'filename.h' file not found with angled include, use quotes instead. 问题详解

2023-10-21 22:10

本文主要是介绍'filename.h' file not found with angled include, use quotes instead. 问题详解,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!

http://stackoverflow.com/questions/17465902/use-of-external-c-headers-in-objective-c

下面 有个解释的设置步骤 不过 不正确 好像还是最佳回答吧,正确的设置 为 http://blog.csdn.net/jeffasd/article/details/51043492

In my iOS project I need to use an external library written in C++. The C++ header files are all in one directory.

I've added these C++ headers to my Xcode project, and also specified a header search path (in Build Settings).

The issue is that these C++ headers include each other using < > angle brackets. This results in:

'filename.h' file not found with <angled> include, use "quotes" instead.

The weird thing is that Xcode does not complain about all headers. Also the same header #include'd in one file is fine, while an issue when #include'd in another. I think this is caused by the fact that these headers #include each other.

  1. Why doesn't doesn't the search path work?
  2. Is there a way to resolve this without modifying these header files?

Thanks!

share improve this question
 
 
Do you have the sources and the Xcode project of that C++ library? –  CouchDeveloper  Jul 4 '13 at 8:58
 
@CouchDeveloper No I don't. –  meaning-matters  Jul 4 '13 at 9:01
4 
Does setting the "Always Search User Paths" build setting help? –  Martin R  Jul 4 '13 at 9:16
 
@MartinR Holy smokes, yes! :-) Put it as answer and I will reward. I've removed the -I, nice. Why did -Inot work? –  meaning-matters  Jul 4 '13 at 9:23 

3 Answers

active oldest votes
up vote 12 down vote accepted
#include <bla.h>

is meant for standard library or framework headers, and the search strategy Is different than that used for

#include "bla.h"

See for example

  • What is the difference between #include <filename> and #include "filename"?

As a workaround, you can set the Xcode build setting "Always Search User Paths" to YES.

share improve this answer
 
1 
Note that setting "Always Search User Paths" to YES may cause header issues. It's strongly recommended to set it to NO, and that's the correct way. It's still only there for backward compatibilities. The third party library's headers should be included via angle brackets. –  CouchDeveloper  Jul 4 '13 at 10:14
 
@CouchDeveloper: It was meant as a workaround, but you are right and your answer is problably the better solution. –  Martin R  Jul 4 '13 at 10:52
 
@CouchDeveloper agree that the this setting should be set to NO, but is there anything undesirable setting this setting to YES in the context of building an embedded framework? –  Chris Holloway  Apr 15 '15 at 14:16
up vote 7 down vote

Starting from a "blank" application project:

  1. Create a folder "Libraries" in your application's project - preferable as a sibling to your MyApp.xcodeproj file, but it can be anywhere. Create subfolders for each Configuration (Debug, Release, etc.) and possibly for each architecture (armv7, armv7s, arm64) unless the binary is universal binary archive containing all architectures.

  2. Get the headers of the third party library and the static library binaries (possibly more than one for different platforms, Configurations and architectures) and move them into the "Library" folder into corresponding subfolders (which you may need to create):

    For example, assuming you had a universal binary (armv7, armv7s, arm64) and Debug and Release versions of that library: Now, the folder structure is assumed to be as follows:

    $(SRCROOT)/LibrariesDebug-iphoneosincludeThirdPartythird_party.hh ...libThirdParty.a             Release-iphoneosincludeThirdPartythird_party.hh ...libThirdParty.a             
    MyApp.xcodeproj            
    
  3. "Library Search Paths" Build Setting:

    Drag the "Libraries" folder into your Xcode project. This may automatically create a library search path in the build settings. Please verify this, and if it is not correct, fix it.

    Given the example, add the following library search paths for Debug and Release Configuration:

    Debug: Library Search Paths$(SRCROOT)/Libraries/Debug-iphoneos

    Release: Library Search Paths$(SRCROOT)/Libraries/Release-iphoneos

    You may have different library search paths for particular Configuration and Target platform pairs. Set different path's in the build setting accordingly.

  4. "Header Search Paths" Build Setting:

    Given the example, add the following header search path to the Debug and the Release Configuration:

    Debug: Header Search Paths$(SRCROOT)/Libraries/Debug-iphoneos/include

    Release: Header Search Paths$(SRCROOT)/Libraries/Release-iphoneos/include

    Likewise, you may have different paths for particular Config/Target pairs - although the headers may be the same.

