本文主要是介绍ThreadLocal内存溢出问题,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!
转载自:http://liwx2000.iteye.com/blog/1774169
最近碰到一个使用ThreadLocal时因为未调用remove()而险些引起内存溢出的问题,所以看了下ThreadLocal的源码,结合线程池原理做一个简单的分析,确认是否最终会导致内存溢出。
既然是因为没调用remove()方法而险些导致内存溢出,那首先看下remove()方法中做了什么。
- public void remove() {
- ThreadLocalMap m = getMap(Thread.currentThread());
- if (m != null)
- m.remove(this);
- }
从remove()的实现来看就是一个map.remove()的调用。既然不调用map.remove()可能会引起内存溢出的话,就需要看看ThreadLocalMap的实现了。
- /**
- * ThreadLocalMap is a customized hash map suitable only for
- * maintaining thread local values. No operations are exported
- * outside of the ThreadLocal class. The class is package private to
- * allow declaration of fields in class Thread. To help deal with
- * very large and long-lived usages, the hash table entries use
- * WeakReferences for keys. However, since reference queues are not
- * used, stale entries are guaranteed to be removed only when
- * the table starts running out of space.
- */
- static class ThreadLocalMap {
- /**
- * The entries in this hash map extend WeakReference, using
- * its main ref field as the key (which is always a
- * ThreadLocal object). Note that null keys (i.e. entry.get()
- * == null) mean that the key is no longer referenced, so the
- * entry can be expunged from table. Such entries are referred to
- * as "stale entries" in the code that follows.
- */
- static class Entry extends WeakReference<ThreadLocal> {
- /** The value associated with this ThreadLocal. */
- Object value;
- Entry(ThreadLocal k, Object v) {
- super(k);
- value = v;
- }
- }
- /**
- * The initial capacity -- MUST be a power of two.
- */
- private static final int INITIAL_CAPACITY = 16;
- /**
- * The table, resized as necessary.
- * table.length MUST always be a power of two.
- */
- private Entry[] table;
- /**
- * The number of entries in the table.
- */
- private int size = 0;
- /**
- * The next size value at which to resize.
- */
- private int threshold; // Default to 0
- /**
- * Set the resize threshold to maintain at worst a 2/3 load factor.
- */
- private void setThreshold(int len) {
- threshold = len * 2 / 3;
- }
- /**
- * Increment i modulo len.
- */
- private static int nextIndex(int i, int len) {
- return ((i + 1 < len) ? i + 1 : 0);
- }
- /**
- * Decrement i modulo len.
- */
- private static int prevIndex(int i, int len) {
- return ((i - 1 >= 0) ? i - 1 : len - 1);
- }
- /**
- * Construct a new map initially containing (firstKey, firstValue).
- * ThreadLocalMaps are constructed lazily, so we only create
- * one when we have at least one entry to put in it.
- */
- ThreadLocalMap(ThreadLocal firstKey, Object firstValue) {
- table = new Entry[INITIAL_CAPACITY];
- int i = firstKey.threadLocalHashCode & (INITIAL_CAPACITY - 1);
- table[i] = new Entry(firstKey, firstValue);
- size = 1;
- setThreshold(INITIAL_CAPACITY);
- }
- /**
- * Construct a new map including all Inheritable ThreadLocals
- * from given parent map. Called only by createInheritedMap.
- *
- * @param parentMap the map associated with parent thread.
- */
- private ThreadLocalMap(ThreadLocalMap parentMap) {
- Entry[] parentTable = parentMap.table;
- int len = parentTable.length;
- setThreshold(len);
- table = new Entry[len];
- for (int j = 0; j < len; j++) {
- Entry e = parentTable[j];
- if (e != null) {
- ThreadLocal key = e.get();
- if (key != null) {
- Object value = key.childValue(e.value);
- Entry c = new Entry(key, value);
- int h = key.threadLocalHashCode & (len - 1);
- while (table[h] != null)
- h = nextIndex(h, len);
- table[h] = c;
- size++;
- }
- }
- }
- }
- /**
- * Get the entry associated with key. This method
- * itself handles only the fast path: a direct hit of existing
- * key. It otherwise relays to getEntryAfterMiss. This is
- * designed to maximize performance for direct hits, in part
- * by making this method readily inlinable.
