Callback in C++

2024-06-20 05:48
文章标签 c++ callback

本文主要是介绍Callback in C++,希望对大家解决编程问题提供一定的参考价值,需要的开发者们随着小编来一起学习吧!

Callback in C++

非原创,转载自:
https://stackoverflow.com/questions/2298242/callback-functions-in-c

文章目录

  • Callback in C++
    • 非原创,转载自: https://stackoverflow.com/questions/2298242/callback-functions-in-c
    • @[TOC](文章目录)
  • 1. What are callables in C++(11)
  • 2. Function Pointer
    • 2.1 notation for function pointer
    • 2.2 Callback call notation
    • 2.3 Example
  • 3. Pointer to member function
    • 3.1 Pointer notation
    • 3.2 Callback call notation
    • 3.3 Callback use notation and compatible types
  • 4. std::function objects
    • 4.1 notation
    • 4.2 Callback call notation
    • 4.3 Callback use notation and compatible types
      • 4.3.1 Function pointer and pointer to member function
      • 4.3.2 Lambda expressions
      • 4.3.3 std::bind expression
      • 4.3.4 Function objects
    • Example
  • Extra notes
    • about std::bind
    • about lambda expression

提示:以下是本篇文章正文内容,下面案例可供参考

1. What are callables in C++(11)

Callback functionality can be realized in several ways in C++(11) since several different things turn out to be callable*:

Function pointers (including pointers to member functions)
std::function objects
Lambda expressions
Bind expressions
Function objects (classes with overloaded function call operator operator())

2. Function Pointer

Let’s have a simple function foo first:

int foo (int x) {return x + 2}

2.1 notation for function pointer

basic notation:

return_type (*)(parameter_type_1, parameter_type_2, parameter_type_3)
// i.e. a pointer to foo has the type:
int (*)(int)

with name:

return_type (* name) (parameter_type_1, parameter_type_2, parameter_type_3)// i.e. f_int_t is a type: function pointer taking one int argument, returning int
typedef int (*f_int_t) (int); // foo_p is a pointer to function taking int returning int
// initialized by pointer to function foo taking int returning int
int (* foo_p)(int) = &foo; 
// can alternatively be written as 
f_int_t foo_p = &foo;

instead of typedef, you can also use:

using f_int_t = int(*)(int);

And a declaration of a function using a callback of function pointer type will be:

// foobar having a callback argument named moo of type 
// pointer to function returning int taking int as its argument
int foobar (int x, int (*moo)(int));
// if f_int is the function pointer typedef from above we can also write foobar as:
int foobar (int x, f_int_t moo);

2.2 Callback call notation

The call notation follows simple function call syntax

int foobar (int x, int (*moo)(int))
{return x + moo(x); // function pointer moo called using argument x
}
// analog
int foobar (int x, f_int_t moo)
{return x + moo(x); // function pointer moo called using argument x
}

2.3 Example

A function ca be written that doesn’t rely on how the callback works:

void tranform_every_int(int * v, unsigned n, int (*fp)(int))
{for (unsigned i = 0; i < n; ++i){v[i] = fp(v[i]);}
}

where possible callback could be:

int double_int(int x) { return 2*x; }
int square_int(int x) { return x*x; }

used like

int a[5] = {1, 2, 3, 4, 5};
tranform_every_int(&a[0], 5, double_int);
// now a == {2, 4, 6, 8, 10};
tranform_every_int(&a[0], 5, square_int);
// now a == {4, 16, 36, 64, 100};

3. Pointer to member function

A pointer to member function (of some class C) is a special type of (and even more complex) function pointer which requires an object of type C to operate on.

struct C
{int y;int foo(int x) const { return x+y; }
};

3.1 Pointer notation

A pointer to member function type for some class T has the notation

// can have more or less parameters
return_type (T::*)(parameter_type_1, parameter_type_2, parameter_type_3)
// i.e. a pointer to C::foo has the type
int (C::*) (int)

where a named pointer to member function is like:

return_type (T::* name) (parameter_type_1, parameter_type_2, parameter_type_3)// i.e. a type `f_C_int` representing a pointer to member function of `C`
// taking int returning int is:
typedef int (C::* f_C_int_t) (int x); // The type of C_foo_p is a pointer to member function of C taking int returning int
// Its value is initialized by a pointer to foo of C
int (C::* C_foo_p)(int) = &C::foo;
// which can also be written using the typedef:
f_C_int_t C_foo_p = &C::foo;

when passing as a parameter:

