本文主要是介绍17、Qt线程(二):QObject::moveToThread,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
一、功能说明
1、创建子类,通过QObject::moveToThread函数把子类放入子线程中;
2、程序启动,初始化子线程
3、点击“开始”按钮启动定时器,子线程每隔1秒向主线程发送累加数;
4、点击"停止"按钮,停止定时器;
二、项目创建
1、新建Qt Widgets Application应用,名称为MoveToThread,基类选择QMainWindow;
2、MainWindow.ui中放入两个Push Button按钮,第一个text改为“开始”,objectNme改为startPushButton,第二个text改为“停止”,objectNme改为stopPushButton;
3、添加新的C++类,名称为MyObject,基类设置为QObject
4、注:
①通过moveToThread函数把子类放入子线程中,子类中的函数都在子线程中运行;
②子类和主类通过信号和槽的方式通信,相当于子线程和主线程通信;
三、代码演示
1、myobject.h
#ifndef MYOBJECT_H
#define MYOBJECT_H#include <QObject>
#include <QTimer>class MyObject : public QObject
{Q_OBJECT
public:explicit MyObject(QObject *parent = nullptr);~MyObject();signals:void sendTimerData(int); //给主线程发送累加数public slots:void systemInit(); //初始化void doStartSendData(); //定时器开始void doStopSendData(); //定时器停止private slots:void doTimer(); //定时器槽函数private:QTimer *m_timer; //定时器对象int sendValue; //累加数
};#endif // MYOBJECT_H
2、myobject.cpp
#include "myobject.h"
#include <QDebug>
#include <QThread>MyObject::MyObject(QObject *parent) : QObject(parent)
{qDebug() << "创建子线程id:" << QThread::currentThreadId();
}MyObject::~MyObject()
{if(m_timer->isActive()){m_timer->stop();}
}/**
* @brief MyObject::systemInit 初始化
*/
void MyObject::systemInit()
{sendValue = 0;m_timer = new QTimer(this);connect(m_timer, &QTimer::timeout, this, &MyObject::doTimer);qDebug() << "初始化 子线程id:" << QThread::currentThreadId();
}/**
* @brief MyObject::doStartSendData 定时器开始
*/
void MyObject::doStartSendData()
{qDebug() << "定时器开始id:" << QThread::currentThreadId();if(!m_timer->isActive()){m_timer->start(1000);}
}/**
* @brief MyObject::doStopSendData 定时器停止
*/
void MyObject::doStopSendData()
{qDebug() << "定时器停止id:" << QThread::currentThreadId();if(m_timer->isActive()){m_timer->stop();}
}/**
* @brief MyObject::doTimer 定时器槽函数
*/
void MyObject::doTimer()
{sendValue++;qDebug() << sendValue << "发送数据 子线程id:" << QThread::currentThreadId();emit sendTimerData(sendValue); //给主线程发送累加数
}
3、mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H#include <QMainWindow>
#include <QThread>
#include "myobject.h"namespace Ui {
class MainWindow;
}class MainWindow : public QMainWindow
{Q_OBJECTpublic:explicit MainWindow(QWidget *parent = nullptr);~MainWindow();public slots:void doTimerData(int); //接收累加数signals:void startSendData(); //开始定时器void stopSendData(); //停止定时器private slots:void on_startPushButton_clicked();void on_stopPushButton_clicked();private:Ui::MainWindow *ui;QThread *m_myThread; //线程对象MyObject *m_myObject; //自定义类对象
};#endif // MAINWINDOW_H
4、mainwindow.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
#include <QDebug>MainWindow::MainWindow(QWidget *parent) :
QMainWindow(parent),
ui(new Ui::MainWindow)
{ui->setupUi(this);qDebug() << "主线程id:" << QThread::currentThreadId();m_myThread = new QThread;m_myObject = new MyObject;//类放入子线程m_myObject->moveToThread(m_myThread);//当子线程开始时,调用systemInit函数进行初始化connect(m_myThread, &QThread::started, m_myObject, &MyObject::systemInit);//当子线程结束时,调用deleteLater函数删除子类对象connect(m_myThread, &QThread::finished, m_myObject, &QObject::deleteLater);connect(m_myThread, &QThread::finished, m_myThread, &QObject::deleteLater);//控制子类开始定时器connect(this, &MainWindow::startSendData, m_myObject, &MyObject::doStartSendData);//控制子类停止定时器connect(this, &MainWindow::stopSendData, m_myObject, &MyObject::doStopSendData);//接收子线程数据connect(m_myObject, &MyObject::sendTimerData, this, &MainWindow::doTimerData);m_myThread->start(); //运行线程
}MainWindow::~MainWindow()
{if(m_myThread){m_myThread->quit();m_myThread->wait();}delete ui;
}/**
* @brief MainWindow::doTimerData 接收子线程发送的累加数
* @param value
*/
void MainWindow::doTimerData(int value)
{qDebug() << value << "MainWindow id:" << QThread::currentThreadId();
}/**
* @brief MainWindow::on_startPushButton_clicked 子线程开始
*/
void MainWindow::on_startPushButton_clicked()
{emit startSendData();
}/**
* @brief MainWindow::on_stopPushButton_clicked 子线程停止
*/
void MainWindow::on_stopPushButton_clicked()
{emit stopSendData();
}
四、运行测试
先点击开始,一会再点击停止,输出框输出如下内容,根据线程id来区分不同的线程
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