本文主要是介绍Android之Socket通讯,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
Android里面使用Socket与服务器之间进行通讯:
首先建立一个SocThread类
package com.junto.sockettest;import android.content.Context;
import android.content.SharedPreferences;
import android.os.Handler;
import android.os.Message;
import android.util.Log;import java.io.BufferedReader;
import java.io.BufferedWriter;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.OutputStreamWriter;
import java.io.PrintWriter;
import java.net.Socket;
import java.net.UnknownHostException;/*** Created by WangJinyong on 2018/6/30.*/public class SocThread extends Thread {private String ip = "114.116.64.184";private int port = 9667;private String TAG = "socket thread";private int timeout = 10000;public Socket client = null;PrintWriter out;BufferedReader in;public boolean isRun = true;Handler inHandler;Handler outHandler;Context ctx;private String TAG1 = "===Send===";SharedPreferences sp;public SocThread(Handler handlerin, Handler handlerout, Context context) {inHandler = handlerin;outHandler = handlerout;ctx = context;Log.i(TAG, "创建线程socket");}/*** 连接socket服务器*/public void conn() {try {initdate();Log.i(TAG, "连接中……");client = new Socket(ip, port);client.setSoTimeout(timeout);// 设置阻塞时间Log.i(TAG, "连接成功");in = new BufferedReader(new InputStreamReader(client.getInputStream()));out = new PrintWriter(new BufferedWriter(new OutputStreamWriter(client.getOutputStream())), true);Log.i(TAG, "输入输出流获取成功");} catch (UnknownHostException e) {Log.i(TAG, "连接错误UnknownHostException 重新获取");e.printStackTrace();conn();} catch (IOException e) {Log.i(TAG, "连接服务器io错误");e.printStackTrace();} catch (Exception e) {Log.i(TAG, "连接服务器错误Exception" + e.getMessage());e.printStackTrace();}}public void initdate() {sp = ctx.getSharedPreferences("SP", ctx.MODE_PRIVATE);ip = sp.getString("ipstr", ip);port = Integer.parseInt(sp.getString("port", String.valueOf(port)));Log.i(TAG, "获取到ip端口:" + ip + ";" + port);}/*** 实时接受数据*/@Overridepublic void run() {Log.i(TAG, "线程socket开始运行");conn();Log.i(TAG, "1.run开始");String line = "";while (isRun) {try {if (client != null) {Log.i(TAG, "2.检测数据");while ((line = in.readLine()) != null) {Log.i(TAG, "3.getdata" + line + " len=" + line.length());Log.i(TAG, "4.start set Message");Message msg = inHandler.obtainMessage();msg.obj = line;inHandler.sendMessage(msg);// 结果返回给UI处理Log.i(TAG1, "5.send to handler");}} else {Log.i(TAG, "没有可用连接");conn();}} catch (Exception e) {Log.i(TAG, "数据接收错误" + e.getMessage());e.printStackTrace();}}}/*** 发送数据** @param mess*/public void Send(String mess) {try {if (client != null) {Log.i(TAG1, "发送" + mess + "至"+ client.getInetAddress().getHostAddress() + ":"+ String.valueOf(client.getPort()));out.println(mess);out.flush();Log.i(TAG1, "发送成功");Message msg = outHandler.obtainMessage();msg.obj = mess;msg.what = 1;outHandler.sendMessage(msg);// 结果返回给UI处理} else {Log.i(TAG, "client 不存在");Message msg = outHandler.obtainMessage();msg.obj = mess;msg.what = 0;outHandler.sendMessage(msg);// 结果返回给UI处理Log.i(TAG, "连接不存在重新连接");conn();}} catch (Exception e) {Log.i(TAG1, "send error");e.printStackTrace();} finally {Log.i(TAG1, "发送完毕");}}/*** 关闭连接*/public void close() {try {if (client != null) {Log.i(TAG, "close in");in.close();Log.i(TAG, "close out");out.close();Log.i(TAG, "close client");client.close();}} catch (Exception e) {Log.i(TAG, "close err");e.printStackTrace();}}
}
通讯的Activity类Client
package com.junto.sockettest;import android.app.Activity;
import android.content.Context;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