- *
- * @param key the thread local object
- * @return the entry associated with key, or null if no such
- */
- private Entry getEntry(ThreadLocal key) {
- int i = key.threadLocalHashCode & (table.length - 1);
- Entry e = table[i];
- if (e != null && e.get() == key)
- return e;
- else
- return getEntryAfterMiss(key, i, e);
- }
- /**
- * Version of getEntry method for use when key is not found in
- * its direct hash slot.
- *
- * @param key the thread local object
- * @param i the table index for key's hash code
- * @param e the entry at table[i]
- * @return the entry associated with key, or null if no such
- */
- private Entry getEntryAfterMiss(ThreadLocal key, int i, Entry e) {
- Entry[] tab = table;
- int len = tab.length;
- while (e != null) {
- ThreadLocal k = e.get();
- if (k == key)
- return e;
- if (k == null)
- expungeStaleEntry(i);
- else
- i = nextIndex(i, len);
- e = tab[i];
- }
- return null;
- }
- /**
- * Set the value associated with key.
- *
- * @param key the thread local object
- * @param value the value to be set
- */
- private void set(ThreadLocal key, Object value) {
- // We don't use a fast path as with get() because it is at
- // least as common to use set() to create new entries as
- // it is to replace existing ones, in which case, a fast
- // path would fail more often than not.
- Entry[] tab = table;
- int len = tab.length;
- int i = key.threadLocalHashCode & (len-1);
- for (Entry e = tab[i];
- e != null;
- e = tab[i = nextIndex(i, len)]) {
- ThreadLocal k = e.get();
- if (k == key) {
- e.value = value;
- return;
- }
- if (k == null) {
- replaceStaleEntry(key, value, i);
- return;
- }
- }
- tab[i] = new Entry(key, value);
- int sz = ++size;
- if (!cleanSomeSlots(i, sz) && sz >= threshold)
- rehash();
- }
- /**
- * Remove the entry for key.
- */
- private void remove(ThreadLocal key) {
- Entry[] tab = table;
- int len = tab.length;
- int i = key.threadLocalHashCode & (len-1);
- for (Entry e = tab[i];
- e != null;
- e = tab[i = nextIndex(i, len)]) {
- if (e.get() == key) {
- e.clear();
- expungeStaleEntry(i);
- return;
- }
- }
- }
- /**
- * Replace a stale entry encountered during a set operation
- * with an entry for the specified key. The value passed in
- * the value parameter is stored in the entry, whether or not
- * an entry already exists for the specified key.
- *
- * As a side effect, this method expunges all stale entries in the
- * "run" containing the stale entry. (A run is a sequence of entries
- * between two null slots.)
- *
- * @param key the key
- * @param value the value to be associated with key
- * @param staleSlot index of the first stale entry encountered while
- * searching for key.
- */
- private void replaceStaleEntry(ThreadLocal key, Object value,
- int staleSlot) {
- Entry[] tab = table;
- int len = tab.length;
- Entry e;
- // Back up to check for prior stale entry in current run.
- // We clean out whole runs at a time to avoid continual
- // incremental rehashing due to garbage collector freeing
- // up refs in bunches (i.e., whenever the collector runs).
- int slotToExpunge = staleSlot;
- for (int i = prevIndex(staleSlot, len);
- (e = tab[i]) != null;
- i = prevIndex(i, len))
- if (e.get() == null)
- slotToExpunge = i;
- // Find either the key or trailing null slot of run, whichever
- // occurs first
- for (int i = nextIndex(staleSlot, len);
- (e = tab[i]) != null;
- i = nextIndex(i, len)) {
- ThreadLocal k = e.get();
- // If we find key, then we need to swap it
- // with the stale entry to maintain hash table order.
