本文主要是介绍AndroidUI系列 - ViewGroup实现瀑布流,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
其实瀑布流现在用的越来越少了,更多的是使用MD的风格了。风靡一时的瀑布流现在渐渐地开始退居后幕了。不过,瀑布流也是个不错的自定义控件练习方式。相对简单的实现逻辑,可以帮助更好的更快的上手ViewGroup的自定义,以及onMeasure和onLayout等方法的理解和学习。先看看效果。
那么再来看看,需要考虑些什么。
很简单的逻辑,外围能滑动,因为加了一层ScollView,当然也可以不加,为了方便就加了。
直接贴代码。
package com.example.administrator.myapplication.flow;import android.content.Context;
import android.content.res.TypedArray;
import android.util.AttributeSet;
import android.view.View;
import android.view.ViewGroup;import com.example.administrator.myapplication.R;/*** Created by ShuWen on 2017/6/9.*/public class WaterFallLayout extends ViewGroup {private int mTop[];private int mColNumber = 3;//默认3列private int mHorozontalSpace = 20;//每列间隔20pxprivate int mVerticalSpace = 20;//每行之间private int childWidth = 0;private int maxHeight = 0;private int minColNumber = 0;public WaterFallLayout(Context context) {super(context);init(context,null);}public WaterFallLayout(Context context, AttributeSet attrs) {super(context, attrs);init(context,attrs);}public WaterFallLayout(Context context, AttributeSet attrs, int defStyleAttr) {super(context, attrs, defStyleAttr);init(context,attrs);}private void init(Context context, AttributeSet attrs){TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.WaterFallLayout);mColNumber = typedArray.getInt(R.styleable.WaterFallLayout_mColNumber,3);mHorozontalSpace = DensityUtil.dip2px(context,typedArray.getDimension(R.styleable.WaterFallLayout_mHorozontalSpace,20));mVerticalSpace = DensityUtil.dip2px(context,typedArray.getDimension(R.styleable.WaterFallLayout_mVerticalSpace,20));mTop = new int[mColNumber];}@Overrideprotected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {super.onMeasure(widthMeasureSpec, heightMeasureSpec);//测量模式int widthMeasureMode = MeasureSpec.getMode(widthMeasureSpec);int heightMeasureMode = MeasureSpec.getMode(heightMeasureSpec);//默认大小int widthMeasureSize = MeasureSpec.getSize(widthMeasureSpec);int heightMeasureSize = MeasureSpec.getSize(heightMeasureSpec);//测量之后的宽高int measuredWidth = 0;int measuredHeight = 0;//测量所有子控件for (int i = 0; i < getChildCount(); i++) {View view = getChildAt(i);measureChild(view,widthMeasureSpec,heightMeasureSpec);}//计算每列的宽childWidth = (widthMeasureSize - mColNumber * mHorozontalSpace) / 3;//计算控件的宽 若设置了确定的大小,就采用设置大小if (widthMeasureMode == MeasureSpec.EXACTLY) {measuredWidth = widthMeasureSize;} else {if (getChildCount() > mColNumber) {measuredWidth = widthMeasureSize;} else {measuredWidth = childWidth * getChildCount() + (getChildCount() - 1) * mHorozontalSpace;}}//计算控件的高 若设置了确定的大小,就采用设置大小if (heightMeasureMode == MeasureSpec.EXACTLY) {measuredHeight = heightMeasureSize;} else {measuredHeight = getMaxHeight();}setMeasuredDimension(measuredWidth, measuredHeight);}@Overrideprotected void onLayout(boolean changed, int l, int t, int r, int b) {int left, top, right, bottom;//再次布局时,清除上次缓存数据clearTop();int childCount = getChildCount();for (int i = 0; i < childCount; i++) {View viewChild = getChildAt(i);int measuredHeight = viewChild.getMeasuredHeight();int measuredWidth = viewChild.getMeasuredWidth();int childHeight = measuredHeight * childWidth / measuredWidth;//找到最小高度列int minColNum = getMinColNumber();left = minColNum*(mHorozontalSpace + childWidth);top = mTop[minColNum];right = left+childWidth;bottom = top + childHeight;viewChild.layout(left,top,right,bottom);//记录每一行的高mTop[minColNum] += childHeight + mVerticalSpace;}}private void clearTop() {for (int i = 0; i < mTop.length; i++) {mTop[i] = 0;}}public int getMaxHeight() {for (int i = 0; i < mTop.length; i++) {if (mTop[i] > maxHeight){maxHeight = mTop[i];}}return maxHeight;}public int getMinColNumber() {for (int i = 0; i < mTop.length; i++) {if (mTop[minColNumber] > mTop[i]){minColNumber = i;}}return minColNumber;}