// C_foobar having an argument named moo of type pointer to member function of C
// where the callback returns int taking int as its argument
// also needs an object of type c
int C_foobar (int x, C const &c, int (C::*moo)(int));
// can equivalently declared using the typedef above:
int C_foobar (int x, C const &c, f_C_int_t moo);

3.2 Callback call notation

The pointer to member function of C can be invoked, with respect to an object of type C by using member access operations on the dereferenced pointer. Note: Parenthesis required!

int C_foobar (int x, C const &c, int (C::*moo)(int))
{return x + (c.*moo)(x); // function pointer moo called for object c using argument x
}
// analog
int C_foobar (int x, C const &c, f_C_int_t moo)
{return x + (c.*moo)(x); // function pointer moo called for object c using argument x
}

Note: If a pointer to C is available the syntax is equivalent (where the pointer to C must be dereferenced as well):

int C_foobar_2 (int x, C const * c, int (C::*meow)(int))
{if (!c) return x;// function pointer meow called for object *c using argument xreturn x + ((*c).*meow)(x); 
}
// or equivalent:
int C_foobar_2 (int x, C const * c, int (C::*meow)(int))
{if (!c) return x;// function pointer meow called for object *c using argument xreturn x + (c->*meow)(x); 
}

3.3 Callback use notation and compatible types

A callback function taking a member function pointer of class T can be called using a member function pointer of class T.

C my_c{2}; // aggregate initializationint a = 5;int b = C_foobar(a, my_c, &C::foo); // call C_foobar with pointer to foo as its callback

4. std::function objects

under header ;
The std::function class is a polymorphic function wrapper to store, copy or invoke callables.

4.1 notation

The type of a std::function object storing a callable looks like:

std::function<return_type(parameter_type_1, parameter_type_2, parameter_type_3)>// i.e. using the above function declaration of foo:
std::function<int(int)> stdf_foo = &foo;
// or C::foo:
std::function<int(const C&, int)> stdf_C_foo = &C::foo;

4.2 Callback call notation

The class std::function has operator() defined which can be used to invoke its target.

int stdf_foobar (int x, std::function<int(int)> moo)
{return x + moo(x); // std::function moo called
}
// or 
int stdf_C_foobar (int x, C const &c, std::function<int(C const &, int)> moo)
{return x + moo(c, x); // std::function moo called using c and x
}

4.3 Callback use notation and compatible types

4.3.1 Function pointer and pointer to member function

A function pointer

int a = 2;
int b = stdf_foobar(a, &foo);
// b == 6 ( 2 + (2+2) )

or a pointer to member function

int a = 2;
C my_c{7}; // aggregate initialization
int b = stdf_C_foobar(a, c, &C::foo);
// b == 11 == ( 2 + (7+2) )

4.3.2 Lambda expressions

An unnamed closure from a lambda expression can be stored in a std::function object:

int a = 2;
int c = 3;
int b = stdf_foobar(a, [c](int x) -> int { return 7+c*x; });
// b == 15 ==  a + (7*c*a) == 2 + (7+3*2)

4.3.3 std::bind expression

the result of std::bind is returned as a functional object. like:

int foo_2 (int x, int y) { return 9*x + y; }
using std::placeholders::_1;int a = 2;
int b = stdf_foobar(a, std::bind(foo_2, _1, 3));
// b == 23 == 2 + ( 9*2 + 3 )
int c = stdf_foobar(a, std::bind(foo_2, 5, _1));
// c == 49 == 2 + ( 9*5 + 2 )

Where also objects can be bound as the object for the invocation of pointer to member functions:

int a = 2;
C const my_c{7}; // aggregate initialization
int b = stdf_foobar(a, std::bind(&C::foo, my_c, _1));
// b == 1 == 2 + ( 2 + 7 )

4.3.4 Function objects

Objects of classes having a proper operator() overload can be stored inside a std::function object, as well.