import android.view.View;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;/*** Created by WangJinyong on 2018/6/30.*/public class Client extends Activity {private String TAG = "===Client===";private TextView tv1 = null;Handler mhandler;Handler mhandlerSend;EditText edtsendms;Button btnsend;private String sendstr = "";private Context ctx;SocThread socketThread;@Overrideprotected void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState);setContentView(R.layout.client);tv1 = (TextView) findViewById(R.id.tv1);btnsend = (Button) findViewById(R.id.button1);ctx = Client.this;edtsendms = (EditText) findViewById(R.id.editText1);mhandler = new Handler() {@Overridepublic void handleMessage(Message msg) {try {Log.i(TAG, "mhandler接收到msg=" + msg.what);if (msg.obj != null) {
// byte[] objStr2 = (byte[]) msg.obj;
// Log.e("tag","objStr2="+objStr2);String s = msg.obj.toString();if (s.trim().length() > 0) {Log.i(TAG, "mhandler接收到obj=" + s);Log.i(TAG, "开始更新UI");tv1.append("Server:" + s);Log.i(TAG, "更新UI完毕");} else {Log.i(TAG, "没有数据返回不更新");}}} catch (Exception ee) {Log.i(TAG, "加载过程出现异常");ee.printStackTrace();}}};mhandlerSend = new Handler() {@Overridepublic void handleMessage(Message msg) {try {Log.i(TAG, "mhandlerSend接收到msg.what=" + msg.what);String s = msg.obj.toString();if (msg.what == 1) {tv1.append("\n ME: " + s + " 发送成功");} else {tv1.append("\n ME: " + s + " 发送失败");}} catch (Exception ee) {Log.i(TAG, "加载过程出现异常");ee.printStackTrace();}}};startSocket();btnsend.setOnClickListener(new View.OnClickListener() {@Overridepublic void onClick(View v) {// 发送数据Log.i(TAG, "准备发送数据");sendstr = edtsendms.getText().toString().trim();socketThread.Send(sendstr);}});}public void startSocket() {socketThread = new SocThread(mhandler, mhandlerSend, ctx);socketThread.start();}private void stopSocket() {socketThread.isRun = false;socketThread.close();socketThread = null;Log.i(TAG, "Socket已终止");}@Overrideprotected void onStart() {super.onStart();Log.e(TAG, "start onStart~~~");}@Overrideprotected void onRestart() {super.onRestart();Log.e(TAG, "start onRestart~~~");startSocket();}@Overrideprotected void onResume() {super.onResume();Log.e(TAG, "start onResume~~~");}@Overrideprotected void onPause() {super.onPause();Log.e(TAG, "start onPause~~~");}@Overrideprotected void onStop() {super.onStop();Log.e(TAG, "start onStop~~~");stopSocket();}@Overrideprotected void onDestroy() {super.onDestroy();Log.e(TAG, "start onDestroy~~~");}}
client的XML布局文件
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"android:layout_width="match_parent"android:layout_height="match_parent"android:orientation="vertical"><TextViewandroid:layout_width="wrap_content"android:layout_height="wrap_content"android:layout_centerHorizontal="true"android:layout_centerVertical="true"android:text="接收到的信息" /><TextViewandroid:id="@+id/tv1"android:layout_width="150dp"android:layout_height="wrap_content"android:layout_centerHorizontal="true"android:layout_centerVertical="true"android:layout_weight="0.25"android:text="" /><TextViewandroid:layout_width="wrap_content"android:layout_height="wrap_content"android:layout_centerHorizontal="true"android:layout_centerVertical="true"android:text="请输入发送内容" /><EditTextandroid:id="@+id/editText1"android:layout_width="match_parent"android:layout_height="wrap_content"android:ems="10"><requestFocus /></EditText><LinearLayoutandroid:layout_width="match_parent"android:layout_height="wrap_content"><Buttonandroid:id="@+id/button1"android:layout_width="wrap_content"android:layout_height="wrap_content"android:text="发送" /></LinearLayout></LinearLayout>
在AndroidManifest.xml添加网络权限:
<uses-permission android:name="android.permission.INTERNET"/>
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