}
该控件对应的一些属性值。
<?xml version="1.0" encoding="utf-8"?>
<resources><declare-styleable name="WaterFallLayout"><attr name="mColNumber" format="integer"/><attr name="mHorozontalSpace" format="dimension"/><attr name="mVerticalSpace" format="dimension"/></declare-styleable>
</resources>
还有一个方法类,将dp转px。
package com.example.administrator.myapplication.flow;import android.content.Context;/*** Created by ShuWen on 2017/6/9.*/public class DensityUtil {/*** 根据手机的分辨率从 dp 的单位 转成为 px(像素)** @param context* @param dpValue* @return* @date 2015年10月28日*/public static int dip2px(Context context, float dpValue) {final float scale = context.getResources().getDisplayMetrics().density;return (int) (dpValue * scale + 0.5f);}/*** 根据手机的分辨率从 px(像素) 的单位 转成为 dp** @param context* @param pxValue* @return* @date 2015年10月28日*/public static int px2dip(Context context, float pxValue) {final float scale = context.getResources().getDisplayMetrics().density;return (int) (pxValue / scale + 0.5f);}
}
然后看看MainActivity
package com.example.administrator.myapplication;import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.view.ViewGroup;
import android.widget.ImageView;import com.example.administrator.myapplication.flow.WaterFallLayout;import java.util.Random;public class MainActivity extends AppCompatActivity {WaterFallLayout waterfall;private static int IMG_COUNT = 5;@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.activity_main);waterfall = (WaterFallLayout) findViewById(R.id.waterfall);for (int i = 0; i < 20; i++) {ImageView imageView = new ImageView(this);imageView.setLayoutParams(new ViewGroup.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, ViewGroup.LayoutParams.MATCH_PARENT));Random random = new Random();Integer num = Math.abs(random.nextInt());if (num % IMG_COUNT == 0) {imageView.setImageResource(R.drawable.a0);} else if (num % IMG_COUNT == 1) {imageView.setImageResource(R.drawable.a1);} else if (num % IMG_COUNT == 2) {imageView.setImageResource(R.drawable.a2);} else if (num % IMG_COUNT == 3) {imageView.setImageResource(R.drawable.a3);} else if (num % IMG_COUNT == 4) {imageView.setImageResource(R.drawable.a4);}else if (num % IMG_COUNT == 5) {imageView.setImageResource(R.drawable.a5);}waterfall.addView(imageView);}}}
看看布局。
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"xmlns:tools="http://schemas.android.com/tools"android:layout_width="match_parent"android:layout_height="match_parent"xmlns:app="http://schemas.android.com/apk/res-auto"tools:context="com.example.administrator.myapplication.MainActivity"><!--<com.airbnb.lottie.LottieAnimationView--><!--android:id="@+id/animation_view"--><!--android:layout_width="wrap_content"--><!--android:layout_height="wrap_content"--><!--app:lottie_fileName="pin.json"--><!--android:layout_centerInParent="true"--><!--app:lottie_loop="true"--><!--app:lottie_autoPlay="true" />--><ScrollView
android:layout_width="match_parent"android:layout_height="match_parent"><com.example.administrator.myapplication.flow.WaterFallLayout
android:id="@+id/waterfall"android:layout_width="wrap_content"android:layout_height="wrap_content"app:mColNumber="3"app:mHorozontalSpace="5dp"app:mVerticalSpace="5dp"></com.example.administrator.myapplication.flow.WaterFallLayout></ScrollView></RelativeLayout>
简单粗暴,这个例子有利于理解ViewGroup的一些计算逻辑,为其他复杂自定义控件打下基础。
这篇关于AndroidUI系列 - ViewGroup实现瀑布流的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!