struct Meow
{int y = 0;Meow(int y_) : y(y_) {}int operator()(int x) { return y * x; }
};
int a = 11;
int b = stdf_foobar(a, Meow{8});
// b == 99 == 11 + ( 8 * 11 )

Example

Changing the function pointer example to use std::function

void stdf_tranform_every_int(int * v, unsigned n, std::function<int(int)> fp)
{for (unsigned i = 0; i < n; ++i){v[i] = fp(v[i]);}
}

gives a whole lot more utility to that function because (see 3.3) we have more possibilities to use it:

// using function pointer still possible
int a[5] = {1, 2, 3, 4, 5};
stdf_tranform_every_int(&a[0], 5, double_int);
// now a == {2, 4, 6, 8, 10};// use it without having to write another function by using a lambda
stdf_tranform_every_int(&a[0], 5, [](int x) -> int { return x/2; });
// now a == {1, 2, 3, 4, 5}; again// use std::bind :
int nine_x_and_y (int x, int y) { return 9*x + y; }
using std::placeholders::_1;
// calls nine_x_and_y for every int in a with y being 4 every time
stdf_tranform_every_int(&a[0], 5, std::bind(nine_x_and_y, _1, 4));
// now a == {13, 22, 31, 40, 49};

Extra notes

about std::bind

https://thispointer.com/stdbind-tutorial-and-usage-details/
useful STL:
std::count_if
std::count_if Returns the number of elements in the range [firstValue,lastValue) for which predFunctionObject is true.
std::find_if

about lambda expression

C++ 11 introduced lambda expression to allow us write an inline function which can be used for short snippets of code that are not going to be reuse and not worth naming. In its simplest form lambda expression can be defined as follows:

[ capture clause ] (parameters) -> return-type  
{   definition of method   
} 

Generally return-type in lambda expression are evaluated by compiler itself and we don’t need to specify that explicitly and -> return-type part can be ignored but in some complex case as in conditional statement, compiler can’t make out the return type and we need to specify that.
Various uses of lambda expression with standard function are given below :

// Function to print vector
void printVector(vector<int> v)
{// lambda expression to print vectorfor_each(v.begin(), v.end(), [](int i){std::cout << i << " ";});cout << endl;
}int main()
{vector<int> v {4, 1, 3, 5, 2, 3, 1, 7};printVector(v);// below snippet find first number greater than 4// find_if searches for an element for which// function(third argument) returns truevector<int>:: iterator p = find_if(v.begin(), v.end(), [](int i){return i > 4;});cout << "First number greater than 4 is : " << *p << endl;// function to sort vector, lambda expression is for sorting in// non-increasing order Compiler can make out return type as// bool, but shown here just for explanationsort(v.begin(), v.end(), [](const int& a, const int& b) -> bool{return a > b;});
}

A lambda expression can have more power than an ordinary function by having access to variables from the enclosing scope. We can capture external variables from enclosing scope by three ways :
Capture by reference
Capture by value
Capture by both (mixed capture)
Syntax used for capturing variables :
[&] : capture all external variable by reference
[=] : capture all external variable by value
[a, &b] : capture a by value and b by reference
A lambda with empty capture clause [ ] can access only those variable which are local to it.
Capturing ways are demonstrated below :

// C++ program to demonstrate lambda expression in C++
#include <bits/stdc++.h>
using namespace std;int main()
{vector<int> v1 = {3, 1, 7, 9};vector<int> v2 = {10, 2, 7, 16, 9};// access v1 and v2 by referenceauto pushinto = [&] (int m){v1.push_back(m);v2.push_back(m);};// it pushes 20 in both v1 and v2pushinto(20);// access v1 by copy[v1](){for (auto p = v1.begin(); p != v1.end(); p++){cout << *p << " ";}};int N = 5;// below snippet find first number greater than N// [N] denotes, can access only N by valuevector<int>:: iterator p = find_if(v1.begin(), v1.end(), [N](int i){return i > N;});cout << "First number greater than 5 is : " << *p << endl;// function to count numbers greater than or equal to N// [=] denotes, can access all variableint count_N = count_if(v1.begin(), v1.end(), [=](int a){return (a >= N);});cout << "The number of elements greater than or equal to 5 is : "<< count_N << endl;
}