  5. Link your app against the C++ standard library by adding -lc++ to the Other Linker Flagsbuild setting.

  6. Import the header in your files as follows:

     #import <ThirdParty/third_party.hh>
    
share improve this answer
 
 
That helped, since that error was target-dependent in my case. –  Thibault D.  Jan 21 '14 at 7:38
 
Epic, first time I can make the angle includes work with a 3rd party library that I have in my project because I want to patch it. Thanks. –  aledalgrande  Nov 17 '14 at 18:33
up vote 1 down vote

In XCode after setting the "User Header Search Paths" to point to your library's directory, you also have to make sure that a field called "Always Search User Paths" is set to "Yes"

This solved the problem I was having: with <boost/signals2.hpp> file not found with <angled> include, use "quotes" instead.


这篇关于'filename.h' file not found with angled include, use quotes instead. 问题详解的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!



http://www.chinasem.cn/article/257289

相关文章

Conda与Python venv虚拟环境的区别与使用方法详解

《Conda与Pythonvenv虚拟环境的区别与使用方法详解》随着Python社区的成长,虚拟环境的概念和技术也在不断发展,:本文主要介绍Conda与Pythonvenv虚拟环境的区别与使用... 目录前言一、Conda 与 python venv 的核心区别1. Conda 的特点2. Python v

Spring Boot中WebSocket常用使用方法详解

《SpringBoot中WebSocket常用使用方法详解》本文从WebSocket的基础概念出发,详细介绍了SpringBoot集成WebSocket的步骤,并重点讲解了常用的使用方法,包括简单消... 目录一、WebSocket基础概念1.1 什么是WebSocket1.2 WebSocket与HTTP

java中反射Reflection的4个作用详解

《java中反射Reflection的4个作用详解》反射Reflection是Java等编程语言中的一个重要特性,它允许程序在运行时进行自我检查和对内部成员(如字段、方法、类等)的操作,本文将详细介绍... 目录作用1、在运行时判断任意一个对象所属的类作用2、在运行时构造任意一个类的对象作用3、在运行时判断

MySQL 中的 CAST 函数详解及常见用法

《MySQL中的CAST函数详解及常见用法》CAST函数是MySQL中用于数据类型转换的重要函数,它允许你将一个值从一种数据类型转换为另一种数据类型,本文给大家介绍MySQL中的CAST... 目录mysql 中的 CAST 函数详解一、基本语法二、支持的数据类型三、常见用法示例1. 字符串转数字2. 数字

SpringBoot中SM2公钥加密、私钥解密的实现示例详解

《SpringBoot中SM2公钥加密、私钥解密的实现示例详解》本文介绍了如何在SpringBoot项目中实现SM2公钥加密和私钥解密的功能,通过使用Hutool库和BouncyCastle依赖,简化... 目录一、前言1、加密信息(示例)2、加密结果(示例)二、实现代码1、yml文件配置2、创建SM2工具

MyBatis-Plus 中 nested() 与 and() 方法详解(最佳实践场景)

《MyBatis-Plus中nested()与and()方法详解(最佳实践场景)》在MyBatis-Plus的条件构造器中,nested()和and()都是用于构建复杂查询条件的关键方法,但... 目录MyBATis-Plus 中nested()与and()方法详解一、核心区别对比二、方法详解1.and()

Spring IoC 容器的使用详解(最新整理)

《SpringIoC容器的使用详解(最新整理)》文章介绍了Spring框架中的应用分层思想与IoC容器原理,通过分层解耦业务逻辑、数据访问等模块,IoC容器利用@Component注解管理Bean... 目录1. 应用分层2. IoC 的介绍3. IoC 容器的使用3.1. bean 的存储3.2. 方法注

MySQL 删除数据详解(最新整理)

《MySQL删除数据详解(最新整理)》:本文主要介绍MySQL删除数据的相关知识,本文通过实例代码给大家介绍的非常详细,对大家的学习或工作具有一定的参考借鉴价值,需要的朋友参考下吧... 目录一、前言二、mysql 中的三种删除方式1.DELETE语句✅ 基本语法: 示例:2.TRUNCATE语句✅ 基本语

Python内置函数之classmethod函数使用详解

《Python内置函数之classmethod函数使用详解》:本文主要介绍Python内置函数之classmethod函数使用方式,具有很好的参考价值,希望对大家有所帮助,如有错误或未考虑完全的地... 目录1. 类方法定义与基本语法2. 类方法 vs 实例方法 vs 静态方法3. 核心特性与用法(1编程客

Python函数作用域示例详解

《Python函数作用域示例详解》本文介绍了Python中的LEGB作用域规则,详细解析了变量查找的四个层级,通过具体代码示例,展示了各层级的变量访问规则和特性,对python函数作用域相关知识感兴趣... 目录一、LEGB 规则二、作用域实例2.1 局部作用域(Local)2.2 闭包作用域(Enclos