromQL向量匹配实现不同标签的向量数据进行运算

✨✨ 欢迎大家来到景天科技苑✨✨ 🎈🎈 养成好习惯,先赞后看哦~🎈🎈 🏆 作者简介:景天科技苑 🏆《头衔》:大厂架构师,华为云开发者社区专家博主,阿里云开发者社区专家博主,CSDN全栈领域优质创作者,掘金优秀博主,51CTO博客专家等。 🏆《博客》:Python全栈,前后端开发,小程序开发,人工智能,js逆向,App逆向,网络系统安全,数据分析,Django,fastapi

活用c4d官方开发文档查询代码

当你问AI助手比如豆包,如何用python禁止掉xpresso标签时候,它会提示到 这时候要用到两个东西。https://developers.maxon.net/论坛搜索和开发文档 比如这里我就在官方找到正确的id描述 然后我就把参数标签换过来

让树莓派智能语音助手实现定时提醒功能

最初的时候是想直接在rasa 的chatbot上实现,因为rasa本身是带有remindschedule模块的。不过经过一番折腾后,忽然发现,chatbot上实现的定时,语音助手不一定会有响应。因为,我目前语音助手的代码设置了长时间无应答会结束对话,这样一来,chatbot定时提醒的触发就不会被语音助手获悉。那怎么让语音助手也具有定时提醒功能呢? 我最后选择的方法是用threading.Time

Android实现任意版本设置默认的锁屏壁纸和桌面壁纸(两张壁纸可不一致)

客户有些需求需要设置默认壁纸和锁屏壁纸  在默认情况下 这两个壁纸是相同的  如果需要默认的锁屏壁纸和桌面壁纸不一样 需要额外修改 Android13实现 替换默认桌面壁纸: 将图片文件替换frameworks/base/core/res/res/drawable-nodpi/default_wallpaper.*  (注意不能是bmp格式) 替换默认锁屏壁纸: 将图片资源放入vendo

C#实战|大乐透选号器[6]:实现实时显示已选择的红蓝球数量

哈喽,你好啊,我是雷工。 关于大乐透选号器在前面已经记录了5篇笔记,这是第6篇; 接下来实现实时显示当前选中红球数量,蓝球数量; 以下为练习笔记。 01 效果演示 当选择和取消选择红球或蓝球时,在对应的位置显示实时已选择的红球、蓝球的数量; 02 标签名称 分别设置Label标签名称为:lblRedCount、lblBlueCount

Android平台播放RTSP流的几种方案探究(VLC VS ExoPlayer VS SmartPlayer)

技术背景 好多开发者需要遴选Android平台RTSP直播播放器的时候,不知道如何选的好,本文针对常用的方案,做个大概的说明: 1. 使用VLC for Android VLC Media Player(VLC多媒体播放器),最初命名为VideoLAN客户端,是VideoLAN品牌产品,是VideoLAN计划的多媒体播放器。它支持众多音频与视频解码器及文件格式,并支持DVD影音光盘,VCD影

poj 1258 Agri-Net(最小生成树模板代码)

感觉用这题来当模板更适合。 题意就是给你邻接矩阵求最小生成树啦。~ prim代码:效率很高。172k...0ms。 #include<stdio.h>#include<algorithm>using namespace std;const int MaxN = 101;const int INF = 0x3f3f3f3f;int g[MaxN][MaxN];int n

Kubernetes PodSecurityPolicy:PSP能实现的5种主要安全策略

Kubernetes PodSecurityPolicy:PSP能实现的5种主要安全策略 1. 特权模式限制2. 宿主机资源隔离3. 用户和组管理4. 权限提升控制5. SELinux配置 💖The Begin💖点点关注,收藏不迷路💖 Kubernetes的PodSecurityPolicy(PSP)是一个关键的安全特性,它在Pod创建之前实施安全策略,确保P