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后端原理不是很复杂 每次用户连接到服务端的时候会携带一个username,连接成功之后后端把username和当前soket添加到Map中
webSocketMap.put(username, this);
需要给指定用户发送消息的时候就通过username获取WebSoketServer通过.getBasicRemote().sendText()向用户发送消息
for (Map.Entry<String, SongWebSoketServer> server : webSocketMap.entrySet()) {if(server.getKey().equals("接收消息的用户名")){server.getValue().session.getBasicRemote().sendText("想要发送的消息");}}
需要发送复杂消息的情况下可以New一个JSON对象
JSONObject jsonObject = new JSONObject();jsonObject.put("code", 200);jsonObject.put("message", message);jsonObject.toJSONString();
完整代码:
前端页面中比较简单
<template><el-input v-model="content" /><el-button @click="send">发送</el-button>
</template>
<script>
export default {data() {return {socket: "",content: '',}},created() {this.init();},methods: {init: function () {if (typeof (WebSocket) === "undefined") {alert("您的浏览器不支持socket");} else {// 需要服务器配置开放后端端口// 实例化socketthis.socket = new WebSocket("ws://localhost:8080/websocket/" + "username");// 监听socket连接this.socket.onopen = this.open;// 监听socket错误信息this.socket.onerror = this.error;// 监听socket消息this.socket.onmessage = this.getMessage;}},open: function () {console.log("socket连接成功");},error: function () {console.log("连接错误");},getMessage: function (msg) {console.log(msg)},send: function () {this.socket.send(this.content);this.content = "";},close: function () {console.log("socket已经关闭");}},destroyed() {this.socket.onclose = this.close; // 销毁监听}
}
</script>
<style lang="scss" scoped>
</style>
SpirngBoot项目中创建WebSoket模块
pom中引入
<!-- SpringBoot Websocket --><dependency><groupId>org.springframework.boot</groupId><artifactId>spring-boot-starter-websocket</artifactId></dependency>
新建WebSoketServer
import com.alibaba.fastjson.JSONObject;
import com.ruoyi.common.utils.StringUtils;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import org.springframework.stereotype.Component;
import org.springframework.stereotype.Service;import javax.websocket.*;
import javax.websocket.server.PathParam;
import javax.websocket.server.ServerEndpoint;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;@Component
@Service
@ServerEndpoint(value = "/websocket/{username}")
public class WebSoketServer {static final Logger loggger = LoggerFactory.getLogger(WebSoketServer.class);private static ConcurrentHashMap<String, WebSoketServer> webSocketMap = new ConcurrentHashMap<>(); // 用来存放每个客户端对应的MyWebSocket对象。 private Session session; private String username = ""; // 接收username// 打开连接@OnOpenpublic void onOpen(Session session, @PathParam("username") String username) throws IOException {this.session = session;this.username = username;if (webSocketMap.containsKey(username)) {webSocketMap.remove(username);webSocketMap.put(username, this);} else {webSocketMap.put(username, this);}loggger.info("用户:" + username + "连接:当前在线人数为:" + webSocketMap.size());}// 关闭连接@OnClosepublic void onClose() {if (webSocketMap.containsKey(username)) {webSocketMap.remove(username);}loggger.info("用户" + username + "退出:当前在线人数为:" + webSocketMap.size());}// 接收消息@OnMessagepublic void onMessage(String message, Session session) {loggger.info("用户" + username + "消息:内容:" + message);}// 发送自定义消息public static void sendInfo(String message, String username) {loggger.info("发送消息到:" + username + ",内容:" + message);if (StringUtils.isNotBlank(username) && webSocketMap.containsKey(username)) {try {webSocketMap.get(username).sendMessage(message);} catch (Exception e) {loggger.error(e.getMessage(), e);}} else {loggger.error("用户" + username + ",不在线!");}}@OnErrorpublic void onError(Session session, Throwable error) {loggger.error("用户" + username + "错误:原因:" + error.getMessage());error.printStackTrace();}// 推送消息public void sendMessage(String message) throws IOException {this.session.getBasicRemote().sendText(message);}
}
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