- // The newly stale slot, or any other stale slot
- // encountered above it, can then be sent to expungeStaleEntry
- // to remove or rehash all of the other entries in run.
- if (k == key) {
- e.value = value;
- tab[i] = tab[staleSlot];
- tab[staleSlot] = e;
- // Start expunge at preceding stale entry if it exists
- if (slotToExpunge == staleSlot)
- slotToExpunge = i;
- cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
- return;
- }
- // If we didn't find stale entry on backward scan, the
- // first stale entry seen while scanning for key is the
- // first still present in the run.
- if (k == null && slotToExpunge == staleSlot)
- slotToExpunge = i;
- }
- // If key not found, put new entry in stale slot
- tab[staleSlot].value = null;
- tab[staleSlot] = new Entry(key, value);
- // If there are any other stale entries in run, expunge them
- if (slotToExpunge != staleSlot)
- cleanSomeSlots(expungeStaleEntry(slotToExpunge), len);
- }
- /**
- * Expunge a stale entry by rehashing any possibly colliding entries
- * lying between staleSlot and the next null slot. This also expunges
- * any other stale entries encountered before the trailing null. See
- * Knuth, Section 6.4
- *
- * @param staleSlot index of slot known to have null key
- * @return the index of the next null slot after staleSlot
- * (all between staleSlot and this slot will have been checked
- * for expunging).
- */
- private int expungeStaleEntry(int staleSlot) {
- Entry[] tab = table;
- int len = tab.length;
- // expunge entry at staleSlot
- tab[staleSlot].value = null;
- tab[staleSlot] = null;
- size--;
- // Rehash until we encounter null
- Entry e;
- int i;
- for (i = nextIndex(staleSlot, len);
- (e = tab[i]) != null;
- i = nextIndex(i, len)) {
- ThreadLocal k = e.get();
- if (k == null) {
- e.value = null;
- tab[i] = null;
- size--;
- } else {
- int h = k.threadLocalHashCode & (len - 1);
- if (h != i) {
- tab[i] = null;
- // Unlike Knuth 6.4 Algorithm R, we must scan until
- // null because multiple entries could have been stale.
- while (tab[h] != null)
- h = nextIndex(h, len);
- tab[h] = e;
- }
- }
- }
- return i;
- }
- /**
- * Heuristically scan some cells looking for stale entries.
- * This is invoked when either a new element is added, or
- * another stale one has been expunged. It performs a
- * logarithmic number of scans, as a balance between no
- * scanning (fast but retains garbage) and a number of scans
- * proportional to number of elements, that would find all
- * garbage but would cause some insertions to take O(n) time.
- *
- * @param i a position known NOT to hold a stale entry. The
- * scan starts at the element after i.
- *
- * @param n scan control: <tt>log2(n)</tt> cells are scanned,
- * unless a stale entry is found, in which case
- * <tt>log2(table.length)-1</tt> additional cells are scanned.
- * When called from insertions, this parameter is the number
- * of elements, but when from replaceStaleEntry, it is the
- * table length. (Note: all this could be changed to be either
- * more or less aggressive by weighting n instead of just
- * using straight log n. But this version is simple, fast, and
- * seems to work well.)
- *
- * @return true if any stale entries have been removed.
- */
- private boolean cleanSomeSlots(int i, int n) {
- boolean removed = false;
- Entry[] tab = table;
- int len = tab.length;
- do {
- i = nextIndex(i, len);
- Entry e = tab[i];
- if (e != null && e.get() == null) {
- n = len;
- removed = true;
- i = expungeStaleEntry(i);
- }
- } while ( (n >>>= 1) != 0);
- return removed;
- }
- /**
- * Re-pack and/or re-size the table. First scan the entire
- * table removing stale entries. If this doesn't sufficiently
- * shrink the size of the table, double the table size.