这篇关于Callback in C++的文章就介绍到这儿,希望我们推荐的文章对编程师们有所帮助!



http://www.chinasem.cn/article/1077279

相关文章

C++右移运算符的一个小坑及解决

《C++右移运算符的一个小坑及解决》文章指出右移运算符处理负数时左侧补1导致死循环,与除法行为不同,强调需注意补码机制以正确统计二进制1的个数... 目录我遇到了这么一个www.chinasem.cn函数由此可以看到也很好理解总结我遇到了这么一个函数template<typename T>unsigned

C++统计函数执行时间的最佳实践

《C++统计函数执行时间的最佳实践》在软件开发过程中,性能分析是优化程序的重要环节,了解函数的执行时间分布对于识别性能瓶颈至关重要,本文将分享一个C++函数执行时间统计工具,希望对大家有所帮助... 目录前言工具特性核心设计1. 数据结构设计2. 单例模式管理器3. RAII自动计时使用方法基本用法高级用法

深入解析C++ 中std::map内存管理

《深入解析C++中std::map内存管理》文章详解C++std::map内存管理,指出clear()仅删除元素可能不释放底层内存,建议用swap()与空map交换以彻底释放,针对指针类型需手动de... 目录1️、基本清空std::map2️、使用 swap 彻底释放内存3️、map 中存储指针类型的对象

C++ STL-string类底层实现过程

《C++STL-string类底层实现过程》本文实现了一个简易的string类,涵盖动态数组存储、深拷贝机制、迭代器支持、容量调整、字符串修改、运算符重载等功能,模拟标准string核心特性,重点强... 目录实现框架一、默认成员函数1.默认构造函数2.构造函数3.拷贝构造函数(重点)4.赋值运算符重载函数

C++ vector越界问题的完整解决方案

《C++vector越界问题的完整解决方案》在C++开发中,std::vector作为最常用的动态数组容器,其便捷性与性能优势使其成为处理可变长度数据的首选,然而,数组越界访问始终是威胁程序稳定性的... 目录引言一、vector越界的底层原理与危害1.1 越界访问的本质原因1.2 越界访问的实际危害二、基

c++日志库log4cplus快速入门小结

《c++日志库log4cplus快速入门小结》文章浏览阅读1.1w次,点赞9次,收藏44次。本文介绍Log4cplus,一种适用于C++的线程安全日志记录API,提供灵活的日志管理和配置控制。文章涵盖... 目录简介日志等级配置文件使用关于初始化使用示例总结参考资料简介log4j 用于Java,log4c

C++归并排序代码实现示例代码

《C++归并排序代码实现示例代码》归并排序将待排序数组分成两个子数组,分别对这两个子数组进行排序,然后将排序好的子数组合并,得到排序后的数组,:本文主要介绍C++归并排序代码实现的相关资料,需要的... 目录1 算法核心思想2 代码实现3 算法时间复杂度1 算法核心思想归并排序是一种高效的排序方式,需要用

C++11范围for初始化列表auto decltype详解

《C++11范围for初始化列表autodecltype详解》C++11引入auto类型推导、decltype类型推断、统一列表初始化、范围for循环及智能指针,提升代码简洁性、类型安全与资源管理效... 目录C++11新特性1. 自动类型推导auto1.1 基本语法2. decltype3. 列表初始化3

C++11右值引用与Lambda表达式的使用

《C++11右值引用与Lambda表达式的使用》C++11引入右值引用,实现移动语义提升性能,支持资源转移与完美转发;同时引入Lambda表达式,简化匿名函数定义,通过捕获列表和参数列表灵活处理变量... 目录C++11新特性右值引用和移动语义左值 / 右值常见的左值和右值移动语义移动构造函数移动复制运算符

C++中detach的作用、使用场景及注意事项

《C++中detach的作用、使用场景及注意事项》关于C++中的detach,它主要涉及多线程编程中的线程管理,理解detach的作用、使用场景以及注意事项,对于写出高效、安全的多线程程序至关重要,下... 目录一、什么是join()?它的作用是什么?类比一下:二、join()的作用总结三、join()怎么