本文主要是介绍Android CountDownTimer的使用,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
最近博主需要实现一个倒计时相关的功能,被推荐了Android的CountDownTimer工具类,在此说一下CountDownTimer的使用以及源码的解读
以下是一个总计10秒倒计时,每间隔1秒进行回调的例子:
CountDownTimer timer = new CountDownTimer(10000, 1000) {@Overridepublic void onTick(long millisUntilFinished) {// do something}@Overridepublic void onFinish() {// do something}};timer.start();
每间隔1秒,CountDownTimer便会调用onTick回调方法执行相应操作
当倒计时结束后,CountDownTimer会调用onFinish回调方法执行相应的操作
看完CountDownTimer的例子后,我们可以看一下CountDownTimer的源码以加深对该工具类的理解,源码如下:
public abstract class CountDownTimer {/*** Millis since epoch when alarm should stop.*/private final long mMillisInFuture;/*** The interval in millis that the user receives callbacks*/private final long mCountdownInterval;private long mStopTimeInFuture;/*** boolean representing if the timer was cancelled*/private boolean mCancelled = false;/*** @param millisInFuture The number of millis in the future from the call* to {@link #start()} until the countdown is done and {@link #onFinish()}* is called.* @param countDownInterval The interval along the way to receive* {@link #onTick(long)} callbacks.*/public CountDownTimer(long millisInFuture, long countDownInterval) {mMillisInFuture = millisInFuture;mCountdownInterval = countDownInterval;}/*** Cancel the countdown.*/public synchronized final void cancel() {mCancelled = true;mHandler.removeMessages(MSG);}/*** Start the countdown.*/public synchronized final CountDownTimer start() {mCancelled = false;if (mMillisInFuture <= 0) {onFinish();return this;}mStopTimeInFuture = SystemClock.elapsedRealtime() + mMillisInFuture;mHandler.sendMessage(mHandler.obtainMessage(MSG));return this;}/*** Callback fired on regular interval.* @param millisUntilFinished The amount of time until finished.*/public abstract void onTick(long millisUntilFinished);/*** Callback fired when the time is up.*/public abstract void onFinish();private static final int MSG = 1;// handles counting downprivate Handler mHandler = new Handler() {@Overridepublic void handleMessage(Message msg) {synchronized (CountDownTimer.this) {if (mCancelled) {return;}final long millisLeft = mStopTimeInFuture - SystemClock.elapsedRealtime();if (millisLeft <= 0) {onFinish();} else {long lastTickStart = SystemClock.elapsedRealtime();onTick(millisLeft);// take into account user's onTick taking time to executelong lastTickDuration = SystemClock.elapsedRealtime() - lastTickStart;long delay;if (millisLeft < mCountdownInterval) {// just delay until donedelay = millisLeft - lastTickDuration;// special case: user's onTick took more than interval to// complete, trigger onFinish without delayif (delay < 0) delay = 0;} else {delay = mCountdownInterval - lastTickDuration;// special case: user's onTick took more than interval to// complete, skip to next intervalwhile (delay < 0) delay += mCountdownInterval;}sendMessageDelayed(obtainMessage(MSG), delay);}}}};
}
源码并不算长,CountDownTimer作为一个抽象类,其主要方法有如下几个:
- start:开始进行倒计时
- cancel:取消倒计时
- onTick:抽象方法,用于倒计时间隔回调
- onFinish:抽象方法,用于倒计时结束时回调
看过CountDownTimer的源码后,有几个细节我们需要稍微注意一下:
- 在源码第38行中,CountDownTimer会判断是否倒计时已结束,如果是则调用onFinish方法,否则调用onTick方法。因此,在倒计时的最后一秒时,我们并不会收到onTick的回调,取而代之的是onFinish的回调。
- 从源码可以看出,CountDownTimer其实与Timer完全没有任何关系,它的倒计时实现是使用Handler机制实现的,因此当我们在非UI线程使用该工具时,需要先初始化Looper
- 同上,由于CountDownTimer是基于Handler实现的,其处理以及发送message以及回调onTick处于同一线程,因此当我们在回调方法onTick耗时过多时,可能会影响CountDownTimer预估的回调次数(见源码144行)
这篇关于Android CountDownTimer的使用的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!