- */
- private void rehash() {
- expungeStaleEntries();
- // Use lower threshold for doubling to avoid hysteresis
- if (size >= threshold - threshold / 4)
- resize();
- }
- /**
- * Double the capacity of the table.
- */
- private void resize() {
- Entry[] oldTab = table;
- int oldLen = oldTab.length;
- int newLen = oldLen * 2;
- Entry[] newTab = new Entry[newLen];
- int count = 0;
- for (int j = 0; j < oldLen; ++j) {
- Entry e = oldTab[j];
- if (e != null) {
- ThreadLocal k = e.get();
- if (k == null) {
- e.value = null; // Help the GC
- } else {
- int h = k.threadLocalHashCode & (newLen - 1);
- while (newTab[h] != null)
- h = nextIndex(h, newLen);
- newTab[h] = e;
- count++;
- }
- }
- }
- setThreshold(newLen);
- size = count;
- table = newTab;
- }
- /**
- * Expunge all stale entries in the table.
- */
- private void expungeStaleEntries() {
- Entry[] tab = table;
- int len = tab.length;
- for (int j = 0; j < len; j++) {
- Entry e = tab[j];
- if (e != null && e.get() == null)
- expungeStaleEntry(j);
- }
- }
- }
首先从声明上来看,ThreadLocalMap并不是一个java.util.Map接口的实现,但是从Entry的实现和整个ThreadLocalMap的实现来看却实现了一个Map的功能,并且从具体的方法的实现上来看,整个ThreadLocalMap实现了一个HashMap的功能,对比HashMap的实现就能看出。
但是,值得注意的是ThreadLocalMap并没有put(K key, V value)方法,而是set(ThreadLocal key, Object value),从这里可以看出,ThreadLocalMap并不是想象那样以Thread为key,而是以ThreadLocal为key。
了解了ThreadLocalMap的实现,也知道ThreadLocal.remove()其实就是ThreadLocalMap.remove(),那么再看看ThreadLocal的set(T value)方法,看看value是如何存储的。
- public void set(T value) {
- Thread t = Thread.currentThread();
- ThreadLocalMap map = getMap(t);
- if (map != null)
- map.set(this, value);
- else
- createMap(t, value);
- }
- ThreadLocalMap getMap(Thread t) {
- return t.threadLocals;
- }
- void createMap(Thread t, T firstValue) {
- t.threadLocals = new ThreadLocalMap(this, firstValue);
- }
可以看到,set(T value)方法为每个Thread对象都创建了一个ThreadLocalMap,并且将value放入ThreadLocalMap中,ThreadLocalMap作为Thread对象的成员变量保存。那么可以用下图来表示ThreadLocal在存储value时的关系。
所以当ThreadLocal作为单例时,每个Thread对应的ThreadLocalMap中只会有一个键值对。那么如果不调用remove()会怎么样呢?
假设一种场景,使用线程池,线程池中有200个线程,并且这些线程都不会释放,ThreadLocal做单例使用。那么最多也就会产生200个ThreadLocalMap,而每个ThreadLocalMap中只有一个键值对,那最多也就是200个键值对存在。
但是线程池并不是固定一个线程数不改变,下面贴一段tomcat的线程池配置
- <Connector executor="tomcatThreadPool"
- port="8080" protocol="HTTP/1.1"
- connectionTimeout="60000"
- keepAliveTimeout="30000"
- minProcessors="5"
- maxProcessors="75"
- maxKeepAliveRequests="150"
- redirectPort="8443" URIEncoding="UTF-8" acceptCount="1000" disableUploadTimeout="true"/>
可以看到线程池其实有线程最小值和最大值的,并且有超时时间,所以当线程空闲时间超时后,线程会被销毁。那么当线程销毁时,线程所持有的ThreadLocalMap也会失去引用,并且由于ThreadLocalMap中的Entry是WeakReference,所以当YGC时,被销毁的Thread所对应的value也会被回收掉,所以即使不调用remove()方法,也不会引起内存溢出。
这篇关于ThreadLocal内存溢出问题的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!